I would like to see some form of visual feedback when someone is hit. The problem is, with the new inaccuracy when firing (which is cool itself), there ís no way to tell if I did actually hit someone. If the bullet misses and hits the floor close to it then I see a smoke puff. But if the target is on a same level like the shooter and it is missed, there is no way to see if it did hit.
I would sugest:
- "blood puffs"
- Some form of flinching animation
Visual feedback when hitting
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Enko
- Posts: 6
- Joined: 2008-04-15 13:55
In reality everyone is going to react diffrently to a bullet, some are going to just flinch or even carry on shooting, some will take it as a big shock and stop everything. Dependant on the caliber of the bullet, where it hits and the person, Implementing a realistic bullet hit would be problematic, and unbalanced for the unlucky people that get the instant loss of control.
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l|Bubba|l
- Posts: 646
- Joined: 2007-03-25 03:40
The smoke or blood puff isn't a reliable hit indicator.
It doesn't proof that the server recognized that shot. It's only a client side visual effect that leads to confusion for players who doesn't know that. You know the threads where some random guys complain about someone because he survived 3 head shots, "Omgz, but I saw his blood!!!!11!".
The only reliable hit indicator is the blinking cross from vanilla.
It doesn't proof that the server recognized that shot. It's only a client side visual effect that leads to confusion for players who doesn't know that. You know the threads where some random guys complain about someone because he survived 3 head shots, "Omgz, but I saw his blood!!!!11!".
The only reliable hit indicator is the blinking cross from vanilla.
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Cyrax-Sektor
- Posts: 1030
- Joined: 2007-10-15 21:12
Currently, there are flinching animations when a soldier is hit, but every bullet doesn't seem to make them react. TK some bots in SP vanilla, and watch them twitch. You should see puffs too, but online, server lag will show the smoke, but he didn't get hurt.
Today, it happened to me and a PLA marksman. I was grenadier and burst fired on the guy, puff. Fire, puff. He turns and takes me out with precision. My bullets vanished into cyberspace.
Today, it happened to me and a PLA marksman. I was grenadier and burst fired on the guy, puff. Fire, puff. He turns and takes me out with precision. My bullets vanished into cyberspace.
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Defiyur
- Posts: 266
- Joined: 2008-04-04 18:28




