Ask the [Dev]s a (?)
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Ask the [Dev]'s a (?)
I would really love to see a Hind, I wanted that for my Grozny map, when I realised that there was no Hind I stopped it, it was going bad anyway 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Beee8190
- Posts: 473
- Joined: 2011-08-26 13:40
Re: Ask the [Dev]'s a (?)
Next thing I thought about;
Even though I believe the donations doesn't really affect you guys directly, I can't help but feel pretty bad when there are months that not even 1/3th of donations are met, yet your workflow hardly changes, you keep developing, programing, modeling after your IIRL duty, again for free to give us, players the best mod I've ever came across.And I mean both BR-BF2 and PR-A2.
I guess what I wanna ask here is, do you feel under-apprechiated when some 500-600 players daily, visit these forums but anyone barely leave any donation?
And my next - what or when you've been the most proud/happy about something you've created, modeled, scripted etc... that was included ingame and brought the positive feedback / gameplay you'd hoped for?
Cheers again
Even though I believe the donations doesn't really affect you guys directly, I can't help but feel pretty bad when there are months that not even 1/3th of donations are met, yet your workflow hardly changes, you keep developing, programing, modeling after your IIRL duty, again for free to give us, players the best mod I've ever came across.And I mean both BR-BF2 and PR-A2.
I guess what I wanna ask here is, do you feel under-apprechiated when some 500-600 players daily, visit these forums but anyone barely leave any donation?
And my next - what or when you've been the most proud/happy about something you've created, modeled, scripted etc... that was included ingame and brought the positive feedback / gameplay you'd hoped for?
Cheers again
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Navo
- Posts: 1389
- Joined: 2011-05-22 14:34
Re: Ask the [Dev]'s a (?)
Maybe actually showing what they they are working on would give them some more donations. Right now the community has no indication the Dev's are actually working.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Ask the [Dev]'s a (?)
I find this comment a bit wierd, since only recently was a big ol' map test for outlawz's new map, you can see a bunch of things in the DEV blogs too. The french faction has several (now) team members working on it, and you get some nice pictures from them occasionally. Ranky gave a update on his 4k Afghan map a month ago etc etc, alot of the projects in the blogs are ongoing afaik.Navo wrote:Maybe actually showing what they they are working on would give them some more donations. Right now the community has no indication the Dev's are actually working.
I know I'm retired, but if I do ever find time to do some more work, I'm working on Burning Sands to improve its optimisation and also improve the look of its lightmaps. I also did some work on a V2 that might end up as a separate map, and I would some day like to return to my 4k afghan map if I ever get time. (Maybe when I get annual leave)
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Navo
- Posts: 1389
- Joined: 2011-05-22 14:34
Re: Ask the [Dev]'s a (?)
I am not accusing the developers and contributors of not working hard enough. 
I see your point on the map test, and the updates on the French faction, but what do we get apart from that? Some tiny sneak peaks in a blog update. We won't see anything until a release gets close.
Now compare this to FH2. They release media updates almost weekly, and those updates consist out of good looking renders and screenshots.
I see your point on the map test, and the updates on the French faction, but what do we get apart from that? Some tiny sneak peaks in a blog update. We won't see anything until a release gets close.
Now compare this to FH2. They release media updates almost weekly, and those updates consist out of good looking renders and screenshots.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Ask the [Dev]'s a (?)
All Donations as far as I'm aware go fully towards server costs which run the site and other servers we use to do our work and is only handled by a/the Red tags.Beee8190 wrote:Next thing I thought about;
Even though I believe the donations doesn't really affect you guys directly, I can't help but feel pretty bad when there are months that not even 1/3th of donations are met, yet your workflow hardly changes, you keep developing, programing, modeling after your IIRL duty, again for free to give us, players the best mod I've ever came across.And I mean both BR-BF2 and PR-A2.
I guess what I wanna ask here is, do you feel under-apprechiated when some 500-600 players daily, visit these forums but anyone barely leave any donation?
And my next - what or when you've been the most proud/happy about something you've created, modeled, scripted etc... that was included ingame and brought the positive feedback / gameplay you'd hoped for?
Cheers again![]()
They have no impact on the rest of the development team nor do they affect our work, unless of course we ran out of funds to run our servers then it would...
We also use to do media updates every few weeks which is something we have lost since the inclusion of the Highlight/Blog systems which IMO is quite a big shame as only our active forum members view them, where normal players etc normally miss them.Navo wrote:I am not accusing the developers and contributors of not working hard enough.
I see your point on the map test, and the updates on the French faction, but what do we get apart from that? Some tiny sneak peaks in a blog update. We won't see anything until a release gets close.
Now compare this to FH2. They release media updates almost weekly, and those updates consist out of good looking renders and screenshots.
If its something you want back as players I suggest you start some kind of partition or something for it as otherwise no one will listen
Although the problem is partly due to some much stuff going out in highlight/blog forum, even if only a tiny sneak peak there isn't much to show after that so if this happened, it would most likely mean very few to no highlight/blog posts
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fredo456
- Posts: 69
- Joined: 2009-05-08 17:20
Re: Ask the [Dev]'s a (?)
This general lack of communication reminds me that the PR:V developer never communicate anything about his mod, I know he is working on PR:V and on PR:ArmA II but down the PR:V forum we have to supplicate him for having one miserable screenshoot, and when he accept he comments his link with "You don't miss anything" etc... Recently he did a little video of him wondering around the training airport where all the vehicules are, there is a huge bunch of new vehicules that we never saw before, new weapons etc, the only new from at least 6 mounths!
Someone said after his post that the players were not informed enough, the Dev locked the thread afterward, I found that quite rude from a Dev to minimize his work to nothing and to not inform the PR community as the other Dev's do. It was my opinion, quite "radical" I admit.
Someone said after his post that the players were not informed enough, the Dev locked the thread afterward, I found that quite rude from a Dev to minimize his work to nothing and to not inform the PR community as the other Dev's do. It was my opinion, quite "radical" I admit.
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
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Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: Ask the [Dev]'s a (?)
While I agree it's good to keep people up to date on what we are working on, understand that it's not something developers are required to do. We don't owe you any information apart from anything we have promised to provide (which is why we're careful with promises like release dates etc, because as a mod team working in our spare time we usually can't guarantee anything).fredo456 wrote:This general lack of communication reminds me that the PR:V developer never communicate anything about his mod, I know he is working on PR:V and on PR:ArmA II but down the PR:V forum we have to supplicate him for having one miserable screenshoot, and when he accept he comments his link with "You don't miss anything" etc... Recently he did a little video of him wondering around the training airport where all the vehicules are, there is a huge bunch of new vehicules that we never saw before, new weapons etc, the only new from at least 6 mounths!
Someone said after his post that the players were not informed enough, the Dev locked the thread afterward, I found that quite rude from a Dev to minimize his work to nothing and to not inform the PR community as the other Dev's do. It was my opinion, quite "radical" I admit.
That said, you can trust that we're working hard on PR: Vietnam. We realize people are looking forward to playing it; as do we. We're all hoping to be able to release a version sooner rather than later.

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ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
Re: Ask the [Dev]'s a (?)
Can you not re-post highlights before new releases?[R-DEV]Rhino wrote:We also use to do media updates every few weeks which is something we have lost since the inclusion of the Highlight/Blog systems which IMO is quite a big shame as only our active forum members view them, where normal players etc normally miss them.
If its something you want back as players I suggest you start some kind of partition or something for it as otherwise no one will listen
Although the problem is partly due to some much stuff going out in highlight/blog forum, even if only a tiny sneak peak there isn't much to show after that so if this happened, it would most likely mean very few to no highlight/blog posts![]()
I do, admittedly, like FH2 and its steady flow of updates.
"I Want To Spend The Rest Of My Life With You Tonight."
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Shovel
- Posts: 860
- Joined: 2010-08-26 14:23
Re: Ask the [Dev]'s a (?)
Anyone can post them.killonsight95 wrote:lol at the tags xD
who is responsible for the tags?
that's my Q
Also, will there be a CH-53E in the next release?
Because in Haute's post there was something starting in CH-
Shovel009
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Ask the [Dev]'s a (?)
Well we did somewhat try the "Highlight reel" method, of basically grouping up what highlights/blogs had been posted over the past few weeks and making them into a news post, but people didn't really want to see stuff they had already seen and it simply wasn't very good, not to mention no real motivation among any of the devs to make "old news".ShockUnitBlack wrote:Can you not re-post highlights before new releases?
I do, admittedly, like FH2 and its steady flow of updates.
Nope.Shovel wrote:Anyone can post them.
Also, will there be a CH-53E in the next release?
Because in Haute's post there was something starting in CH-
There is a hell of a lot of choppers that start with "CH-", including the CH-47 Chinook
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Shovel
- Posts: 860
- Joined: 2010-08-26 14:23
Re: Ask the [Dev]'s a (?)
Fair enough, forgot about those, what about the new Cows?[R-DEV]Rhino wrote:Nope.
There is a hell of a lot of choppers that start with "CH-", including the CH-47 Chinook![]()
Shovel009
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Ask the [Dev]'s a (?)
lol, I'm not going to confirm anything more other than we are not working on a CH-53E currently 
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ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
Re: Ask the [Dev]'s a (?)
Would be seriously surprised if not.Shovel wrote:Fair enough, forgot about those, what about the new Cows?
"I Want To Spend The Rest Of My Life With You Tonight."
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sharpie
- Posts: 1434
- Joined: 2009-11-08 03:41
Re: Ask the [Dev]'s a (?)
Steven or Stephen?
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
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AK47 WARRIOR
- Posts: 456
- Joined: 2011-07-27 16:08
Re: Ask the [Dev]'s a (?)
DEVS Why don't PR Use C130's For Dropping supplies like in BF2 But more realistic ? i think it's good for maps like kashan
Your the BMP 2 WARRIOR No one stands in your wat
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Hauteclocque
- Retired PR Developer
- Posts: 3312
- Joined: 2008-10-02 17:55
Re: Ask the [Dev]'s a (?)
It's the way they work. We have a different one.Navo wrote:Now compare this to FH2. They release media updates almost weekly, and those updates consist out of good looking renders and screenshots.
I like to show the stuff I'm working on (usually the finished product), but some other devs also like to keep the surprise until their work is released, and I can accept that.
BTW, the way FH2 publish updates is quite planned, I remember having seen a few vehicles in the files of a Normandy release (winter skins for Battle of the Buldge for example), that were shown in the news a few weeks later.

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Spush
- Retired PR Developer
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