Cellphone jammers
-
killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: Cellphone jammers
the BLUFOR need more tech to help them in insurgency, this could be one mroe thing

-
USMCMIDN
- Posts: 981
- Joined: 2009-07-25 16:32
Re: Cellphone jammers
bases yes, Engineers no (realistically I doubt a soldier/marine would carry it because of encumbrance he has so much gear already, and if a engineer is out in the field most likely a hum will be around anyway), Hums yes, it look like a little box with batteries on it or in the back and they work great. They truly are a life savior and work every time.hiberNative wrote:do real bases have these? i haven't heard about it. can it be installed on armored vehicles?
Bomb Jammer - IED Jammer technology
http://www.made-in-china.com/image/2f0j ... curity.jpg
IED Countermeasures - Jammers
Electronic 'IED' jammers roll out to stymie bombers
and from what I have heard they jam more than cell phones, i think they jam all radio waves so C$ would not be able to detonate with a remote charger either.
and with the whole if this gets in vamp up civi killing rules of engagement explain if you help the enemy even if you do not have a weapon you can get shot. Example guy with a cell phone if coalition forces see him as a threat and he is acting suspicious he is gone, if someone is calling out for mortars he is gone, if someone is in a hostile zone and does not have his hands up most likely he will be shot because the coalition forces give weeks for civilians to get out of dodge b4 they go in look at the battle of fallujah,,,, however there should be a penalty for shooting a civilian for healing someone thats against the law.
-
goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Cellphone jammers
In the movie the Hurt Locker a guy blows up IEDs with da phone...Bringerof_D wrote:IRL in the ranges you're setting off the IEDs at in game, theres probably a cable, it just wouldnt work so well in game
And if I understood yor post correctly you said that you guys blow up IEDs with wires IRL, right? But in game insurgents dont use wires...
-
myles
- Posts: 1614
- Joined: 2008-11-09 14:34
Re: Cellphone jammers
Theres no point of this its unfair. ive never heard of it sounds very unrealistic and i highle doubt the regular nato infantary man carries this.
-
USMCMIDN
- Posts: 981
- Joined: 2009-07-25 16:32
Re: Cellphone jammers
yes they do look at the sources, after 2007 almost every convoy for the US had these. Look it up dont just say it is unrealistic because it is not. Coalition forces do have these.myles wrote:Theres no point of this its unfair. ive never heard of it sounds very unrealistic and i highle doubt the regular nato infantary man carries this.
-
Nimise
- Posts: 189
- Joined: 2009-05-13 18:14
Re: Cellphone jammers
How many insurgency maps in PR take place after 2007?USMCMIDN wrote:yes they do look at the sources, after 2007 almost every convoy for the US had these. Look it up dont just say it is unrealistic because it is not. Coalition forces do have these.
-
USMCMIDN
- Posts: 981
- Joined: 2009-07-25 16:32
Re: Cellphone jammers
2006 every convoy was issued these, but I am sure some convoys had these even before that. I changed the date because I got it wrong sorry the real date was 2006 when these were being regularly fielded by US forces and Iraqi forces not 2007.Nimise wrote:How many insurgency maps in PR take place after 2007?
Iraq Gets IED Jammers, 2 Years After Order - Defense News and thats Iraq so US forces had to have had these before ya know
and the battle of karbala iraq took place in 2007
second battle of ramadi was 2006 just in time for these
there were still incursions in fallujah iraq until 2008 but to be fair I think the battle of fallujah PR is doing took place late 2004
and much much more List of coalition military operations of the Iraq War - Wikipedia, the free encyclopedia
so I am sure these were used a lot to save lives.
Last edited by USMCMIDN on 2009-12-20 20:25, edited 1 time in total.
-
Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Re: Cellphone jammers
look if you can model a wire that dangles properly and buries itself under the sand after you place it and follows you to your hiding place i'm sure the devs would switch over to that immediately.goguapsy wrote:In the movie the Hurt Locker a guy blows up IEDs with da phone...
And if I understood yor post correctly you said that you guys blow up IEDs with wires IRL, right? But in game insurgents dont use wires...
-
myles
- Posts: 1614
- Joined: 2008-11-09 14:34
Re: Cellphone jammers
My mistake
-
Salmonella
- Posts: 341
- Joined: 2009-07-17 01:30
Re: Cellphone jammers
serious folks,
everyone can google for these information’s, all capabilities of the universe of weapons, equipments, tactics and whatever you want, that are used in real life, but why any of these worth to be implemented?
I mean, what is the addition to the gameplay, you will add an infallible countermeasure to the main enemy tactic then what?
Simply seeing something cool IRL doesn't mean it will be cool into the game. The whole reality don't fit inside game limitations.
You see high-tech stuff, super powerful vehicles, see NATO troops outnumbering Taliban/insurgents, but don’t see them(taliban) scattered amongst the innocent mass, having the huge advantage of knowing the land, where they were born, which leads to catastrophic chances of ambushes.
Afghan Taliban already outnumbered 12-1 - Afghanistan- msnbc.com
If the war on terror was only about firepower/technology it will be already ended.
__________________
Back to the game, INS have no healing method, no scopes, no body armour, no armoured vehicles, basicaly they have their rifles, IED and power of will, and you want to remove 1/3 of their actuall "firepower"???
everyone can google for these information’s, all capabilities of the universe of weapons, equipments, tactics and whatever you want, that are used in real life, but why any of these worth to be implemented?
I mean, what is the addition to the gameplay, you will add an infallible countermeasure to the main enemy tactic then what?
Simply seeing something cool IRL doesn't mean it will be cool into the game. The whole reality don't fit inside game limitations.
You see high-tech stuff, super powerful vehicles, see NATO troops outnumbering Taliban/insurgents, but don’t see them(taliban) scattered amongst the innocent mass, having the huge advantage of knowing the land, where they were born, which leads to catastrophic chances of ambushes.
Afghan Taliban already outnumbered 12-1 - Afghanistan- msnbc.com
If the war on terror was only about firepower/technology it will be already ended.
__________________
Back to the game, INS have no healing method, no scopes, no body armour, no armoured vehicles, basicaly they have their rifles, IED and power of will, and you want to remove 1/3 of their actuall "firepower"???
Last edited by Salmonella on 2009-12-21 01:51, edited 1 time in total.
-
USMCMIDN
- Posts: 981
- Joined: 2009-07-25 16:32
Re: Cellphone jammers
Salmonella wrote:serious folks,
everyone can google for these information’s, all capabilities of the universe of weapons, equipments, tactics and whatever you want, that are used in real life, but why any of these worth to be implemented?
I mean, what is the addition to the gameplay, you will add an infallible countermeasure to the main enemy tactic then what?
Simply seeing something cool IRL doesn't mean it will be cool into the game. The whole reality don't fit inside game limitations.
You see high-tech stuff, super powerful vehicles, see NATO troops outnumbering Taliban/insurgents, but don’t see them(taliban) scattered amongst the innocent mass, having the huge advantage of knowing the land, where they were born, which leads to catastrophic chances of ambushes.
Afghan Taliban already outnumbered 12-1 - Afghanistan- msnbc.com
If the war on terror was only about firepower/technology it will be already ended.
__________________
Back to the game, INS have no healing method, no scopes, no body armour, no armoured vehicles, basicaly they have their rifles, IED and power of will, and you want to remove 1/3 of their actuall "firepower"???
well if the game is trying to (as best as possible) implement real life then add it... i mean that is the purpose of the game and one can argue that pr is trying to capture a simulation and not a game many a time I have been corrected by people yelling at me for calling it a game when i guess it is supposed to be a simulation? But anyway there needs to be a limit also because i was talkin to one of the devs and he said they know that a anti tank mine wont destroy a tank in real life but there needs to be some leigh way so that the opposing team toward the US and brit forces can win (one reason I call it a game lol) ... Like the IEDs and such real life they dont always kill everyone in a APC but in PR they do etc... you can find many instances where the game exaggerates something
and besides insurgents mainly win anyway on most maps the US and Brits usually just sit there or just do there own thing so giving the cell phone jammers doesnt really make a difference to much ya know...
Last edited by USMCMIDN on 2009-12-21 03:56, edited 1 time in total.
-
Hresvelgr
- Posts: 248
- Joined: 2008-04-30 15:16
Re: Cellphone jammers
Great, another way to make life for insurgents in the game even worse. I mean really, at the rate the BLUFOR-only players keep whining for more tech because they will never get it through their thick skulls that you need teamwork to win, we will end up having the insurgents killing themselves out of futility! No health-packs (oh sure, I live in a developed large city but for some reason I have no idea what a first-aid pack is and where I can get one...), civis being pointless and get killed constantly (apparently putting your hands up is Iraqi code for 'Imma gonna blow y'all up'?), and now people don't want IEDs to work most of the time. And yet the BLUFOR will probably still lose most of the time because you'll still have the people sitting in main for chopper, camping on hill to rack up kills, or driving all over a city because the driver can't use a map.
"I'm not crazy, I'm the only one who's not crazy!"
-
USMCMIDN
- Posts: 981
- Joined: 2009-07-25 16:32
Re: Cellphone jammers
some one needs to vent.... lol I agree but if the game wants to be more realistic which it is trying to capture then y not add them in and like you said it prob wont help anyway because everyone on US side always camps out to rack up kills or just waits for APC/tank in main anyway maybe there should be a new thread opened to try to get the Blue ones out and encourage them to get cashes instead of tryin to rack up killsHresvelgr wrote:Great, another way to make life for insurgents in the game even worse. I mean really, at the rate the BLUFOR-only players keep whining for more tech because they will never get it through their thick skulls that you need teamwork to win, we will end up having the insurgents killing themselves out of futility! No health-packs (oh sure, I live in a developed large city but for some reason I have no idea what a first-aid pack is and where I can get one...), civis being pointless and get killed constantly (apparently putting your hands up is Iraqi code for 'Imma gonna blow y'all up'?), and now people don't want IEDs to work most of the time. And yet the BLUFOR will probably still lose most of the time because you'll still have the people sitting in main for chopper, camping on hill to rack up kills, or driving all over a city because the driver can't use a map.
-
Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Re: Cellphone jammers
for the last time, just because theres no model for a det cable doesnt mean the insurgents don't have them, jammers wont jam something directly connected to a wire, and since the cell phone is analogy for all and ANY type of detonator, the existence jammer is unnecessary.
-
USMCMIDN
- Posts: 981
- Joined: 2009-07-25 16:32
Re: Cellphone jammers
so you are assuming every IED is used via cable? ? ? No mainly IEDs are detonated by cells but for the purpose of lets say an imaginary wire how about something like it will not block all IEDs maybe only 3/4 of them or something of that nature...Bringerof_D wrote:for the last time, just because theres no model for a det cable doesnt mean the insurgents don't have them, jammers wont jam something directly connected to a wire, and since the cell phone is analogy for all and ANY type of detonator, the existence jammer is unnecessary.
-
killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
-
DannyIMK
- Posts: 226
- Joined: 2008-01-28 18:16
Re: Cellphone jammers
its already hard for a enemy vehicle to be near a IED, and i doubt there are cellphone jammers in use by regular armies like USMC/US Army
-
Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: Cellphone jammers
insergents are soo under powered in the first place why should we take away their ability to use IEDS? ..... i feel like this would destroy the game 
-
gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Cellphone jammers
read the thread before making a comment.DannyIMK wrote:its already hard for a enemy vehicle to be near a IED, and i doubt there are cellphone jammers in use by regular armies like USMC/US Army





