I would go from the list Anders put up in his public thread when he was looking for voice actors
https://www.realitymod.com/forum/f388-p ... eeded.html
https://dl.dropboxusercontent.com/u/110 ... Filter.pdf
https://dl.dropboxusercontent.com/u/110 ... Filter.pdf
[Sound] Voices for Polish Forces
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
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temexter
- Posts: 397
- Joined: 2009-11-23 15:50
Re: [Sound] Voices for Polish Forces
From my message about "player" sounds:Antol.PL wrote:What about record settings? 44KHz, 16-bit, mono, *.WAV.?
I must be prepered in 100% before recording session, so what should i know about that?
Any tips?
You could take a look @ Bf2 Sound Toolstemexter wrote:I'm aware of DICE's hilarious idea to put serials in .ogg files. Moreover, i'm aware of BF2 Sound Tools (oggenc and ogginfo) with which i can extract the serial from an original .ogg file and encode 22050Hz WAV with the same serial to an new .ogg.
I already tried oggenc and made new map loading music to fi_test_bootcamp...





