too much time to aim with rpgs
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godfather_596
- Posts: 359
- Joined: 2012-02-11 19:48
too much time to aim with rpgs
you have to wait several seconds for you to be able to fire rpg accurately even at close range a tank or the supporting inf would rape you like that. i find it a big problem wouldn't it be better if the aiming time was a bit less for LAT?
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: too much time to aim with rpgs
You have other people to cover your *** and kill stuff while you aim. This isnt CoD... time is good. You can fire it early at a cost of probably missing the target, and i think that is alright.

Orgies beat masturbation hands down. - Staker
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Pronck
- Posts: 1778
- Joined: 2009-09-30 17:07
Re: too much time to aim with rpgs
Just prone behind a wall wait for the deviation to settle, walk slowly around it, wait 1 or 2 seconds and fire it. And of course hit him in the *** because the armour is weak there and he is most likely to watch forward.
We are staying up!
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Cp
- Posts: 2225
- Joined: 2006-04-17 18:21
Re: too much time to aim with rpgs
The only reason why the author of this thread created it was to get his post count up to 25 so that he could post a suggestion in the suggestion forums. which he did, It wasn't a very good one either so it won't make it past moderation.
I've deleted most of his spam but I'll settle for just locking this thread.
I've deleted most of his spam but I'll settle for just locking this thread.

