Worst rounds of PR I have played since 0.5 release
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Clypp
- Posts: 2148
- Joined: 2006-07-17 18:36
Worst rounds of PR I have played since 0.5 release
IGI, maps Daquing and Oman
Reasons:
-Lots of new guys have no idea whats going on, this is fine, they will learn.
-Some troublemakers are getting frustrated at how PR sucks without teamwork and are TKing massively.
-Vanilla players taking vehicles alone or driving into fire and getting others killed.
-Our commander "Covert" did absolutely no commanding, had VOIP disabled and did not even acknowledge supply drops. For some reason the mutiny option is gone, vote kick is disabled and the only IGI guy on the server, the infamous Vikingo, was too distracted by watching n00bs TK that he did not try to kick Covert. Please ban Covert for life for not even bothering to respond to chat.
Solutions
-Reenable the mutiny option.
-Look into solutions that will allow vote kicks to be mandatory on servers and decrease the number of votes required. Perhaps through a new script powered system.
-Autokick commanders if (chose whichever possible):
--They have VOIP disabled.
--They do not acknowledge requests for supplies (accept or unaccept).
--They die more than 3 times in 15 minutes.
-Implement a forced squad system such as TG has for all licensed 0.6 servers.
-Encourage servers to have more admins.
-Ask server admins to remove the auto-censor for what I was ultimately kicked by.
Reasons:
-Lots of new guys have no idea whats going on, this is fine, they will learn.
-Some troublemakers are getting frustrated at how PR sucks without teamwork and are TKing massively.
-Vanilla players taking vehicles alone or driving into fire and getting others killed.
-Our commander "Covert" did absolutely no commanding, had VOIP disabled and did not even acknowledge supply drops. For some reason the mutiny option is gone, vote kick is disabled and the only IGI guy on the server, the infamous Vikingo, was too distracted by watching n00bs TK that he did not try to kick Covert. Please ban Covert for life for not even bothering to respond to chat.
Solutions
-Reenable the mutiny option.
-Look into solutions that will allow vote kicks to be mandatory on servers and decrease the number of votes required. Perhaps through a new script powered system.
-Autokick commanders if (chose whichever possible):
--They have VOIP disabled.
--They do not acknowledge requests for supplies (accept or unaccept).
--They die more than 3 times in 15 minutes.
-Implement a forced squad system such as TG has for all licensed 0.6 servers.
-Encourage servers to have more admins.
-Ask server admins to remove the auto-censor for what I was ultimately kicked by.
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Skullening.Chris
- Posts: 1407
- Joined: 2006-02-03 03:34
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Artnez
- Posts: 634
- Joined: 2005-08-15 01:44
Give it time boys.
I envision PR releases just like shrimping in the movie Forrest Gump. You dump your net into the ocean and most of the time you'll get nothing but toilet seats and stinky underwear.
As much as it sucks, I personally feel this kind of stuff is necessary. If PR gets 500 players and only 20 of those are good teamwork oriented players -- the other 480 noobs will eventually get bored and leave (as per usual). We are then left with a brand spankin new PR release and 20 new dedicated members. I'm convinced that it'll be more than 20 new & awesome players (always is), but you get the point.
It's a double edged sword, so hang tight and be nice to everyone
Don't stoop to their level.
I suggest spending a good 10-15 minutes looking for good players in the server, then creating a private squad and personally inviting those players into the squad. If you're a squad leader, make sure everyone checks into the the comms and doesn't stray or boot them out of the squad. It's a little extra work, but it's worth it.
I envision PR releases just like shrimping in the movie Forrest Gump. You dump your net into the ocean and most of the time you'll get nothing but toilet seats and stinky underwear.
As much as it sucks, I personally feel this kind of stuff is necessary. If PR gets 500 players and only 20 of those are good teamwork oriented players -- the other 480 noobs will eventually get bored and leave (as per usual). We are then left with a brand spankin new PR release and 20 new dedicated members. I'm convinced that it'll be more than 20 new & awesome players (always is), but you get the point.
It's a double edged sword, so hang tight and be nice to everyone
I suggest spending a good 10-15 minutes looking for good players in the server, then creating a private squad and personally inviting those players into the squad. If you're a squad leader, make sure everyone checks into the the comms and doesn't stray or boot them out of the squad. It's a little extra work, but it's worth it.
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Bodybag2224
- Posts: 210
- Joined: 2006-11-28 01:49
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Viper5
- Posts: 3240
- Joined: 2005-11-18 14:18
Actually, the n00bness experienced in .6 will likely last shorter than the infamous streak in .5. POE2 has a release on Friday and that'll take away a lot of the people who have DLd the mod for 1. Content and 2. Just to see how it works, find it too difficult, and are looking for alternative, more vBF2 style play.
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Skullening.Chris
- Posts: 1407
- Joined: 2006-02-03 03:34
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Cerberus
- Posts: 2727
- Joined: 2005-11-15 22:24
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Skullening.Chris
- Posts: 1407
- Joined: 2006-02-03 03:34
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BetterDeadThanRed
- Posts: 1728
- Joined: 2007-02-12 02:30
I was in an air squad on the TG server today at Kashan desert and I watched some guy get into a chopper, flip it on its side, bail out and run towards the nearest mig, get beaten by one of my squad members to it, watch it taxi to the runway, place a slam on it, and laugh as he blew it up. Yay! I'm sorry, but I wish .6 never left beta...
Before that there was constant ridiculing of pilots (even the good ones) and the people claiming attack aircraft and saying that people stole "their" jets and even calling admins as if they should care. I even had one person demand I get out of my jet after I landed to rearm so that he could "show me how to land the jet properly." My experiences were probably particularly bad because I have only played a few hours of Kashan so far so I have seen the bottom of the barrel but I'm not holding my breath on this getting any better for atleast a few weeks.
Before that there was constant ridiculing of pilots (even the good ones) and the people claiming attack aircraft and saying that people stole "their" jets and even calling admins as if they should care. I even had one person demand I get out of my jet after I landed to rearm so that he could "show me how to land the jet properly." My experiences were probably particularly bad because I have only played a few hours of Kashan so far so I have seen the bottom of the barrel but I'm not holding my breath on this getting any better for atleast a few weeks.
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Skullening.Chris
- Posts: 1407
- Joined: 2006-02-03 03:34
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Bodybag2224
- Posts: 210
- Joined: 2006-11-28 01:49
BetterDeadThanRed wrote:I was in an air squad on the TG server today at Kashan desert and I watched some guy get into a chopper, flip it on its side, bail out and run towards the nearest mig, get beaten by one of my squad members to it, watch it taxi to the runway, place a slam on it, and laugh as he blew it up. Yay! I'm sorry, but I wish .6 never left beta...
Before that there was constant ridiculing of pilots (even the good ones) and the people claiming attack aircraft and saying that people stole "their" jets and even calling admins as if they should care. I even had one person demand I get out of my jet after I landed to rearm so that he could "show me how to land the jet properly." My experiences were probably particularly bad because I have only played a few hours of Kashan so far so I have seen the bottom of the barrel but I'm not holding my breath on this getting any better for atleast a few weeks.
I would of asked him to step infront of the plane and tell me if my gun is aligned properly



