Project Reality Screenshots

Share your in-game experiences playing PR:BF2.
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Jafar Ironclad
Retired PR Developer
Posts: 2203
Joined: 2008-11-26 00:45

Re: PR v0.95/0.96 Screenshots

Post by Jafar Ironclad »

Miscellaneous:

Old Jabal, complete with the sorcery that used to hide the sun, rarely seen in action:
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What happens on Op Bar when I go commander:
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Inaugural release playthrough of Shijia Valley on TacticalGamer has a fitting ending:
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TacticalGamer, Iron Eagle, 7-20-11; BR footage, mostly flyboy stuff

Rudd's Developer Eryx causing some pain ;)
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This guy had been a terror in the skies. Then we got on his tail.
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Yes, we.
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Just before the fatal missile shot:
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Icarus, flying too close to the sun:
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Wings over Bijar:
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Wings above Al Komin's sniper. Also, a bomb.
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Gun run on Bijar. That cannon makes a LOT of smoke.
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The MIG wingpair closes in on their next victim (look for the flares)
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Here's the victim (same pilot as before).
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The front-flyer (me) manages to land a few cannon rounds before being forced to break off.
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Fortunately, my wingman (DjakBob) connects with his gun to finish him off.
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GG, IceCold.
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And nothing left of the encounter.
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DjakBob bombs the mosque.
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View from inside just after impact.
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Nardz only got hit by a few rounds. Unfortunately, said rounds hit him in the rotor shaft. He promptly lost lift and crashed.
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Tarmpaket, Rudd, and their squadmates, who selflessly defended Al komin for the majority of the round, and also called in some clutch airstrikes.
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(P.S. that explosion in the first shot was actually a MiG bomb. Dev's don't actually get hax weapons yet.)
Last edited by Jafar Ironclad on 2011-07-20 10:51, edited 2 times in total.
PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: PR v0.95/0.96 Screenshots

Post by PlaynCool »

Sweet shots, i liked the one when MEC bomb the mosque :D
Forgive my bad English... :?
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: PR v0.95/0.96 Screenshots

Post by Outlawz7 »

Those MiGs are sexy.
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TheComedian
Posts: 677
Joined: 2011-01-08 13:46

Re: PR v0.95/0.96 Screenshots

Post by TheComedian »

First image:

"Our JDAM's will blot out the sun"
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic52084_1.gif[/img]
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: PR v0.95/0.96 Screenshots

Post by dtacs »

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1000 pesos to the one who can guess what we're doing.
Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: PR v0.95/0.96 Screenshots

Post by Von_Gnome »

Rolling a blunt
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Jafar Ironclad
Retired PR Developer
Posts: 2203
Joined: 2008-11-26 00:45

Re: PR v0.95/0.96 Screenshots

Post by Jafar Ironclad »

Civilian shield/waiting for enemy C4 to go off.
mintyflinty
Posts: 25
Joined: 2007-04-28 11:35

Re: PR v0.95/0.96 Screenshots

Post by mintyflinty »

Killing ants that infest your field by using the binoculars like a magnifying glass?
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Jigsaw
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Joined: 2008-09-15 02:31

Re: PR v0.95/0.96 Screenshots

Post by Jigsaw »

dtacs wrote:1000 pesos to the one who can guess what we're doing.
Someone dropped a contact lens... :roll:
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Lugi
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Joined: 2010-10-15 21:36

Re: PR v0.95/0.96 Screenshots

Post by Lugi »

Crouching and holding binoculars?
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: PR v0.95/0.96 Screenshots

Post by dtacs »

[quote=""'[R-MOD"]Jigsaw;1632358']Someone dropped a contact lens... :roll: [/quote]
[quote="mintyflinty""]Killing ants that infest your field by using the binoculars like a magnifying glass?[/quote]
Von_Gnome wrote:Rolling a blunt
lol
Jafar Ironclad wrote:Civilian shield/waiting for enemy C4 to go off.
Sorta. We'd have the dude with an AK or whatever peak out on the corner of a building, exposing himself to an APC. When it would start firing HEAT or coaxial, we'd run out into the fire and get ourselves killed, losing the Brits 50 intel points. We did it so much that by the time the APC gunner had died, he had a whopping 2 hour spawn time and they had lost over 300 intel points. For some reason they managed to get two caches known within about half an hour which confused me, but we won the round regardless.

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Stealthgato
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Re: PR v0.95/0.96 Screenshots

Post by Stealthgato »

dtacs wrote:2 hour spawn time
The max is 5 minutes (300 seconds)?
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: PR v0.95/0.96 Screenshots

Post by dtacs »

Thats what he told us over global, but yeah you're quite right.

It really shouldn't have a maximum, killing civilians is stupidly unrealistic and should be punished to the fullest extent. He did leave when he died though.
Stealthgato
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Re: PR v0.95/0.96 Screenshots

Post by Stealthgato »

dtacs wrote:Thats what he told us over global, but yeah you're quite right.

It really shouldn't have a maximum, killing civilians is stupidly unrealistic and should be punished to the fullest extent. He did leave when he died though.
Don't agree with punishing hard for civilian kills, most of the time it's the civilians that run into fire and cause their deaths. Seen plenty of times civilians jumping into streams of bullets and bleeding for 5 minutes just so they can die as martyr instead of healing. Just like your case, civvies hiding in cover and when the APC starts firing you all run into the shells, he shouldn't get punished at all imo.
Spyker2041
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Joined: 2010-03-18 16:25

Re: PR v0.95/0.96 Screenshots

Post by Spyker2041 »

Some guy flying upside down through dam
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Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
MeKillHatch
Posts: 48
Joined: 2011-07-11 22:42

Re: PR v0.95/0.96 Screenshots

Post by MeKillHatch »

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TheComedian
Posts: 677
Joined: 2011-01-08 13:46

Re: PR v0.95/0.96 Screenshots

Post by TheComedian »

New stryker interior. Note the BF2 wallpaper and a system error.

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[img]http://www.realitymod.com/forum/uploads/signatures/sigpic52084_1.gif[/img]
Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: PR v0.95/0.96 Screenshots

Post by Von_Gnome »

Is it md5tool error? :)
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whatshisname55
Posts: 955
Joined: 2010-07-16 03:05

Re: PR v0.95/0.96 Screenshots

Post by whatshisname55 »

How the heck are you supposed to type on a vertical keyboard??? :shock:
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: PR v0.95/0.96 Screenshots

Post by dtacs »

Stealthgato wrote:Don't agree with punishing hard for civilian kills, most of the time it's the civilians that run into fire and cause their deaths. Seen plenty of times civilians jumping into streams of bullets and bleeding for 5 minutes just so they can die as martyr instead of healing. Just like your case, civvies hiding in cover and when the APC starts firing you all run into the shells, he shouldn't get punished at all imo.
After the first time, he started deliberately doing it, since killing a civi still puts +1 on your kill count.
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