Project Reality has too much similair stuff!

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Pvt. Lukey
Posts: 3
Joined: 2007-07-24 15:23

Project Reality has too much similair stuff!

Post by Pvt. Lukey »

This is my first post, and I searched for a post like this but couldn't find one if there was, I apologize, that out of the way PR retains some of one nasty features vBF2 does: balanced everything. I acknowledge some of this has been changed but I still have some gripes: The tanks are very similar this is my most painful gripe, the T-90 lacks an auto loader that increases the speed of reload, the M1 lacks the amazing speed, armor and higher velocity gun. Also I understand if your never able to put this in but thermal vision for tanks would be much appreciated. obliviously the T-90 doesn't stand up to the M1A2 but you could balance it by spawning T-90's faster because I'm sure there quite a bit cheaper and logistically easer then the M1. Maybe just as painful as the former is that the rifles still don't do enough damage I dont care who you are but you don't keep fighting after a 7.62 x 51 smacks you in the chest. Above all I love PR quite a bit and will stay with it for quite a while yet, Thanks! :D
Last edited by Pvt. Lukey on 2007-10-18 21:25, edited 1 time in total.
Reason: bad title
ZaZZo
Posts: 1494
Joined: 2007-02-03 18:37

Post by ZaZZo »

@ 7.62: No you don't, one hit and you either bleed out or die, pending on body armour or not.
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Post by SuperTimo »

i think 7.62 + no body armour = death

or to sum it up in algebra form

N=no body armour D= death Ow= shot by 7.62

Ow+N=D ;)

no useful but im bored
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Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Post by Harrod200 »

I think the mirror tanks was being worked on for .7+

As for weapons, each side's weapons are different enough to make them interesting without being mirrors. As said, the G3A3 is a 1-hit bleeder and will drop a guy from 2.

And shouldn't that be;

Ow-N=D

Which coincidentally almost spells out what you are...how curious
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

The things you said about the Abrams vs T90 controversy (lol), I think the devs know about it and it's a known issue
Pvt. Lukey wrote:Also I understand if your never able to put this in but thermal vision for tanks would be much appreciated.
Probably not possible. Plus, when you fire the tank, you, as the tank gunner, don't see the dust coming out. However, from another perspective, there is a whole lot of dust coming out. That's what simulates the thermal when you're in the tank.
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O RLY?
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

There are 2 main map setups in PR.

Symmetrical (like vBF2, both sides get more or less the same stuff, most common are Convention Army vs Convention Army like the British vs China, but not always so.)
Asymmetrical (sides get very diffrent stuff and diffrent tactics are needed to be used by both sides, most common are Convention Army vs Guruilia Force like the Militia or Insurgants, but not always so)

When doing Symmetrical balance every side needs more or less the same stuff. In r/l the M1A2 / CR2 would kick the **** out of a T-90, and for your info a average manual reloader in a M1A2 or CR2 can easily beat the reload time of a auto reloader on something like a T-90 so your logic aint quite right there.

Each tank like the ARs in PR will all have there + and - points but the MBTs will have to stay around the same stats even if its unrealistic just for gameplay sake, otherwise if one side always wins cos they have a super powerful weapon, the game is not fun. Take EJOD Desert for exsample, the G3A1 at the moment is 100x better than the M16, and most ppl are getting quite sick of it when on the USMC team cos they cant counter it without something like the M14. 80% of the time MEC are winning this Symmetrically balanced map and players are starting to get very board of it and are leaving the server cos they are getting killed so much, even if the MEC are having a rally fun time getting such easy kills.
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Farks
Posts: 2069
Joined: 2007-01-20 00:08

Post by Farks »

The US side will get a reworked version of the M16/M4 in 0.7, if I'm right. At least there will be a new 3D model, and the Rifleman and Officerskit will get ACOG.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

then i have and idea : change the gameplay !

make things assimetrical , make tanks realistic , but balance it in other ways , not mirror balance , make t90s faster or with "low" respawn timers (or lower than m1a2s) , etc ,etc .

war is not symetrical .

and about the rate of fire in tanks , t90s can shot 3 shells in 13 sec. (like 9-10 rpm) , m1a2s only had a fire rate of 8-9 shots per minute , so yeah , t90s are faster than m1a2s .
Rhino
Retired PR Developer
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Post by Rhino »

77SiCaRiO77, why dont you try making a realistic mod based on your theroys and come back to me when you have it more popular than PR :)
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SuperTimo
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Joined: 2007-07-31 09:25

Post by SuperTimo »

good idea rhino
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Harrod200
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Joined: 2007-09-07 12:08

Post by Harrod200 »

Ohh that was a bit harsh...at least he's not some newbie with about 3 posts to his name :)
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77SiCaRiO77
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Post by 77SiCaRiO77 »

[R-DEV]Rhino wrote:77SiCaRiO77, why dont you try making a realistic mod based on your theroys and come back to me when you have it more popular than PR :)
can i edit PR to make it some more realistic and launch it as a "expantion" ? :mrgreen:
Rhino
Retired PR Developer
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Post by Rhino »

Harrod200 wrote:Ohh that was a bit harsh...at least he's not some newbie with about 3 posts to his name :)
if you aint noticed 77SiCaRiO77 likes to post up his "amazing" balancing ideas all over the forums that wont work, I'm just fed up with explaining to him why they wont work. I prefer the "newbie" with only 3 posts to his name that may take in what I say and think it over before posting his next comment, unlike mr SiCaRiO here who wont listen to anything.
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$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

[R-DEV]Rhino wrote:77SiCaRiO77, why dont you try making a realistic mod based on your theroys and come back to me when you have it more popular than PR :)
that's uncalled for
I think alot of people are tired of identical toys with different skins - whatever can be done to alleviate that would be welcome
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

77SiCaRiO77 wrote:can i edit PR to make it some more realistic and launch it as a "expantion" ? :mrgreen:
It wouldn't really be your mod thou, thou I dont see any reason why you cant make a minimod for PR as long as it requires PR to be installed in order for it to run, (aka, it loads most of the files off PR like we load files off BF2, aint hard to do if you know how to code).
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Rhino
Retired PR Developer
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Post by Rhino »

$kelet0r wrote:that's uncalled for
I think alot of people are tired of identical toys with different skins - whatever can be done to alleviate that would be welcome
Do you call the G3A3, L85A2, QBZ-95 and the M16 identical toys with diffrent skins?
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77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

[R-DEV]Rhino wrote:Do you call the G3A3, L85A2, QBZ-95 and the M16 identical toys with diffrent skins?
he is talking about tanks , helis , apcs ,etc ,etc. ;)

i know a littttttle about code , i can edit rof and damge using notepad :p . also, i didnt say that my ideas are "amazing" but im sure that are not impossible , why dont try to make it more realistic and test it in a OB ? in paper it sound great (to me :p ) and it worked before (in other mods) .
WNxKenwayy
Posts: 1101
Joined: 2006-11-29 03:16

Post by WNxKenwayy »

NickO wrote:I think that 95% of the time people are overpatriotic and cant stand the idea what a T-90 just blew up their M1A2 :/
Sure, soon as you give the m1a2 its advantages in targeting, electronic, and communication. Have fun modeling that.
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