NikovK wrote:While I'd imagine air superiority fighters would only tangle with eachother in our Pacific theater and American and British ground forces would only land after strong air superiority, I respect that many enjoy playing fighters. I think that with some adjustments we can have a happy medium.
1. Speed loss in sharp turns; this spices up dogfights from tail-chasing all day.
2. Removal of iron bombs from "fighter" airframes... realistic F-15, Fulcrum, "That Chinese Saber Knockoff".
3. Reduction of fighter cannon power against heavy armor and extremely soft vehicles (boats).
4. Require landing to rearm/repair.
5. Drastically improved missile/AAV lethality, either through airplane limitations or missile improvements.
6. Flamethrowers.
Those 20mmm cannons are pretty powerful, and even tanks would take damage getting hit from overhead where there armor is thinner. After all, the cannon on the Cobra is a 20mm and it destroys tank quite well IRL.

