[0966] floating kits

If you find a bug within PR:BF2 (including PRSP), please report it here.
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [0966] Floating Infantry Geometries

Post by J.F.Leusch69 »

we need picutres of all the floating/wrong drop kit geometries/models.

factions that might have this bug:
PLA
Milita
Hamas
IDF
Insurgents
Russians
Talibans
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: floating kits

Post by Arnoldio »

[R-DEV]Rudd wrote:could be that old sniper trick, put ur kit geo there to make the enemy sniper shoot at it so you can see his position....
Hahahah, win! :D

I've seen loads of IDF kits on Asad, but not elsewhere...
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dpq06
Posts: 375
Joined: 2008-05-17 14:03

Re: floating kits

Post by dpq06 »

Yea I saw this happen twice within a couple of minutes on Kokan, never seen it since then:

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Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: [0966] Floating Infantry Geometries

Post by Stealthgato »

Only seen it happen with Militia so far, kit being the Rifleman AT (RPG26). Will try to get a pic next time it happens.
PricelineNegotiator
Posts: 1382
Joined: 2009-08-30 04:32

Re: floating kits

Post by PricelineNegotiator »

Joined up on the Hardcore server, map was Silent Eagle. Saw about 5-10 of those kits just floating around in front of the most eastern hangar. Ignored it and left server because it was a mess. (Hueys flying about in the Russian main base confusing everyone, not to mention the server was full)
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: floating kits

Post by Stealthgato »

Deleted, double.
Last edited by Stealthgato on 2011-07-17 16:47, edited 1 time in total.
RoyNo
Posts: 17
Joined: 2010-04-21 16:47

Re: [0.966]floating kits

Post by RoyNo »

the bug is on all maps ....
ryan d ale
Posts: 1632
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Re: [0.966]floating kits

Post by ryan d ale »

Seen this bug with Militia on Dragonfly (NOT light AT kit).
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DenvH
Posts: 208
Joined: 2008-01-01 09:17

Re: [0966] floating kits

Post by DenvH »

Image

Kokan Skirmish. INS vs US Army.
Vege
Posts: 486
Joined: 2008-06-26 23:12

Re: [0966] floating kits

Post by Vege »

Just to clarify, this indeed is different than the exploit. I was wrong.
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Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: [0966] floating kits

Post by Doc.Pock »

another pic from PRTA Asad:
You do not have the required permissions to view the files attached to this post.
Last edited by Doc.Pock on 2011-07-18 08:12, edited 1 time in total.
Reason: wrong pic
nater
Posts: 489
Joined: 2009-01-07 19:35

Re: [0966] floating kits

Post by nater »

When loading in any kit that is on the ground will be a "floating kit" when you spawn in, and request a kit, at least this is what I've noticed.
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: [0966] floating kits

Post by Doc.Pock »

idk mine happend when i was killed manning mortars.
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: [0966] floating kits

Post by Orford »

We had it on Karbal only with RPG kits though. If you spawn at the insurjent main where there are extra RPG kits you see a row of floating vests and helmets with the RPG lay on the stands.

Sorry no screen shots.
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: [0966] floating kits

Post by AncientMan »

This is known and we know what kits and factions cause it, and also how to fix it. It will be fixed in the next client version.
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