new to PR (with "feedback")

General discussion of the Project Reality: BF2 modification.
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: all about PR

Post by Smegburt_funkledink »

zelatur wrote:But look from real side, and tell me is it possible.
Is it possible to jump over a wall doing a 360 spin and fire off a perfectly accurate shot to someones head the instant you land on your feet in real life?
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
zelatur
Posts: 24
Joined: 2010-04-25 09:11

Re: all about PR

Post by zelatur »

Is it possible to jump over a wall doing a 360 spin and fire off a perfectly accurate shot to someones head the instant you land on your feet in real life?

lelelele??

Cmon guys this is unreal and unfair ;/ You dont show it in game with any huds stuffs ;/ You know like crosshair make bigger or smaller and i know when i should fire ;/ You Didnt show that! Just i'm beggin you! Make some upgrade who will give us Clear Situation! In real life i know when im ready to Fire RIGHT?
Not exacly crosshair but some small think in corner of screen who show us what is our accurary.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: all about PR

Post by rampo »

zelatur wrote:lelelele??

Cmon guys this is unreal and unfair ;/ You dont show it in game with any huds stuffs ;/ You know like crosshair make bigger or smaller and i know when i should fire ;/ You Didnt show that! Just i'm beggin you! Make some upgrade who will give us Clear Situation! In real life i know when im ready to Fire RIGHT?
Not exacly crosshair but some small think in corner of screen who show us what is our accurary.
I believe theres a dev whos allready made a hud icon to show if youre completely settled or not, however i hope it will never be used as the current system actually requires skill and experience to use effectively
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0331SgtSpyUSMC
Posts: 261
Joined: 2009-05-31 16:37

Re: all about PR

Post by 0331SgtSpyUSMC »

zelatur wrote:lelelele??

Cmon guys this is unreal and unfair ;/ You dont show it in game with any huds stuffs ;/ You know like crosshair make bigger or smaller and i know when i should fire ;/ You Didnt show that! Just i'm beggin you! Make some upgrade who will give us Clear Situation! In real life i know when im ready to Fire RIGHT?
Not exacly crosshair but some small think in corner of screen who show us what is our accurary.
If you are not going to LISTEN to what people trying to TELL you, you are not going to LEARN, then there is no point for any further discussion imo. period.
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Handle every stressful situation like a dog.If you can't eat it or hump it. Piss on it and walk away


zelatur
Posts: 24
Joined: 2010-04-25 09:11

Re: all about PR

Post by zelatur »

If devs cant simulate it becose BF2 engine doesnt have any option or whatever.. you know.

So dont make soldiers Blind, they can See or Feel weapon. He's know when he weapon are not shaking and be able to get perfect shot damn it ;/ But in PR i dont see it, we are BLIND YeAh! Awesome Real!! Do something with that! Show us with some HUD Stuffs!!! :O OOOO
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: all about PR

Post by rampo »

zelatur wrote:If devs cant simulate it becose BF2 engine doesnt have any option or whatever.. you know.

So dont make soldiers Blind, they can See or Feel weapon. He's know when he weapon are not shaking and be able to get perfect shot damn it ;/ But in PR i dont see it, we are BLIND YeAh! Awesome Real!! Do something with that! Show us with some HUD Stuffs!!! :O OOOO
Are you reading the posts people are giving to you?
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Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: all about PR

Post by Arnoldio »

zelatur, go play Arma if its so CLEAR!

My 2 cents.
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Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: all about PR

Post by Dude388 »

**EDIT**

Upon further insight, I retract my earlier claims.....however I do still believe that the OP still doesn't fully understand the engine limitations.
Last edited by Dude388 on 2010-05-06 20:27, edited 1 time in total.
Reason: Retraction of earlier accustations
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zelatur
Posts: 24
Joined: 2010-04-25 09:11

Re: all about PR

Post by zelatur »

Yes i'm not blind. everyone say "Wait 5s", "You must wait", "Cant move you wsad", "wait 5s".

I'm trying to give some ideas for devs ;/ i'm trying do some good ;/

I'm fan of simulators and i got piss off when devs are forgot about something very important. Thats all.
Welshboy
Posts: 904
Joined: 2007-11-25 21:06

Re: all about PR

Post by Welshboy »

zelatur wrote:Yes i'm not blind. everyone say "Wait 5s", "You must wait", "Cant move you wsad", "wait 5s".

I'm trying to give some ideas for devs ;/ i'm trying do some good ;/

I'm fan of simulators and i got piss off when devs are forgot about something very important. Thats all.
They havent forgot something. ITS THE BEST THEY CAN DO

/caps
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: all about PR

Post by Zimmer »

zelatur wrote:Yes i'm not blind. everyone say "Wait 5s", "You must wait", "Cant move you wsad", "wait 5s".

I'm trying to give some ideas for devs ;/ i'm trying do some good ;/

I'm fan of simulators and i got piss off when devs are forgot about something very important. Thats all.
I will tell you something there is alot of devs who actually are doing the real thing they are not all just some wannabe devs who want to play tacticool and some of them have had more hours in hell holes then most have had behind the screen playing video games. There are also alot of serving members of this community who have not complained about the deviation,

R-Dev Gaz
Is some sort of SF or paratrooper, but you can read his blog. He is getting deployed to A-stan this fall and have started blogging:
1, https://www.realitymod.com/forum/f389-p ... v-gaz.html
2, https://www.realitymod.com/forum/f389-p ... v-gaz.html

R-dev Ninja2Dan has been in the army and as far as I know he is re enlisting
R-dev Uk_force Armor operator was it a scimitar?
R-dev Tonnie was over shores
R-dev Nosefaru From the deep tundras of Mother russia.
R-dev Zezz israelian so he is conscripted
R-dev the fist conscripted aswell
R-dev [Insert name] cant remember them all.
R-Mod KP was also conscripted as a border guard or jeager or what he wants to call what he was.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: all about PR

Post by CodeRedFox »

Hello zelatur,

The bf2 engine limits allot of ideas we would like to do. So things that you think we forgot to do might be something we cant do because of the limitations. We would love to use things like correct bullet drops, arms shaking after running, and sniper scope are shaking after running. The bf2 engine doesn't allow us to add these cool things in.

Because we cant not add these things in we have to come up with a way to simulate fatigue. For example if you run 500 meters you shouldn't be able to hit a target very well.

The other thing we have done in PR which is not realistic, and we admit this, is that we wanted to slow down the combat in PR so we have made the players a bit slower on everything. The bf2 engine allows a player to do allot of things that your cant do in real life. So we decided that we would restrict the player a little bit and slow the game play down.

This can be a little frustrating but we feel like it has made game play allot better. Players think before they shoot, they stay in groups (which is a very important part of PR), and players have overall slowed down.

It take allot of practices and patients and in the end you will realize why we have done this.
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zelatur
Posts: 24
Joined: 2010-04-25 09:11

Re: all about PR

Post by zelatur »

Yes i know you cant simulate a better weapons reactions. But you can make some indicator on screen who showing us Accurary level? Right?
Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: all about PR

Post by Excavus »

I think what the OP wants is a deviation meter, like the one in Mosquill's video. That's all he's asking for and it's completely possible.

zelatur
Posts: 24
Joined: 2010-04-25 09:11

Re: all about PR

Post by zelatur »

i dont get it
Last edited by zelatur on 2010-05-06 20:31, edited 1 time in total.
Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: all about PR

Post by Excavus »

Not anymore.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: all about PR

Post by rampo »

zelatur wrote:Yes i know you cant simulate a better weapons reactions. But you can make some indicator on screen who showing us Accurary level? Right?
rampo93(FIN) wrote: And people please stop complaining about the deviation! Its one big thing i love about this game because it takes skill and practice to be able to use the weapons effectively in PR.
rampo93(FIN) wrote:I believe theres a dev whos allready made a hud icon to show if youre completely settled or not, however i hope it will never be used as the current system actually requires skill and experience to use effectively
rampo93(FIN) wrote:Are you reading the posts people are giving to you?
are ya?...
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: all about PR

Post by PLODDITHANLEY »

Even if he's winding us all up, this thread is the best operators manual for deviation I've yet seen.
karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: all about PR

Post by karambaitos »

IMHO if you don't like it don't play it or learn to live with it when there are a lot of people who will tell you and have told you the same thing about the damn deviation and there are hundreds of posts from people like you complaining about it, also an indicator should never be put in the game right now it takes experience to shoot a target correctly that would eliminate it and PR is all about learning and patience.

although my connection has gone worse after the patch but iI blame it on my ISP cuz its all their fault, always.
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: new to PR

Post by Mj Pain »

A bit outdated but still a good tutorial to how deviation works in PR
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