[Faction Concept] Turkish Armed Forces

Discussion on PR:BF2 community factions.
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[TULPAR]Timuchin1
Posts: 2
Joined: 2024-06-23 19:18

[Faction Concept] Turkish Armed Forces

Post by [TULPAR]Timuchin1 »

Helle everyone, PRTR community is working with other members of the modding community to implement Turkish armed forces to PRBF2.

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Last edited by [TULPAR]Timuchin1 on 2024-06-23 19:51, edited 1 time in total.
[TULPAR]Timuchin1
Posts: 2
Joined: 2024-06-23 19:18

Re: [Faction Concept] Turkish Armed Forces

Post by [TULPAR]Timuchin1 »

Progress so far:

MPT-55 Image
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BORA 12 Image
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Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: [Faction Concept] Turkish Armed Forces

Post by Suchar »

It's good to see more factions getting done. Good luck!
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Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

Turkish F16 Image
Last edited by Can on 2024-06-24 21:15, edited 5 times in total.
marschiert
Posts: 2
Joined: 2021-05-20 11:54

Re: [Faction Concept] Turkish Armed Forces

Post by marschiert »

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Mustafa Kemal ATATÜRK!
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

Turkish Leopard2A4 Desert Camo Image
Can
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Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

Image
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Turkish MAN Truck (license plates are not complete, only translated into Turkish)
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

F16 f16 re-texturing is completely finished Image
CH47 Chinook re-texture completely finished Image
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

Image Turkish F4

F4 Model: Krayt
F4 Texture: M.MCC and me
Last edited by Can on 2024-08-03 19:08, edited 1 time in total.
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

MPT55 removed from inventory, replaced by MPT76 and HK33 Image (WIP) MPT76 Model: BoraTheSoldier
Last edited by Can on 2024-08-03 19:09, edited 1 time in total.
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InchPincherToo
Posts: 65
Joined: 2016-09-12 08:50

Re: [Faction Concept] Turkish Armed Forces

Post by InchPincherToo »

Can wrote:MPT55 removed from inventory, replaced by MPT76 and HK33 Image (WIP) MPT76 Model: BoraTheSoldier
Welp, this is to be expected. You guys went too far on the timeline that you put MPT55 instead of MPT76's lol~
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Toll roads, take me home. :razz:
botfragger
Posts: 23
Joined: 2023-07-30 06:35

Re: [Faction Concept] Turkish Armed Forces

Post by botfragger »

Can wrote:Image
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Turkish MAN Truck (license plates are not complete, only translated into Turkish)
I hope you haven't forgotten to include the model photo inside the new truck :p
Carter21
Posts: 4
Joined: 2024-09-25 18:45

Re: [Faction Concept] Turkish Armed Forces

Post by Carter21 »

Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

Hello after a long time, we are continuing our work on the Turkish army. Soon I will share with you the weapons and vehicles that have been completed and are only waiting for texturing.
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

xpugur wrote: 2024-09-07 17:25 F-16 da SoloTÜRK olmuyo mu ????
We won't be using SoloTürk texture because it's a demo squadron.
GARYOSAVAN
Posts: 20
Joined: 2008-11-27 12:50

Re: [Faction Concept] Turkish Armed Forces

Post by GARYOSAVAN »

We did it 17 years ago, but nothing happened. :(
viewtopic.php?t=43999
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

GARYOSAVAN wrote: 2026-03-01 01:19 We did it 17 years ago, but nothing happened. :(
viewtopic.php?t=43999
I tried contacting most of the people who were working on development back then, but I couldn't reach any of them. (They were active years ago.) :( If you'd like to help, please contact me via Discord or PM.

Discord: 1283cann
Can
Posts: 10
Joined: 2024-06-24 15:23

Re: [Faction Concept] Turkish Armed Forces

Post by Can »

Although our small team is working slowly to develop TAF, we are still moving forward. If you have experience in modding and would like to volunteer to join us, don't forget to contact me! Thank you guys.

As you know, the SAA was added to the game with the v1.9 update, and Turkey is fighting against the regime and jihadist groups in the Syrian civil war. I think the addition of the TAF faction to Project Reality will bring many positive things in terms of story and gameplay. Open development positions:

- Modeler (proficient in Blender, 3DS Max, UV mapping)

- Texture artist (Adobe Substance Painter 3D, Photoshop)
Sound designer (weapon sounds, SFX, map soundtracks, etc.)

- Mapper (bf2map editor)

Discord: 1283cann

https://docs.google.com/spreadsheets/d/ ... sp=sharing
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