hv u ever played as a SL? u know that it isnt everyone in your sqd who obeys u. maybe they do before, but when u say NO DONT SHOOT DONT SHOOT and they shoot, u r obviously gonna kick him if it was serious (like shooting a civy), but the whole sqd shouldnt be penalized. its not a sqds fault, its mainly the killer's fault. a smart SL would kick whoever disobeyed orders, but its hard to notice if the sm disobeys the most important order, shooting a Civi.ExoDuUs wrote:Instead of just the player who comitted the offence getting a long spawn time, maybe it would be a good idea that all players in the squad get a 120sec fixed spawn time. Even if they leave the squad.
Therefore, the killer should be punished and maybe get kicked if the offence repeats itself (just like Americas Army and the Rules of Engagement (ROE)). got it?






