Helicopter Engine Sounds are Too Loud for Communication

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007.SirBond
Posts: 276
Joined: 2012-12-12 05:03

Helicopter Engine Sounds are Too Loud for Communication

Post by 007.SirBond »

The default settings for sounds in PR 1.0 are amazing. I find most of it a improvement except the M4/M16 rifle sounds, the older one sounded dead on; However this thread is about the engine sounds.

In certain situations when trying to communicate to other squads when flying a transport, or trying to talk to the pilot of the transport. It is near impossible with the engine being so loud and especially while in flight.

I don't think pilots are rendered deaf when sitting in the pilot seat. They would be able to effectively communicate with others using their radio. If it is possible, perhaps local transmit should be quieter than using the radio comms, all radio comms should be louder allowing effective communications for pilots and squad leaders.

As of right now, the only way to fix this problem is to turn the ingame sound effects volume down, while leaving the mumble volumes alone, and turning your system volume higher overall.

I have no problem with this because I use the above method, but for new players. I can understand how much of a problem this would be when they attempt to squad lead and deal with fustrating pilots who cannot hear anything.

I've experienced many occasions myself with pilots who seemed brain dead, getting frustrated and angry when they fly in dangerous zones and drop incorrectly. The problem is even more intensified combined with squad members who dismount incorrectly separating the squad. Now, I am realized the problem is not they are retarded, but it's because they cannot hear others when inside the helicopter.
Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Post by Steeps »

Would like to add my support to this topic. Compared to .98, the helicopter sounds are much louder. I don't really want to have to turn the effects volume down even more than I have to hear people over mumble when I fly.
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by PLODDITHANLEY »

What about if it was made quieter just for the pilots and gunners to recreate the wearing of headphones?
Prevtzer
Posts: 648
Joined: 2012-06-13 12:19

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by Prevtzer »

PLODDITHANLEY wrote:What about if it was made quieter just for the pilots and gunners to recreate the wearing of headphones?
Can't be done afaik.

Why don't you simply install software to control your PR volume with simple hotkey or mouse slider? Or use thissolution. It's a lot more useful than just for this exact problem.
Rhino
Retired PR Developer
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Re: Helicopter Engine Sounds are Too Loud for Communication

Post by Rhino »

PLODDITHANLEY wrote:What about if it was made quieter just for the pilots and gunners to recreate the wearing of headphones?
Prevtzer wrote:Can't be done afaik.
Ummm, it can be done and is currently being done, but we possibly need to bump it up a little more.

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Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by Heavy Death »

PLODDITHANLEY wrote:What about if it was made quieter just for the pilots and gunners to recreate the wearing of headphones?
Its supposed to be quieter for the people inside... all of them... that was in .98, now... i dont know.
titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by titsmcgee852 »

PLODDITHANLEY wrote:What about if it was made quieter just for the pilots and gunners to recreate the wearing of headphones?
That still won't help the issue that squads in a helicopter can't communicate effectively with the pilot, unless the SL takes the gunner position (if there is one). You'd need to make it quiet for everyone.
-=anders=-
Retired PR Developer
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Re: Helicopter Engine Sounds are Too Loud for Communication

Post by -=anders=- »

'[R-DEV wrote:Rhino;1934374']Ummm, it can be done and is currently being done, but we possibly need to bump it up a little more.

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It wont work Rhino. The vehicle rotation volumes works as a 3p weapon fire sound. The listenerobstruction only "muffles" the sounds outside the listener. But the volumes are the same, but the ears believe its decreased.
But yeah, this is the only way to make your hear each other over mumble. Either that or simply decrease the volumes, but then people will (and I promise that) complain that the vehicles sounds are too low. As they've already done several times.

If you can have 2 sounds "inside" and "outside" for vehicle rotation engines, it will be like Arma but that will mean heaaaavy load on sound sizes and it wont work in Refractor 2 anyways...
[img]https://dl.dropboxusercontent.com/u/11035283/anders_prsig.png[/img]
PR:BF2 Sound & VisualFX

TeRR0R
Posts: 451
Joined: 2007-10-20 10:33

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by TeRR0R »

What about if Mumble temporarily lower the effects volume a little bit, while Voices are transmitted?
-=anders=-
Retired PR Developer
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Re: Helicopter Engine Sounds are Too Loud for Communication

Post by -=anders=- »

Would be an alternative yep.
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PR:BF2 Sound & VisualFX

ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by ghostfool84 »

Could be disturbing sometimes if game volume decreases everytime somebody speaks. I deactivated it for our clanmumble cause it was annoying. Is it possible just to decrease the sounds when people inside the vehicle?
K4on
Retired PR Developer
Posts: 5055
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Re: Helicopter Engine Sounds are Too Loud for Communication

Post by K4on »

PLODDITHANLEY wrote:What about if it was made quieter just for the pilots and gunners to recreate the wearing of headphones?
playing BF2 sounds over speakers, and radio aka Mumble over headset.
best should solution ;)
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by Raklodder »

[R-DEV]K4on wrote:playing BF2 sounds over speakers, and radio aka Mumble over headset.
best should solution ;)
That's a rather good idea, sir, I will check it out! :p
[R-DEV]-=anders=- wrote:Would be an alternative yep.
Too be honest, sir, I think the boat sound much louder than all helicopters combined. :neutral:
titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by titsmcgee852 »

While we're on the topic, how is everyone's sounds set up? Because I can't seem to work out how to increase just mumble and leave the effects down low. Is that possible?
TeRR0R wrote:What about if Mumble temporarily lower the effects volume a little bit, while Voices are transmitted?
Could be good and bad, VOIP does this. Good in that you'll hear your team mates, bad in that when everyone is talking you won't hear what's happening around you apart from their voices.
TeRR0R
Posts: 451
Joined: 2007-10-20 10:33

Re: Helicopter Engine Sounds are Too Loud for Communication

Post by TeRR0R »

The mumble change could be made optional.
So everyone can decide, what to use.
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