Hydra 70 damage.

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Lampshade111
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Joined: 2007-06-08 19:37

Post by Lampshade111 »

Is it me or were the Hydras in 0.5 more powerful?
CAS_117
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Joined: 2007-03-26 18:01

Post by CAS_117 »

[R-DEV]eggman wrote:The Hydras are for targets softer than a tank.

There are Hellfires and Mavericks (on the jets) for taking out tanks.

Additionally stating that it takes "x" to kill a tank with "y" weapon can never be accurate unless you also state where the tank was struck (front, sides, rear).

LBs carry 14 Hydras (7 per pod) and the miniguns fire 7.62 ammo.
Test was conducted on frontal armor. I tested again on the top and it took 40, although a few struck the side armor. My point is that there are 3 maps where mavericks or hellfires are used so TBH they have become less than a concern. I think 40 is a bit much. Hydras each have the same amount of explosive as Hellfires, but its just not shaped. I mean a Hellfire doing 56 times the damage (or more) is a little much. Maybe 20 on the back and 38 on the front, because right now, when I'm in the littlebird they don't even bother to shoot at me anymore because they know they're perfectly safe. I think it would just make people a little more serious about AA placement.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Well I was PLA on Qwai and we had a little bird pilot ripping us up at Govt with his hydras and miniguns. Just go after infantry and you'll rack up kills! I eventually used our (poorly placed) AA gun to take him out. BTW is the PLA/MEC AA weapon ever getting a sight on it, and is the US sight going to be lowered so it's more accurate?
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
tekkyy
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Joined: 2007-06-26 14:53

Post by tekkyy »

My experience on Qwai is that the little bird rapes any crewman abandoned APCs.

Shaped charge and not I imagine would make a difference. If hydras can't defeat modern armor in reality then let it be I guess.
Expendable Grunt
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Post by Expendable Grunt »

Today I was on Qwai and a passenger in the LB (was a squad leader for the pilots squad) and while he was air lifting me somewhere good, he used his rockets to destroy an APC easily.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
CAS_117
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Post by CAS_117 »

Expendable Grunt wrote:Today I was on Qwai and a passenger in the LB (was a squad leader for the pilots squad) and while he was air lifting me somewhere good, he used his rockets to destroy an APC easily.
Yes while effective against APCs, the hydras are completely ineffective against tanks, and while this is true to an extent IRL, it takes 56 to destroy one from the front. My point is that while Hydras don't have a shaped charge, they still have the same amount of explosive as a hellfire. And a hellfire can kill a tank in one shot. That makes a hellfire 56 (or more) times as effective against tanks as hydras, which in reality its not. Tanks are RESISTANT to HEAT rounds, but not invincible. Repeated HEAT impacts concentrated on a piece of armor will penetrate after the RA has been set off. And the inside hull of a tank is not particularly resistant to blasting effects. The reasons hellfires are preferred against tanks IRL are

A) Standoff range

B) guided

C) More efficient (it takes 1 hellfire to kill a tank whereas it would take 5-10 hydras).

Now the RPG-29 which was used to great effect last summer by Hezbollah uses a tandem charge; #1 sets off reactive armor, and #2 penetrates the tank. You will find that it is a HEAT charge as well. Repeated hits with hydras will still kill tanks if it has a direct hit, which is why hellfires are preferred since this hit is for the most part guaranteed.
Murderous
Posts: 20
Joined: 2007-08-03 22:47

Post by Murderous »

:mr-t: :mr-t: :mr-t:
caboose wrote:Nothing big here, just wondering if the damage done to tanks by the hydras could be increased? Using the gunship on Qwai has been a party for me because I can fire my rockets from >150 feet and have complete impunity from ground fire (last time I got 22 kills with 0 deaths :-) ). But while on an attack mission I fired over 42 rockets onto the top of an enemy tank (14 every 40 seconds). It wasn't even smoking! My SL reported that the rounds had almost 100 percent accuracy and he confirmed that it was not repairing. I think me, my squad leader, and the tank were all simultaneously scratching our heads. Anyways right now I know that this is geared towards forcing the cobra to have a gunner, but the amount of HE damage done to tanks is incredible (on the weakest, TOP armor no less). As far as balancing goes, the US doesn't have tanks on Qwai so this is a pretty fair equivalent. Tanks should take between 14-20 rockets to kill, because even if it has reactive armor the first few rounds will set a fair amount of it off and the rest will be hitting its slat armor, which is significantly weakened against repeated hits. In this situation, when there are a large number of armored vehicles present, the MH-6 would be armed with at least the M247 DUAL PURPOSE rockets. Thoughts?
93-3 at TG...not kidding
:mr-t: I pitty the fool that messes w/ me in the LBgunship
tekkyy
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Joined: 2007-06-26 14:53

Post by tekkyy »

caboose wrote:C) More efficient (it takes 1 hellfire to kill a tank whereas it would take 5-10 hydras).
Oh. 5-10? Where did you get that number.

Hydra-70 is smaller calibre then RPG-29 and not shaped.

I once let the RPG part of RPG-29 made me think its just a "grenade".
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