Jumping over a wall
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mp5punk
- Posts: 1219
- Joined: 2008-07-03 22:18
Re: Jumping over a wall
oh well thats gay that you cant jump over a wall or make extra ladders on the map.
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nick20404
- Posts: 1746
- Joined: 2007-06-30 23:36
Re: Jumping over a wall
Ya because this would totally not get abused in game, just imagine every time you get in a firefight and all your enemies go jumping over walls like crazy cheetahs. Think about what you are suggesting.
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Jay
- Posts: 281
- Joined: 2006-07-03 19:39
Re: Jumping over a wall
Can't they do that now? As well as you?nick20404 wrote:Ya because this would totally not get abused in game, just imagine every time you get in a firefight and all your enemies go jumping over walls like crazy cheetahs. Think about what you are suggesting.
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ros
- Posts: 70
- Joined: 2007-07-17 07:40
Re: Jumping over a wall
i was going to create a new topic but he express what i wanted to propose.Deadfast wrote:No, modifying the collision mesh to look like:
---\
----\
instead of:
----|
----|
would.
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
Re: Jumping over a wall
-Just remove the stamina drain from jumping. It's the after-jump cooldown that discourages bunnyhopping, not the loss of stamina, and an empty stamina bar doesn't even disable jumping so it's completely pointless to have this in. This way you won't have any problems.
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Jumping over a wall
Great thinging Deadfast but it wont quite work as allot of statics are not placed on flat ground or at the main piviot points. If you feel like busting open a file and creating a test go for it. We will always listen and look at things the community makes.

"apcs, like dogs can't look up" - Dr2B Rudd
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JohnTheRipper
- Posts: 233
- Joined: 2009-03-03 17:32
Re: Jumping over a wall
Something i don't get is how one guy above said there can only be a limited number of usable object (or something like that) on a map. Now if i remember correctly Sandbox you could make like a fort made out of 1000 latters and still go strong. (i did it once to but made it easy for the enemy to get inside)
If a bomb lands 20 feet from your position, then I'm coming around for another shot.
P.S. Sorry that I missed the first time.
Xfire Name: johntheripper723
P.S. Sorry that I missed the first time.
Xfire Name: johntheripper723
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General Dragosh
- Posts: 1282
- Joined: 2005-12-04 17:35
Re: Jumping over a wall
+1[R-COM]Tartantyco wrote:-Just remove the stamina drain from jumping. It's the after-jump cooldown that discourages bunnyhopping, not the loss of stamina, and an empty stamina bar doesn't even disable jumping so it's completely pointless to have this in. This way you won't have any problems.
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TempesT
- Posts: 152
- Joined: 2009-04-11 05:08
Re: Jumping over a wall
Damn the limits of this engine!




