Any plans for arty coming back?
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3===SPECTER===3
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Any plans for arty coming back?
I was just wondering if there are any plans to get any type of artillery back it game.... Maybe player fired artillery? Im not implying that i don't like the JDAM (i love it)but artillery is a big part of combat and I was wondering if/how it would make a return.
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GrayeKnight
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3===SPECTER===3
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BloodBane611
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GrayeKnight
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ConscriptVirus
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charliegrs
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USMC_Cook
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I would love a bf1942-esque arty system. As long as it requires teamwork (e.g. a spotter) and the arty is difficult to use. I wouldn’t want arty that any casual player could hop into and start devastating the other team with. It should be one of the most difficult weapons to use, yet one of the most effective.charliegrs wrote:if its the vanilla style arty i hope it stays gone. however if its a new arty system that would require a spotter and be realistic, then im all for it.
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Mora
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DJJ-Terror
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::Major_Baker::
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think about the insurgents being able to coordinate mortars strikes on the brits? classic insurgent style.
i no this idea has already been posted and everything but this would be a big leap for pr mean fastroping in a blackhawk is comen with urban eviroments and heck in the game joint task force when u get reenforcements they fast rope so y should bf2 be differ this would half to be a thing were its limited to blackhawks and maybe the merlin but they would only carry a few ropes
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M4nicMin3r
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IMO the JDAM is weak and needs to be tweeked a bit.., big cloud of smoke ..,next to no blast radius. Ive been less than 40m away from a jdam strike and come out of it unscathed. Mortars would be a great addition.*spacecadett* wrote:why do we need arty when we have the jdam![]()
Last edited by M4nicMin3r on 2008-01-10 15:34, edited 1 time in total.
Ingame name frazzb0b : All round good guy and minge-itsu master.

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
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strima
- Retired PR Developer
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They do in real life but couldn't hit a barn door if they were sat on the handle. They tend to roughly aim them then either set a timer or remote detonate so there's no adjustment.::Major_Baker:: wrote:think about the insurgents being able to coordinate mortars strikes on the brits? classic insurgent style.
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BabaGurGur
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I say we get a mortar class sort of like a RP, you need 3 people near you to construct a mortar and a supply box or one of those big trucks to keep you fueled.. i can see the bunker complex being mortar'd in my head and the SL screaming over voip for his squadies not to die.. ah, good old 1942 DC times 
cplgangster
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]




