CrazyHotMilf wrote:hard to use ? bro i can make easly (if i have good gunner like proffesor / viirusiiselii / nayow ) 50 at burning sands (and i have done it many times before on kashan 40 kills and on iron eagle alt i did 50 so attack helis arent hard to use , you just dont know how to use them , now back to the thread , in project reality therei s a lot ,not just a lot but a lot of things to change , every time u added something new to the game is become a layer that very hard to change after u add it , if you wanna change something you need to change all and start from the begining , the game is corrently in his most realisem spot that he can be , if you wanna make it more realistic you need to change every thing starts from rifles to tanks apc's and jets ( and attack helis) so its gonna be good to make attack helicopter stronger but you gonna have to change more things in the Equation
If they are such an easy killing machine as you say then why do you want to change them? If you're so pro getting 50 kills in 1,5h then what else do you want? You probably wouldn't get that many kills in your whole service in air force, so why do you say they are underpowered?
CrazyHotMilf wrote:hard to use ? bro i can make easly (if i have good gunner like proffesor / viirusiiselii / nayow ) 50 at burning sands (and i have done it many times before on kashan 40 kills and on iron eagle alt i did 50 so attack helis arent hard to use
CrazyHotMilf wrote:well i'd say u should make some of the choppers (specaily attack /scout helicopters) 30-40 % stronger that means that and helicopter that carreing 8/16 hf should not die from 2 undirect hit of aa's u need to change it for a least 3/4 and in direct hit its 1/2 of them bleeding in attack choppers should stay the same
Are you arguing with yourself?