Anti spawnraping

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Cp
Posts: 2225
Joined: 2006-04-17 18:21

Post by Cp »

IIRC they are planning to add a dome of death around the main flags so that baserapers get killed if they try to enter it, I think some servers have a script already for punishing baserapers. it gives you minus score everytime you kill someone in proximity to the other teams mainflag. I encountered it on I think it was the Swiss 0.6OB server on kashan, I was trying to cap the other US teams main flag and the server would autowarn me for baserape (It was our AAS attack target so I wasent baseraping)
TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

i believe that al basrah has a dome of death...
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Rhino
Retired PR Developer
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Post by Rhino »

sabotage in PR is encouraged. This means we want to see some small squads going into enemy bases and blowing up all the heavy assets they can, then making a swift escape with maybe killing any one who may try to stop them. Spawn raping is also a game factor, but with all the things like APCs, rally points etc it really is your teams fault if you do end up getting spawned raped.

Around flags where we dont want spawn raping, IE like the airport in basrah we have a dome of death around the flag as it leads to pretty bad game play if the insurgents are allowed in with there car bombs.

these spawn raping scrips really do not work very well, and should not be used on PR servers as they mess up more than they bring, by a long way.
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Apheirox
Posts: 290
Joined: 2005-11-13 07:21

Post by Apheirox »

Like Rhino says, the current setup means spawn rape is allowed. You cannot both have a sabotage class (spec ops) with slams for taking out assets and simultaneously deny spawn rape.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Strategist wrote:Like Rhino says, the current setup means spawn rape is allowed. You cannot both have a sabotage class (spec ops) with slams for taking out assets and simultaneously deny spawn rape.
Assets are also rally points, vehicles, ammo caches and so on ;) .
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Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

Thought experiment. Based on Bots, could there be auto-turrets around non-cappables to simulate a much larger armed presence?

This would make it difficult, but not impossible, for infiltration to occur.
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"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

Sabotage is to easy right now.
Most of time there is no one in mainbase that could defend the assets.
PR doesn't encourage the defence of mainbases. It's fun for the saboteur because he know where and when he attacks but a defender doesn't know anything. He could stay a whole round at the mainbase and nothing happens. Thats pretty much boring.
And when someone spawns back to defend, all the assets are allready destroyed and the saboteur wins in any case.

A military base with expensive assets that isn't guarded is very unrealistic.
Last edited by l|Bubba|l on 2007-06-21 15:12, edited 1 time in total.
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Ecko
Posts: 925
Joined: 2006-11-28 22:49

Post by Ecko »

The actually spawn zone, and where the vehicles are left need to be spread apart further. IE Spawn at the back, and vehicles closer to the entrance. This would leave minimal chance for spawn raping, but still allow sabotage.
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AKA Ecko1987
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Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

l|Bubba|l wrote:Sabotage is to easy right now.
I agree, it is, but not much we can do about it right now.
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Here's an idea to the existing ones here. How about if an enemy soldier goes near the vicinity of an uncappable main base and starts base raping, a server messages pops up saying, "Stop attacking, you're on the defensive now!" With this, soldiers who start defending their flag get points for defending and base rapers start getting a steady stream of negative points. This encourages people to start digging in and defending, while the opposing team has a chance for attack.
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

ye well, its still your own fault if you get spawn raped like that constantly.
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Outlawz7
Retired PR Developer
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Joined: 2007-02-17 14:59

Post by Outlawz7 »

Well, if you get shot, as soon as you pop up, what can you do?

I played Street with 30 people before, soem GB guy just sat on a roof and n00b t00bed anyone, who spawned on that compund. I managed to get on the opposite roof and hunt him down, after he killed me twice.
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LiquidSnake
Posts: 743
Joined: 2006-12-17 01:41

Post by LiquidSnake »

'[R-DEV wrote:Rhino']I agree, it is, but not much we can do about it right now.
Objective Mapzzzz!!!!11111 :lol:
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CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

'[R-DEV wrote:Rhino']ye well, its still your own fault if you get spawn raped like that constantly.
Yes you're right. Obviously spawnraping requires so much skill that those partaking in the act simply are using superior tactics and have more experience than those being spawnraped. In fact, this is the very reason that spawnraping is encouraged by so many servers! I mean why else would so many servers say "ALLOWING YOURSELF TO BE SPAWN RAPED WILL RESULT IN IMMEDIATE BAN!". (That was framed as a rhetorical question as clearly a great many servers ban people who are being spawn raped.).
Last edited by CAS_117 on 2007-06-21 22:45, edited 1 time in total.
Apheirox
Posts: 290
Joined: 2005-11-13 07:21

Post by Apheirox »

If you get spawn raped it is your Commander's fault for not calling them out or your team's fault for not having a commander. If you refuse to command, do not complain about spawn rape.
Sun Tzu
Posts: 59
Joined: 2007-02-11 20:08

Post by Sun Tzu »

Now I don't mind a squad coming into a main base and blowing up large assests. I really don't mind the A 10 of Kashan Desert flying over the main and blowing every thing up. At least in those situations you could find the enemy eventually and eradicate the problem. Last night however, was a different case. Here's the situation. The server only had about 12 or 14 people on it. We didn't even have a full squad so we couldn't set a rally point. We had been working to capture the Bunker complex and were on our way to North Village. My squad was on foot and enroute when we all got killed by a tank. Ok no big deal. We will spawn at main grab an apc or vodnik and head back.

As soon as I spawn...I'm dead. I spawn again...dead. The same with everyone else. We are all like "WTF!" So we spawn back in the airfield area. We don't die as fast now. We can baaarrrllleeyy see (with binocs mind you) a Abrams way up in the hills that we can't get to. But with the awesome view distance now AND the tanks ability to super zoom he just sat up there and destroyed every scrap of equipment that popped up. It was even too far way to hit with a heavy AT kit. We could not take off any aircraft, everytime a vehicle woud appear it was instantly destroyed from a tank we couldn't even see with the naked eye. Oh yeah there was an A-10 doing strafing runs at the same time. I didn't mind the A-10 so much, but the tank was really pissing me off. Believe me I tried to get out to destroy the tank,but every attempt was fruitless. It had to be on foot which everyone knows how easy it is for a tank that can see a mile away...infantry is really no problem.

EvilHomer was on the server too and he was even getting pissed off.

It almost got to the point where I thought about uninstalling PR for good.
Lothrian
Posts: 795
Joined: 2006-10-02 12:46

Post by Lothrian »

Strategist wrote:If you get spawn raped it is your Commander's fault for not calling them out or your team's fault for not having a commander. If you refuse to command, do not complain about spawn rape.

Unless your on Albasrah ... where you cant have a commander as insurgents
Apheirox
Posts: 290
Joined: 2005-11-13 07:21

Post by Apheirox »

Perhaps at least some of the armour should be located in some sort of hangar?
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