[Map] Karez Offensive (4km) [WIP]
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H.sta
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Map] Northern Afghanistan (WIP name)
I am sorry, i thought you posted it here to get feedback
i would love to play with you but the server is passworded, if you can Pm me the password i can join you now
sorry if i offended you, and i realize this is a WIP, just pointing out some of the things i saw while playing
i would love to play with you but the server is passworded, if you can Pm me the password i can join you now
sorry if i offended you, and i realize this is a WIP, just pointing out some of the things i saw while playing
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
I posted it to get as many people on the server as possible, for mapping, i use my own wit, and the help of people i ask... If you REALLY want to voice your oppinion on my mapping, then come and talk to me. And if your making a valid point, then i may add it, but mostly people just repeat what already has been told to me. Which is annoying, imagine your coming home from school and you know your going to wash your room, then as soon as you come home your dad, tells you to wash it, then your mother meets you half way up the stairs and repeats what your dad just told you, and you were about to do. and if you multiply that by 10 thats how it was today, with people saying this and that. So... Now you know 
Xact Wicca is The Joker. That is all.
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H.sta
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Map] Northern Afghanistan (WIP name)
sorry.... and that happened to me today 
but i was the first guy to post feeback here, and still think you should have made it clearer what your intentions where. if i put it like you: i am your father...
I have to wait until tomorrow, then i can join your TS and server if RR still hosts it.
as long as i can get a password....
but i was the first guy to post feeback here, and still think you should have made it clearer what your intentions where. if i put it like you: i am your father...
I have to wait until tomorrow, then i can join your TS and server if RR still hosts it.
as long as i can get a password....
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Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: [Map] Northern Afghanistan (WIP name)
Aww, poor Wicca.. I'm sowwy! 
Hehe, apart from the things pointed out so clearly to you already, it's looking nice and i look forward to battling about on the completed version
. Keep it up! 
Hehe, apart from the things pointed out so clearly to you already, it's looking nice and i look forward to battling about on the completed version

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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
Right now im just reedoing some lightning stuff, takes like 30 sec.
Hopefully i have removed the "black" spots, and the floating trees.
I dont think i will be able to add new roads today, but maaaybe
Then its a new testing version.
Then im going to expand the current hedgerows and "fields"
Terrain and rocks
And the villages
Thats my to do list for now.
Will be alot longer
Hopefully i have removed the "black" spots, and the floating trees.
I dont think i will be able to add new roads today, but maaaybe
Then its a new testing version.
Then im going to expand the current hedgerows and "fields"
Terrain and rocks
And the villages
Thats my to do list for now.
Will be alot longer
Xact Wicca is The Joker. That is all.
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H.sta
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Map] Northern Afghanistan (WIP name)
sounds good, keep up the good work
the map gave a great feeling while playing, he huge areas and hills... can't wait to play the finished version while driving a IVECO
the map gave a great feeling while playing, he huge areas and hills... can't wait to play the finished version while driving a IVECO
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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Re: [Map] The Karez Offensive
I agree with H.sta, wicca you have rally made a good job with it.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] The Karez Offensive
Its going to be alot better, im working hard with it... not today though... Today im chelaxing.. mhmm.. So if you want to bother someone, bother Spyker, he needs some support
JK!
Thank you all!
Thank you all!
Xact Wicca is The Joker. That is all.
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: [Map] Northern Afghanistan (WIP name)
I think you just dont like constructive critism..Wicca wrote:I posted it to get as many people on the server as possible, for mapping, i use my own wit, and the help of people i ask... If you REALLY want to voice your oppinion on my mapping, then come and talk to me. And if your making a valid point, then i may add it, but mostly people just repeat what already has been told to me. Which is annoying, imagine your coming home from school and you know your going to wash your room, then as soon as you come home your dad, tells you to wash it, then your mother meets you half way up the stairs and repeats what your dad just told you, and you were about to do. and if you multiply that by 10 thats how it was today, with people saying this and that. So... Now you know![]()
Good looking WIP map though, keep it up
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] The Karez Offensive
Dont worry, i like it, but being repeatedly told the same thing from a thousand people isnt really my kinda thing, i mean... If you like sure, i dont... End of discussion.
Xact Wicca is The Joker. That is all.
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Zeno
- Posts: 3430
- Joined: 2008-09-07 14:16
Re: [Map] The Karez Offensive (4km) [WIP]
progress? 
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] The Karez Offensive (4km) [WIP]
Its Porno, im working on alot of PRT stuff right now... But its getting pretty good..
Im going to post an update in a month.
Im going to post an update in a month.
Xact Wicca is The Joker. That is all.
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single.shot (nor)
- Posts: 692
- Joined: 2008-04-12 07:06
Re: [Map] The Karez Offensive (4km) [WIP]
looking forward to that, Wicca.
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] The Karez Offensive (4km) [WIP]
You see my sig? That would be nice in my map 
Those are CV9030s Norwegian, driving.... Obviously, but it looks sweet!
Those are CV9030s Norwegian, driving.... Obviously, but it looks sweet!
Xact Wicca is The Joker. That is all.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] The Karez Offensive (4km) [WIP]
WHO MOVED MY MAP!
Anyway, stand by for update.
I think it will be quite weird for you guys, but for me this is a serious milepole. Id say, i have 4 months left, and then another 2 of fixing everything. But im aiming for 4 months on this 4k map, since it is so large. I have decided on making half of it, with trees and stuff etc.
And the other half filled with barren land and rocks etc. Just to test it out. If its shiiiite i will ofc make more trees and stuff. But if not, we will have a more interesting map id say.
Anyway, stand by for update.
I think it will be quite weird for you guys, but for me this is a serious milepole. Id say, i have 4 months left, and then another 2 of fixing everything. But im aiming for 4 months on this 4k map, since it is so large. I have decided on making half of it, with trees and stuff etc.
And the other half filled with barren land and rocks etc. Just to test it out. If its shiiiite i will ofc make more trees and stuff. But if not, we will have a more interesting map id say.
Xact Wicca is The Joker. That is all.
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: [Map] The Karez Offensive (4km) [WIP]
The saying is milestoneWicca wrote: but for me this is a serious milepole.
Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Map] The Karez Offensive (4km) [WIP]
Tip: just listen to what people say when they give you constructive critizism. No matter what it's about. If it's something that can be changed later, you can change it later. But all little details are important if you want your map just right. It's the little things that make or break the immersion. Like the dead/living vegetation right next to each other. Someone might just stop and notice it in-game, and then the immersion's been ruined. People just want to help out, that's all.
When I'm modelling, I like to hear what I can improve, or what I've simply done wrong. That way, I can make it just that little bit better. Even though I might have spent hours trying to make something, and then get told there was no point.
Oh, and the map looks ace so far, if I haven't told you already!
Thought of new Afghan projects? I'd very much like to see an Afghani snow/mud/rock/dirt map, or one with huge, huge poppy fields like those in that picture posted earlier in the thread. Would be a nice change from just desert (especially if it was a 4 km map *hint hint*)
When I'm modelling, I like to hear what I can improve, or what I've simply done wrong. That way, I can make it just that little bit better. Even though I might have spent hours trying to make something, and then get told there was no point.
Oh, and the map looks ace so far, if I haven't told you already!
Thought of new Afghan projects? I'd very much like to see an Afghani snow/mud/rock/dirt map, or one with huge, huge poppy fields like those in that picture posted earlier in the thread. Would be a nice change from just desert (especially if it was a 4 km map *hint hint*)
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] The Karez Offensive (4km) [WIP]
its not that i dont like constructive critizism, its a problem when you hear it from 10 + people in a week it can get frustrating.
And, well i was thinking of escalating the war in kosovo. You know, Norwegians fought there too!
And, well i was thinking of escalating the war in kosovo. You know, Norwegians fought there too!
Xact Wicca is The Joker. That is all.
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Map] The Karez Offensive (4km) [WIP]
I'd suggest making one or more Afghanistan maps to begin with, so at least teh Norwejunz have a set of base maps, based around the ISAF stuff, then we can think about expanding from there.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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PRcrimenal
- Posts: 20
- Joined: 2009-05-10 21:42
Re: [Map] The Karez Offensive (4km) [WIP]
Smexy
would love to play as ISAF
to bad VISTA doens't support bf2editor and etc ... but im trying
to bad VISTA doens't support bf2editor and etc ... but im trying
