British Sniper

General discussion of the Project Reality: BF2 modification.
PainTrane
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Post by PainTrane »

-_-
Mouse
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Post by Mouse »

NICK.ALTMAN wrote: like a black man on a Ku Klux Klan convention!
Lmao
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TayloR016
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Post by TayloR016 »

Yeh i think both sniper and sf should get the bonnie hat and also shouldn't the medic and engineer have helmets? not that i know they wear them in rl but assumbly i would have thought they do


If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?"
gazzthompson
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Joined: 2007-01-12 19:05

Post by gazzthompson »

remember guys, the DEVS cant just give models hats !!! they cant edit dice models , if they want to give the sniper that hat , they have to re-model him.
Outlawz7
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Post by Outlawz7 »

They can edit the British soldiers, because they made them
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G.Drew
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Post by G.Drew »

its beret guys, not 'bonnie hat', or bonnet for that matter

but anyway, yeh, give him a beret
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
Mongolian_dude
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Post by Mongolian_dude »

Give the desert bloke some serious facepaint and a bush hat. Give the esert bloke a Bush hat and support gunner glasses.

I'd even say, give support gunner a rifleman helmet and leave the support bandanna to the Crewmen.

...mongol...
Military lawyers engaged in fierce legal action.

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TayloR016
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Post by TayloR016 »

G.Drew wrote:its beret guys, not 'bonnie hat', or bonnet for that matter

but anyway, yeh, give him a beret
No its bonnie .. google it. we're talkin about giving the sniper the medic hat which is a bonnie hat the officer uses the beret.


If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?"
Juba
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Joined: 2007-04-29 19:57

Post by Juba »

When I was playing, I asked "Why is my guy wearing a pair of headphones and these weird clothes" and some British guy in my squad said "UK Snypas ah too good they dun need cammo"
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Harrod200
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Post by Harrod200 »

Juba wrote:When I was playing, I asked "Why is my guy wearing a pair of headphones and these weird clothes" and some British guy in my squad said "UK Snypas ah too good they dun need cammo"
I thought British snipers wore neon pink uniforms, just to handicap their 1337 skillZ...
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zangoo
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Post by zangoo »

how hard would it to make a model?
Rhino
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Post by Rhino »

zangoo wrote:how hard would it to make a model?
lol, its hard, and thats not to mention the unwrapping, skinning, importing and coding of it :p
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Mongolian_dude
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Post by Mongolian_dude »

[R-DEV]Rhino wrote:lol, its hard, and thats not to mention the unwrapping, skinning, importing and coding of it :p
Now i think, do you mean 'coding' as in computer coding the model into the game, or coming up with all these codewords that make it sound harder than it really is:rool :?

Unwrapping?, skinning?, Importing?
It sounds like the bloody British livestock market :-o


...mongol...
Military lawyers engaged in fierce legal action.

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Rhino
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Post by Rhino »

first you need to unwrap the model so the skin textuers can be put on in the right places, otherwise its a mess

skinning is putting the textuer on

importing is setting the model up right in max to have all the bones etc in the right places

then coding is once its in the editor, you need to code all the values like gun values etc.
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Swe_Olsson
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Post by Swe_Olsson »

sounds complicated, im sure i could do it =P just kidding
SGT.JOKER
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Post by SGT.JOKER »

G.Drew wrote:its beret guys, not 'bonnie hat', or bonnet for that matter

but anyway, yeh, give him a beret
no its not a beret (what the british SLs wear) its a boonie hat that the british medic wears, its called a boonie hat because in the early 1900 when the US went to war with spain or hati (wich ever on it was) they would wear these hats instead of their helmets when they went out in "the boonies" hence the name (thank you military channel :) )
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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Juba
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Post by Juba »

Beret..
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Boonie..
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hurts
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Post by hurts »

Ho lol. Thats funny. It's like "Hot girl on a bridge..."

NEXT PIC:

"Move up the god damn machine gun!"
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NICK.ALTMAN
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Post by NICK.ALTMAN »

[R-DEV]Rhino wrote:first you need to unwrap the model so the skin textuers can be put on in the right places, otherwise its a mess

skinning is putting the textuer on

importing is setting the model up right in max to have all the bones etc in the right places

then coding is once its in the editor, you need to code all the values like gun values etc.
I think you owe it to Britan.

Don't ask what your country did for you, ask what you did for your country!
Kaijleor
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Post by Kaijleor »

Well generally it would be great when the sniper would be invisible at a specific distance if not moving (engine limitation for drawing grass, … at larger distances makes him visible as any other soldier class and that is stupid :-( ).
And it would be also great if the ghillie suit would be specific (just changing the texture) for every map (desert, jungle, mountains...).
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