Digging down mines

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Apheirox
Posts: 290
Joined: 2005-11-13 07:21

Digging down mines

Post by Apheirox »

Now that the engineer has a shovel it was only a matter of time before somebody would make the connection: Allow engineers to dig down mines!

Before there is a furious outcry: no, the mines would not become completely burried and invisible. They would be considerably harder to spot than the extremely obvious ones we have now but still entirely possible to avoid - but only as long as the driver does his job and keeps an eye on the road. No more spotting mines from miles away!

Also, the ability to dig down mines does certainly not come for free: It takes a while to burry them and meanwhile you are totally exposed, just like when healing a teammate. Also, it is no longer possible to put mines on/near enemy vehicles. Seriously, this is just cheesy and may belong in vanilla BF2 but certainly not PR. Instead, the engineer gets an extra pack of C4 to compensate.

If you feel mines are still made too powerful, there are also the options of making mines harmless until burried and/or creating a lengthy delay before they become active. If you like this idea and choose to use it you should also consider whether riflemen should be able to dig down the engineer's mines, too.

I really think this idea has its merits - better realism and fun!
I disapprove of what you say, but I will defend to the death your right to say it. ~Voltaire

If you are a serious PR gamer do not put up with the chaotic public server gameplay! There are much betteroptionsavailable. Also, be sure to avoid making these common basic mistakes.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

Last edited by Teek on 2007-07-05 22:06, edited 1 time in total.
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Taffy
Posts: 179
Joined: 2005-09-12 16:13

Post by Taffy »

Yeah, the scandinavian pillager is just launching his longboat now. Use search. Besides, do yuo not think that the developers would already have tried this?
Myself wrote:It'd be more popular than PR, cuz itd appeal to the noob-spraying, team-killing, bunny-hopping, jet-crashing, team-swapping retards that belong in vanilla BF2.

Neutraliser of 1 spam bot.
Saobh
Retired PR Developer
Posts: 8124
Joined: 2006-01-21 11:55

Post by Saobh »

Darn I thought this thread was about digging down mine shafts ... WORMS FTW !!!
The only acceptable 'Lone Wolf' you'll be allowed to play : http://www.projectaon.org/en/Main/Home

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Apheirox
Posts: 290
Joined: 2005-11-13 07:21

Post by Apheirox »

Well, I did search as always but apparently not enough. Please do not BFG9000 me, Vikingo! :o

Ok, I will move my suggestion to that second thread you posted. The first one has nothing to do with my suggestion.

Let this thread die. Respond in that second thread instead. Mods, delete.
I disapprove of what you say, but I will defend to the death your right to say it. ~Voltaire

If you are a serious PR gamer do not put up with the chaotic public server gameplay! There are much betteroptionsavailable. Also, be sure to avoid making these common basic mistakes.
PlayPR!
Posts: 1295
Joined: 2006-08-22 05:04

Post by PlayPR! »

In a way, Vikingo is like Cpt. Wedley BN Disiplinator, when he sees a bad idea, or one thats already been suggested, he body slams it to the ground...
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=UKHC=Neoteknix
Posts: 145
Joined: 2007-06-16 16:47

Post by =UKHC=Neoteknix »

Instead of Fiddling around trying to make them dissapear, why not ... when a Spade is digging onto a mine, replace the actual Mine " 3d model " Shrink and Flatten ........ giving the appearance of it being Dug in ?

If thats been mentioned already sorry, too tired to read 15 million threads about it lol ;)
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Argh, the winds have not been in my favour.
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

we have discusssed it before and it is still a possibility. Thanks for reminding us...
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

Think we could fastrope in engineers to burry the mines?
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