This is a WIP, I'm basiucally getting the general shape, I'll then start to work on the details. Most of which will be done with bump mapping and specular shading, when I get used to texturing in Max.
When completed she will have walkways at the window section, the front of the ship will be clear to move around. Ladders up to the top deck All the way up to the command post and helm. The underbelly will be enterable where Amphibious transports for british Forces will be waiting. A Merlin or Chinook will be on the deck available and it will be used in a custom map I'll most likely make one day xD
***I have a question for you max users. The planes I am using only get textured on 1 side, how do I have them textured on both? I don't want invisible planes... but I dont want to increase the poly count by adding a new plane to cover the other side.
Please, as much critisism as possible







