1 Huge Russian Theather map

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: 1 Huge Russian Theather map

Post by Adetter »

Welshboy wrote:iirc, spaceman has made a 4km Russian map
Pictures?
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: 1 Huge Russian Theather map

Post by Psyko »

Alex6714 wrote:It wouldn´t uneven it though.

People just need to get to grips with 2 concepts:

1) Hiding.

2) Pointing a tube and clicking.

If you can´t do either, you shouldn´t be playing. :-|

Kozelsk for example could fit a hind perfectly.
thats somthing i wouldnt mind trying. but whats the view distance, its pretty small isnt it?
we could just call it mist/fog/low lying clowds, but then the hind could shnipe from behind the veil of fog, using attack markers and lases. not saying that isnt allready done, im saying that, that would become the common trait of the level, and ultimatly the hind would be taken out of the map over increasing view distance. or make it so infantry could detect helicopters more, like louder sounds in directions, or the ability to see the choppr clip though the fog.
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: 1 Huge Russian Theather map

Post by DankE_SPB »

Adetter wrote:Pictures?
if author of map allows, maybe yes, i have some :-D
Image
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Montana0008
Posts: 44
Joined: 2009-01-24 20:46

Re: 1 Huge Russian Theather map

Post by Montana0008 »

DankE_SPB wrote:maybe 1 guy will tell you about this a little bit more ;-)
what do you mean :wink:

and about those guys who said: no more russian maps. why do you hate them? I personally dont like few maps where US vs. CHina fight, idk why.
Post Reply

Return to “PR:BF2 Suggestions”