Get another beer and pour it into glass, my kids can get the beer but they haven't perfected the pour yet[R-DEV]Rudd wrote:what is it that everyone is desperate to do with their hand rather than clicking?
:O
DAS AUTO-SHOVEL
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Guardian[]B()b
- Posts: 209
- Joined: 2006-07-17 04:56
Re: DAS AUTO-SHOVEL
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: DAS AUTO-SHOVEL
I vote . . [ ONE CLICK PER SHOVEL SCOOP ] Think about it . . Building a fob or building any sort of implacment isnt something that you can just do automatically it takes time for a person to stack sand bags or shovel up retaining walls and stringing up Sun shades Etc . . . Auto shovel would be the easy way out but Project reality is aimed at Realism . . it takes effort to build a crude structure such as the assets . .. so Put some effort in and make it one click per shovel scoop . . 49 times maybe not but make the shovel scoop animation last longer and cause more REPAIR / BUILD . . Things i cant think of what you would call it points or Units . . what ever it is called.
so that you could you would click once every 5 seconds and for only around 25 times . . takes Just as long but you only need to click 25 times instead of holding your shovel botton for 49 Shovel Seconds olol.
MAKES IT MORE REALISTIC
so that you could you would click once every 5 seconds and for only around 25 times . . takes Just as long but you only need to click 25 times instead of holding your shovel botton for 49 Shovel Seconds olol.
MAKES IT MORE REALISTIC
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: DAS AUTO-SHOVEL
I think we should make it so that you need to move your mouse in such a way you're making your character actually dig. And people should buy force-feedback mice so we can make shoveling harder, depending on the type of terrain.

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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: DAS AUTO-SHOVEL
[R-DEV]AfterDune wrote:I think we should make it so that you need to move your mouse in such a way you're making your character actually dig. And people should buy force-feedback mice so we can make shoveling harder, depending on the type of terrain.
Perhaps we should add in Kinekt, that way the player has to involve himself in digging, running in place, getting shot by projectiles, etc.

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BrownBadger
- Posts: 495
- Joined: 2009-09-05 21:29
Re: DAS AUTO-SHOVEL
1) Grab a bowl.
2) Place bowl inbetween monitor and mouse.
3) Adjust the weight of the bowl until Left Mouse is being pressed down.
4) Auto-shovel complete!

2) Place bowl inbetween monitor and mouse.
3) Adjust the weight of the bowl until Left Mouse is being pressed down.
4) Auto-shovel complete!

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: DAS AUTO-SHOVEL
Gotta watch out for giant rocks rolling towards you from inside the screen, though.

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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: DAS AUTO-SHOVEL
I'd like some sort of system where the player receives an electric shock each time they are hit.Dev1200 wrote:Perhaps we should add in Kinekt, that way the player has to involve himself in digging, running in place, getting shot by projectiles, etc.
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: DAS AUTO-SHOVEL
I'd like a system where a player receives an electric shock every time they don't reply or don't obey.
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: DAS AUTO-SHOVEL
So much win ^u^
On a more serious note, it's honestly not that hard to hold down the button. It shouldn't be that laboring to hold down a button
On a more serious note, it's honestly not that hard to hold down the button. It shouldn't be that laboring to hold down a button

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Ca6e
- Posts: 231
- Joined: 2008-12-08 12:40
Re: DAS AUTO-SHOVEL
No need to auto-shovel, just use teamwork, couse in 6 player sq, there is 4 shovel, who will dig up a FOB in around 20 seconds, musch faster then IRL u are digging trenches for one soldier!
solute
solute
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80HD
- Posts: 121
- Joined: 2011-06-30 21:05
Re: DAS AUTO-SHOVEL
ChizNizzle wrote:Teamwork, answer for everything.

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