How the HUD should look in PRM.

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Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

How the HUD should look in PRM.

Post by Guerra norte »

Okay so the HUD is in desperate need of some tweaking to make it more minimalistic cause most of the time I find it to be VERY distracting due to a lot of **** flying across the screen.
Sometimes I even find my self getting really stressed because of all the stuff on the HUD, so therefore I figured I would make an example on how the HUD should look.

I don't think there's much need for me to explain it because the image speaks mostly for it self.
One thing I might need to comment on is compass you see in the middel of the screen, this would obiously be something that is toggled, NOT a constant image on the screen ofcourse.


DISCUSS!
Last edited by Guerra norte on 2007-04-11 06:44, edited 1 time in total.
Cerberus
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Post by Cerberus »

I despise the compass
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Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Cerberus wrote:I despise the compass
Well I never said that THAT compass would be used, it's just the the best compass pic I could find, or would you like to have a sailors compass from 1886?
Last edited by Guerra norte on 2006-12-17 23:38, edited 1 time in total.
[3rd]Sonders
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Joined: 2006-04-10 01:14

Post by [3rd]Sonders »

but what about the minimap, i like the minimap :(
V3N0N_br
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Post by V3N0N_br »

if gonna put a compass, it's gotta be where the minimap is right now so it won't ruin your view
Image
Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

'[3rd wrote:Sonders']but what about the minimap, i like the minimap :(
It's gay. Seriously I've been playing a long time without it now and I get a long just fine, people need to stop bitching about I WANT MY INSTA-RADAR everytime it is suggested that it should be removed.
Keeping the minimap ruins so much gameplay, imersion, FOV, skill of navigation ( hardly requierd in bf2), a better reason to use VOIP and so on.
Last edited by Guerra norte on 2006-12-18 00:12, edited 1 time in total.
bullit_toof
Posts: 171
Joined: 2006-03-26 13:12

Post by bullit_toof »

The compass should only appear when you view the map or in a vehicle. And the minimap should always be viewable when in vehicles also.
I am the Sig
Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

V3N0N_br wrote:if gonna put a compass, it's gotta be where the minimap is right now so it won't ruin your view
Are you not reading?!?! One of the main reasons for removing the minimap is FOV, putting a compass there would ruin half the point of removing the minimap!

Please take your time to read what people write! :roll:
One thing I might need to comment on is compass you see in the middel of the screen, this would obiously be something that is toggled, NOT a constant image on the screen ofcourse.
e-Gor
Retired PR Developer
Posts: 3752
Joined: 2006-03-06 22:40

Post by e-Gor »

And what about vehicle icons, mag count, CP status, health bar for heals, etc? A redesign is always harder than you might think, because what's on the screen is different at different times, and nothing can conflict with any other part of the hud.
Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

'[R-DEV wrote:e-Gor']And what about vehicle icons, mag count, CP status, health bar for heals, etc? A redesign is always harder than you might think, because what's on the screen is different at different times, and nothing can conflict with any other part of the hud.
I understand that, this not a IT MUST LOOK EXACTLY LIKE THIS thing, it's just something I made for refferance on how to make the HUD more minimalistic.
Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

'[R-PUB wrote:Garabaldi']I'd like to see the minimap removed, but viewable by pressing a button to bring it up and view it manually.
Not a minimap, just a regular map.
'[R-PUB wrote:Garabaldi'The same goes for a compass.
Ofcourse, aren't you people reading what I'm writing?
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

agree with guerra this would be reallly nice

but the blue text might not need to be moved too badly, because now most radio messages dont have chat messages with it
[3rd]Sonders
Posts: 168
Joined: 2006-04-10 01:14

Post by [3rd]Sonders »

i like things the way they are
V3N0N_br
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Post by V3N0N_br »

Guerra norte wrote:Are you not reading?!?! One of the main reasons for removing the minimap is FOV, putting a compass there would ruin half the point of removing the minimap!

Please take your time to read what people write! :roll:
I don't really know if such a thing can be toggable.
Maybe showing up when you press the M key yeah, but just appearing on the screen (only the compass) I think it's not possible.

Anyways, the player icon will work like a compass since it has that triangular form and the black extremity is the direction you are facing. It works like a compass, but of course you will be more lazy by using it than the compass :P
Image
GeZe
Retired PR Developer
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Post by GeZe »

Meh, I like the current HUD.
Valtasar
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Joined: 2006-06-18 09:50

Post by Valtasar »

How about bringing back vehicle health. Not the original vBF2 bar but sumething else. Becous the tanker, pilot and driver whould now the condition on the vehicle his using. Maybe somehing like green= good, yelow=averege, red=critical.
Sorry for my English :roll:
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Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Valtasar wrote:How about bringing back vehicle health. Not the original vBF2 bar but sumething else. Becous the tanker, pilot and driver whould now the condition on the vehicle his using. Maybe somehing like green= good, yelow=averege, red=critical.
Yes let's progress BACKWARDS from realism ....
Valtasar
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Joined: 2006-06-18 09:50

Post by Valtasar »

In realism you know the condition of youre vehicle
Sorry for my English :roll:
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Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Valtasar wrote:In realism you know the condition of youre vehicle
WTF? NO! If you're driving a vehicle and it's taking fire you're not going to know what state the vehicle is in, all you're gonna see and hear is the bullets hitting, engine smoking, windows getting blown out, wheels popping etc. You are not going to be aware of what critical parts on the vehicle is damaged until you get out and investigate.
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