[0909] CTD on Next map in rotation load

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imuhim
Posts: 39
Joined: 2009-07-26 01:49

[0909] CTD on Next map in rotation load

Post by imuhim »

Nvidea Gtx 285
I have a AMD phenom 2
And 3 gigs of supported ram (Curse you 32 bit)
and when i try to load the next map in rotation it CTDs
any suggestions
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

re: [0909] CTD on Next map in rotation load

Post by Jigsaw »

Turning your textures down to medium will solve your problem.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
imuhim
Posts: 39
Joined: 2009-07-26 01:49

re: [0909] CTD on Next map in rotation load

Post by imuhim »

I didnt buy my new computer just for pr but It ran fine on my other $300 computer and now i have to turn my textures on medium for my new $1400 computer?
Just sounds a little odd...
Oh yea it might help to add that im running on steam (Overlays off)
imuhim
Posts: 39
Joined: 2009-07-26 01:49

Re: [0909] CTD on Next map in rotation load

Post by imuhim »

There has to be a better alternative than lowering it
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: [0909] CTD on Next map in rotation load

Post by Brummy »

You're running out of memory. So either upgrade to a 64-bit OS and get more RAM, or lower your textures.

Or try cleaning up your PC, stop everything else while playing PR.
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