PR ruined

General discussion of the Project Reality: BF2 modification.
hornedviper
Posts: 36
Joined: 2009-08-19 18:20

PR ruined

Post by hornedviper »

project reality 0.86 have made some good and relevent changes. But one BIG mistake. The updated automatic rifleman kit has no doubt ruined this game completely. The new scope and docking abilities aswell as it being optional on the spawn menu make this gun the ultimate noob weapon of Project reality. When i first got the game, some while ago, i loved it and so did my mates that i play it with, but scince the automatic rilfe changes, we have almost given up on it. I would rather put up with the bunnyhopping and grenade spamming o BF2 than play PR. this is a plead to the makers to reverse the changes they made. Remove the scope it might as well be an automatic sniper. It by far outmatches overproportinally any other gun, and it should definatly not be on the spawn menu, No Way :!:
I loved this game because it had no noobs and it was all about teamwork. Scince the patch was added i have noticed many more loan wolfs with automatic rifles. There are way to many people picking them up. in some cases i have seen 2 or 3 automatic rifles all grouped together. Not even a well varied squad can compete with them.
if u want more of an explaination as to why they are ridiculous send me a private message.

in a way this is a complaint. if anyone shares my views please speak up.
If u find you are one of the people who think the new autorifle is brilliant thats because you are probably the one using it, and not the one on the recieving end losing your mind.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: PR ruined

Post by Rudd »

change your tactics, we finally have a weapon taht can actually suppress

or better yet, search for active threads on this topic since this is already highly discussed
If u find you are one of the people who think the new autorifle is brilliant thats because you are probably the one using it, and not the one on the recieving end losing your mind.
you do realise that both teams can get the kit yeah?
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: PR ruined

Post by Eddiereyes909 »

hornedviper wrote: I loved this game because it had no noobs and it was all about teamwork. Scince the patch was added i have noticed many more loan wolfs with automatic rifles. There are way to many people picking them up. in some cases i have seen 2 or 3 automatic rifles all grouped together. Not even a well varied squad can compete with them.
They can't lonewolf because they have to be in a squad mate. I believe it's 3 needed?
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: PR ruined

Post by Rudd »

[R-MOD]Eddiereyes909 wrote:They can't lonewolf because they have to be in a squad mate. I believe it's 3 needed?
its only 2, which is the only negative aspect of the kit imo (should be something like 4/5 imo to reflect the power)
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Roborob
Posts: 132
Joined: 2009-01-06 15:18

Re: PR ruined

Post by Roborob »

[R-MOD]Eddiereyes909 wrote:They can't lonewolf because they have to be in a squad mate. I believe it's 3 needed?
nope, 2

EDIT: ninjad by Rudd
Call me Rob ingame
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hornedviper
Posts: 36
Joined: 2009-08-19 18:20

Re: PR ruined

Post by hornedviper »

[R-MOD]Eddiereyes909 wrote:They can't lonewolf because they have to be in a squad mate. I believe it's 3 needed?
yh but thy join a squad and go off on their own
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: PR ruined

Post by Zrix »

I can actually agree with you that it got buffed a bit much in the last patch, but I wouldn't call it a gamebreaker.

An LMG on the battlefield is a very real danger(both in IRL and PR), and there is a reason why some of the most basic infantry tactics is meant to protect the squad from getting completely moved down by such weapons.

Instead of calling it a noob weapon, may I suggest a less nooby squad play from your end instead. In this version you actually have to use tactics and be careful on the battlefield, because you never know where the enemy has set up position.
Recon, teamwork, smoke, flanking, CAS, etc etc are all there to help you deal with these monsters.


Edit; omg, quadruple ninjad :/
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Roborob
Posts: 132
Joined: 2009-01-06 15:18

Re: PR ruined

Post by Roborob »

hornedviper wrote:yh but thy join a squad and go off on their own
I personally have not seen this behavior too much. Although sometimes I find myself soloing because my whole squad is killed off except for me.
Call me Rob ingame
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: PR ruined

Post by Rudd »

hornedviper wrote:yh but thy join a squad and go off on their own
play on a well admined server like TG, UKWF, RT etc. Kick the ******* from your squad, and tell and admin he's a lonewolf. he'll get !k douchbag in no time.

Help the admins help you! :) (though I find its the marksmen who have the anti-gravity force between the squad and himself)
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CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: PR ruined

Post by CAS_117 »

0.86 Automatic rifleman is the best thing to happen to PR in a very long time.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: PR ruined

Post by Jigsaw »

Its 2 Eddie.

But change your tactics, if you are being shot at by a SAW find cover and flank. Its really not that hard and if you play it right it is not overpowered in anyway. We finally have a weapon that can suppress properly and has made people afraid of death to the point that people are using cover properly.

That, as I understand it, is the general consensus on these forums as this has been discussed so many times before. It is a positive change for realism.

Edit: dayyum ninjad :p
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
strima
Retired PR Developer
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Re: PR ruined

Post by strima »

Like it or love it these things have to be tried to make the final release even better!!!
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hornedviper
Posts: 36
Joined: 2009-08-19 18:20

Re: PR ruined

Post by hornedviper »

CAS_117 wrote:0.86 Automatic rifleman is the best thing to happen to PR in a very long time.
thats because your one of the people who always uses it.
i have had the game a while. and it was about tactics. you need to play the game more to understand. they are just being used for the sake of it. not when they are actually needed. there can be a maximum of 9 squads that means 9 auto rifles..
oh yh great fun!
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: PR ruined

Post by OkitaMakoto »

I havent noticed much noob behavior of the gunners just behavior fitting its power. I HAVE seen noobs on the other end of the gun, running into the open, not taking cover, TRY to hit me as I pour countless rounds down in their direction from my autorifleman.

The gun has a significant settle time for when you are in deployed mode. It takes 8 seconds to become 100% accurate. Less if youre closer than max distance, but still, I see one of two situations:
A. someone is running around in deployed mode to be ready to drop and provide cover. This is what I do. I tag along just behind my squad and have it ready to drop and provide heavy support. Sure I cant take out guys accurately without scoping in and waiting, but I let my riflemen do that...
B. They run around undeployed and then waste you at point blank or have to deploy to hit distant targets. Well, this makes sense too. Come around a corner, both spraying and praying and its bound to be the guy getting most rounds downrange that gets the kill ;) If youre far away, they have to stop, deploy, and settle before engaging givingf you the advantage.

My advice is play with the kit for a few rounds and see how it works if you havent. Then, once you see how its effective, think of ways to avoid attacking it head on. If its deployed and waiting for you, you shouldnt and WONT stand a good chance of taking it out unless you flank or something...

Its one of the most feared weapons in real life and in PR, which makes sense seeing as its basically a heavier rifle that shoots rounds much faster ;)

If they get the drop on you, pull back, flank, or conceal with smoke. Dont go in head on, you WILL die.



You say they are begin used for the sake of it, not when they are needed... well, Id beg to differ and say they are ALWAYS needed which is why they are ALWAYS issued in real life to small groups of soldiers ;)
hornedviper
Posts: 36
Joined: 2009-08-19 18:20

Re: PR ruined

Post by hornedviper »

jigsaw-uk wrote:Its 2 Eddie.

But change your tactics, if you are being shot at by a SAW find cover and flank. Its really not that hard and if you play it right it is not overpowered in anyway. We finally have a weapon that can suppress properly and has made people afraid of death to the point that people are using cover properly.

That, as I understand it, is the general consensus on these forums as this has been discussed so many times before. It is a positive change for realism.

Edit: dayyum ninjad :p
and no u cannot flank them they see u a mile off thanks to there flipping tank lenses
hornedviper
Posts: 36
Joined: 2009-08-19 18:20

Re: PR ruined

Post by hornedviper »

[R-DEV]OkitaMakoto;1116473 wrote:I havent noticed much noob behavior of the gunners just behavior fitting its power. I HAVE seen noobs on the other end of the gun, running into the open, not taking cover, TRY to hit me as I pour countless rounds down in their direction from my autorifleman.

The gun has a significant settle time for when you are in deployed mode. It takes 8 seconds to become 100% accurate."

yh this may be true but the fact they have countless rounds like u say means they dont have to wait for it to become accurate they just fire away and.
i bet all these ppl repling are ppl who use it
Rudd
Retired PR Developer
Posts: 21225
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Re: PR ruined

Post by Rudd »

hornedviper wrote:and no u cannot flank them they see u a mile off thanks to there flipping tank lenses
sure you can. If you are out in the open and cannot flank...well its kinda your fault for entering an area without cover.

if you have cover you can flank

if you have an AR of your own you can counter fire

most maps have other tools to help you as well, 50cals on vehicles, armoured support, air support.


Which maps are you having trouble with with the SAWs?

(and btw, they aint tank lenses, iirc they are x4 with only 1 level of zoom, so lets not exaggerate)
yh this may be true but the fact they have countless rounds like u say means they dont have to wait for it to become accurate they just fire away and.
i bet all these ppl repling are ppl who use it
and dude, don't be a ******. I am 70% squad leader, 10% pilot and the rest is medic goodness. (and the medic needs to understand cover more than most) Most of the players who have responded spent most their time leading squads, as I've played with them ingame. Don't insinuate.

edit- and yes, Jiggy is correct. Several Project Reality Tourney members/ex-members have posted
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Jigsaw
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Joined: 2008-09-15 02:31

Re: PR ruined

Post by Jigsaw »

hornedviper wrote:and no u cannot flank them they see u a mile off thanks to there flipping tank lenses
Yes you can. Yes you absolutely can.
hornedviper wrote:thats because your one of the people who always uses it.
i have had the game a while. and it was about tactics. you need to play the game more to understand. they are just being used for the sake of it. not when they are actually needed. there can be a maximum of 9 squads that means 9 auto rifles..
oh yh great fun!
Also with this post you are telling an ex PR Dev and ex PRT SL that he needs to play PR more. If anything the game is more about tactics with the AR being scoped than it was before because now you have to flank/smoke/use your brain whenever you meet one instead of using a scoped rifle to pop him because he can't see you when you engage from distance.

In addition you are damn right I use it. I never leave base without an AR in my squad because it is a powerful tool, exactly as it is in RL.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: PR ruined

Post by Alex6714 »

CAS_117 wrote:0.86 Automatic rifleman is the best thing to happen to PR in a very long time.
This.

Its not the AR overpowered, if anything its the other weapons underpòwered.
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Tim270
PR:BF2 Developer
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Joined: 2009-02-28 20:05

Re: PR ruined

Post by Tim270 »

Its not a bad change, I just wish other factions got scopes also even if they were place-holder for now.
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