Why JDAMs".
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BeerHunter
- Posts: 380
- Joined: 2007-06-19 17:07
Why JDAMs".
These are simply 500+ bombs with a guidance system and by restricting them to a 2,000lb dump once per hour they become a rather redundant asset.
Video looks impressive for sure and it would be great to have a visual when they're deployed but where would be the tactical advantage of using them in PRM??
IMO being able to call in an artillery barrage more often would be more beneficial to game play.
Video looks impressive for sure and it would be great to have a visual when they're deployed but where would be the tactical advantage of using them in PRM??
IMO being able to call in an artillery barrage more often would be more beneficial to game play.
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Nickbond592
- Retired PR Developer
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but you have to take in account of counter artillery battery fire, and their need to 'shoot and scoot' to avoid death by the enemy, so in effect you'd have your arty set up in a position, fire a small salvo then pack up relocate and set up again.
Where as a JDAM is a simple call to the FAC with minimal hassle, plus its going to so damn sweet to see one of those beasts go boom
Where as a JDAM is a simple call to the FAC with minimal hassle, plus its going to so damn sweet to see one of those beasts go boom

Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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Outlawz7
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Loading time of 1 hour means, that you will only be able use one every one hour, not twice per hour. They probabyl have to load at start, too like the supplies, when you become a commander, will give a team trouble call in one, if they have a lot of players, that keep switching commander positions.Spec_Operator wrote:twice per hour afaik.
Its enough imo.

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Spec
- Retired PR Developer
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The manual says 30 minutes afaik. I'll read it again, but i'm pretty sure.Outlawz wrote:Loading time of 1 hour means, that you will only be able use one every one hour, not twice per hour. They probabyl have to load at start, too like the supplies, when you become a commander, will give a team trouble call in one, if they have a lot of players, that keep switching commander positions.
edit 1:
No, sorry, you are right. 60 minutes. Nevermind then
edit 2:
One time the manual says "every 30 minutes or more" another time "every 60 minutes"
Devs?
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SiN|ScarFace
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Why not? In the conflicts going on CAS missions using GPS bombs are being used more and more, as the precision is much higher and even MLRS systems have GSP capability, where as artillery is not as accurate on the first shot and range is limited. JDAM is cooler than artillery and artillery can still be added to PR and having both would be even better.
When a game gets down the the end with 1 flag left and the whole enemy team is defending what better way to finish the job than with a JDAM and then an infantry assault.
When a game gets down the the end with 1 flag left and the whole enemy team is defending what better way to finish the job than with a JDAM and then an infantry assault.

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Rico
- Retired PR Developer
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As it stands, its 1 hour. If it needs to be lowered in the future it will be. For now we'll see how it pans out.Spec_Operator wrote:The manual says 30 minutes afaik. I'll read it again, but i'm pretty sure.
edit 1:
No, sorry, you are right. 60 minutes. Nevermind then
edit 2:
One time the manual says "every 30 minutes or more" another time "every 60 minutes"
Devs?
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BeerHunter
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M.J.Patterson
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VipersGhost
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[=TC=]nuetron
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the JDAM is used cuz Iran has it, so the USMC and the MEC will have themBeerHunter wrote:These are simply 500+ bombs with a guidance system and by restricting them to a 2,000lb dump once per hour they become a rather redundant asset.
Video looks impressive for sure and it would be great to have a visual when they're deployed but where would be the tactical advantage of using them in PRM??
IMO being able to call in an artillery barrage more often would be more beneficial to game play.
"There is no such thing as WAR-FAIR" -me
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Nickbond592
- Retired PR Developer
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LOLVipersGhost wrote:Look I am the first to complain about something I dont agree with but why in the world out of all the new things would you complain about this?!? It's like bitching about getting a Lambourgini instead of Subaru for your 16th B-day because the Subaru does better in the snow.![]()

Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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Jedimushroom
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Gah, Iran =/= MEC, the MEC speak Arabic and Iranians speak Farsi(?).
Anyway, the reloading time seems a little too long to me, I would put it at 15 minutes, because it's hardly going to wipe out everything on the map, and it'll probably miss anyway for whatever reason.
Anyway, the reloading time seems a little too long to me, I would put it at 15 minutes, because it's hardly going to wipe out everything on the map, and it'll probably miss anyway for whatever reason.

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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Brummy
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15? It's once an hour. The PR Server Time limits are around 3 till 4 hours. That's 3 or 4 JDAM's.Spec_Operator wrote:15 is not enough. Then the commander will use it too often, every new flag will be bombed, noone would enter a tank anymore and it will be used against some sniper or something, when there is no important target.
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BloodBane611
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As Outlawz said, it's probably linked to commander starting time as well. Which means in pub play, when commanders often come and go, there's a good chance that it will be used less than 3 times per game.
Yeah, it might be like a couple frag grenades. Or it might be like a huge frickin bomb that destroys south village entirely. Perhaps....
Yeah, it might be like a couple frag grenades. Or it might be like a huge frickin bomb that destroys south village entirely. Perhaps....
[R-CON]creepin - "because on the internet 0=1"
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Spec
- Retired PR Developer
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How i'm confused. The 15 was a reply to a post above me... maybe i posted in the wrong thread or something oObrummy.uk wrote:15? It's once an hour. The PR Server Time limits are around 3 till 4 hours. That's 3 or 4 JDAM's.
I know its once a hour lol
edit:
It was a reply to this post. Forgot to quote.Jedimushroom wrote:Anyway, the reloading time seems a little too long to me, I would put it at 15 minutes, because it's hardly going to wipe out everything on the map, and it'll probably miss anyway for whatever reason.




