Where is the hellfire sound located?

General discussion of the Project Reality: BF2 modification.
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mike653048
Posts: 124
Joined: 2007-12-12 03:29

Where is the hellfire sound located?

Post by mike653048 »

is the sound file located for the hellfire launch? cant find it anywhere.... :confused:
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

re: Where is the hellfire sound located?

Post by Rudd »

lol, its been 1 hour.

Som1 who knows will post within 24hrs probably
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

re: Where is the hellfire sound located?

Post by AfterDune »

mike653048 wrote:is the sound file located for the hellfire launch? cant find it anywhere.... :confused:
Do some homework? Open the objects_server.zip, browse to vehicles, air, then the vehicle of your choice that has that sounds. Open the .tweak file and search for ".wav" or ".ogg" or w/e. Usually at the bottom of the file. That should give you the location of the file you're looking for.

And there is NO need to bump your thread within an hour!
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mike653048
Posts: 124
Joined: 2007-12-12 03:29

re: Where is the hellfire sound located?

Post by mike653048 »

nope still cant find it. what the nigerian child????
where?? :]
epoch
Retired PR Developer
Posts: 4091
Joined: 2007-04-07 14:16

Re: Where is the hellfire sound located?

Post by epoch »

I also took the liberty of renaming your thread. "Where" is no help to anyone, and will only serve to bring the Mods down upon you.

And what's this
mike653048 wrote:what the nigerian child????
where?? :]
supposed to mean?


[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
mike653048
Posts: 124
Joined: 2007-12-12 03:29

Re: Where is the hellfire sound located?

Post by mike653048 »

i have no clue aha, and how hard could it be for someone to tell me where this file is?
i know i shouldnt be talking but seriously? lol
crazy11
Retired PR Developer
Posts: 3141
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Re: Where is the hellfire sound located?

Post by crazy11 »

C:\Program Files\EA GAMES\Battlefield 2\mods\pr\objects -> objects_server -> objects_server.zip\Vehicles\Air
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You miss 100% of the shots you don't take.- Wayne Gretzky
mike653048
Posts: 124
Joined: 2007-12-12 03:29

Re: Where is the hellfire sound located?

Post by mike653048 »

crazyasian wheres the actual sound file, i dont see anything.... what am i looking for?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Where is the hellfire sound located?

Post by AfterDune »

Mike, just READ and DO!

Let me quote myself so you know what to do yourself:
[R-DEV]AfterDune wrote:Open the objects_server.zip, browse to vehicles, air, then the vehicle of your choice that has that sounds. Open the .tweak file and search for ".wav" or ".ogg" or w/e. Usually at the bottom of the file. That should give you the location of the file you're looking for.
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Where is the hellfire sound located?

Post by Alex6714 »

Code: Select all

ObjectTemplate.activeSafe Sound S_AHE_AH1Z_CoGunner_hellfire_wire_Fire1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "[b][i]objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire3.wav[/i][/b]"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/

ObjectTemplate.activeSafe Sound S_AHE_AH1Z_CoGunner_hellfire_wire_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "sofad"

ObjectTemplate.activeSafe Sound S_AHE_AH1Z_CoGunner_hellfire_wire_Fire3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "[b][i]objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire3.wav[/i][/b]"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 0.8
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 27
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
mike653048
Posts: 124
Joined: 2007-12-12 03:29

Re: Where is the hellfire sound located?

Post by mike653048 »

thank you! aha finally
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