Futuristic ConflictS

General discussion of the Project Reality: BF2 modification.
WelshManDan
Posts: 4381
Joined: 2009-06-30 20:19

Futuristic ConflictS

Post by WelshManDan »

I was browsing my old game collection and came across BF2142, and it got me thinking.

How would the Devs react to a Community Mini-Mod ala Falklands/Normandy, which instead focuses on a futuristic conflict?

Would pretty much just a facelift, could keep it US v China or w/e and just create new weapons, vehicles and a battlefield like something from Terminator (flash-forward bits), or even a complex like in Total Recall/Aliens.

Im not suggesting it, im just wondering whether something like this, if it was created, would be ever considered to adjoin the main mod, like the Normandy, Vietnam and Falklands have, or whether anybody would enjoy it.

I know this sounds quite mental but no, im not high and yes, i have been watching a lot of Sci-fi films lately.
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: Futuristic ConflictS

Post by AncientMan »

WelshManDan wrote:im not high
I don't believe you.
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Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: Futuristic ConflictS

Post by Cossack »

[R-DEV]AncientMan wrote:I don't believe you.
Totally :p
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BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: Futuristic ConflictS

Post by BroCop »

Have you decided to hit the tanning bed today or something? :p
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saamohod
Posts: 300
Joined: 2011-01-12 16:15

Re: Futuristic ConflictS

Post by saamohod »

I'm only interested in futuristic conflicts like US vs UK, or France against Germany. That would be something really fresh and unexpected. :-P
WeeD-KilleR
Posts: 792
Joined: 2009-11-01 13:32

Re: Futuristic ConflictS

Post by WeeD-KilleR »

Why do I smell a spiderman thread comming up on us?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Futuristic ConflictS

Post by Rudd »

2142 was pretty good in how it was actually quite an interesting rendition of a futuristic conflict in a unique setting. If I was a budding young modder who enjoyed PR gameplay and futuristic scenarios, I'd focus more on getting PR gameplay into 2142 rather than futuristic assets into BF2 :P
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Gracler
Posts: 947
Joined: 2009-03-22 05:16

Re: Futuristic ConflictS

Post by Gracler »

[R-DEV]Rudd wrote:2142 was pretty good in how it was actually quite an interesting rendition of a futuristic conflict in a unique setting. If I was a budding young modder who enjoyed PR gameplay and futuristic scenarios, I'd focus more on getting PR gameplay into 2142 rather than futuristic assets into BF2 :P
Thats not a bad idea at all... that would also enable a few tweaks the bf2142 version brought up.

syfi with a heavy weight of realism is my favorite :D
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Futuristic ConflictS

Post by AfterDune »

You could try "Offworld", it was a BF2 mod (made by some PR devs, as a side-project, years ago) that focused on battles on Mars, including those space vehicles, etc. Pretty cool stuff back then.

Walkers and anything like that won't work well in BF2 at all, you need BF2142's "legs" for that :) .
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matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Futuristic ConflictS

Post by matty1053 »

Lul..

"im not high" biggest lie I have heard in a hour.


I hate futuristic conflicts. They just aren't REALISTIC.
I think that a UK vs Germany or something would be much more better. But, who would win?
DETROIT TIGERS
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Astartes
Posts: 22
Joined: 2013-08-20 16:19

Re: Futuristic ConflictS

Post by Astartes »

matty1053 wrote: I hate futuristic conflicts. They just aren't REALISTIC.
How do you know whether they are or are not realistic if they haven't happen it?
Wheres_my_chili
Posts: 240
Joined: 2011-07-31 23:35

Re: Futuristic ConflictS

Post by Wheres_my_chili »

Astartes wrote:How do you know whether they are or are not realistic if they haven't happen it?
Maybe he his crystal ball told him about it.
waldov
Posts: 753
Joined: 2012-06-26 04:01

Re: Futuristic ConflictS

Post by waldov »

WeeD-KilleR wrote:Why do I smell a spiderman thread comming up on us?
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Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Futuristic ConflictS

Post by Cassius »

saamohod wrote:I'm only interested in futuristic conflicts like US vs UK, or France against Germany. That would be something really fresh and unexpected. :-P
Yah those conflicts never happened before :p .

Not a huge fan of that kind of lore myself.
|TG|cap_Kilgore
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Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Futuristic ConflictS

Post by Brainlaag »

Seems like that self-tanner is getting at your brain welsh.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Futuristic ConflictS

Post by Eddie Baker »

You can tell just from looking at Jersey Shore that tanning turns otherwise normal people into the developmentally disabled. Sorry, Dan, but it was only a matter of time for you, too. I can't feel pity for you, just as I can't feel pity for junkies.

It's like Joker's chemical plot in Batman. Instead of turning people into harrowed, green-haired botox-corpses, the combination of orange tan, hair gel and Axe body spray turns you into a fuckwit. :lol:

But seriously, another minimod? Christ, we have too many of those as it is. And had work been done on the core mod and not those we could have had more assets for those factions and maybe had the considerable amount of bugs in 1.0 reduced.
GlaDi
Posts: 224
Joined: 2013-06-16 00:03

Re: Futuristic ConflictS

Post by GlaDi »

Well I Think that PR "future" conflicts are like: What would be if the war would start "tomorrow", so all that all that "future" stuff should be prepared to PR 3.0 I think :D
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: Futuristic ConflictS

Post by ComradeHX »

Make PR but with GUNDAM instead of tanks or jets.
Death!
Posts: 318
Joined: 2013-04-03 00:21

Re: Futuristic ConflictS

Post by Death! »

saamohod wrote:I'm only interested in futuristic conflicts like US vs UK, or France against Germany. That would be something really fresh and unexpected. :-P
I like this idea.
AnA10Warthog
Posts: 228
Joined: 2012-09-09 15:56

Re: Futuristic ConflictS

Post by AnA10Warthog »

matty1053 wrote:But, who would win?
I'm calling Canada.
"There's no way it's 3:30, oh wait, that's not my clock, that's my altimeter."-Happy, DCS World
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