[Screenshots] PR v0.7 / v0.75

Share your in-game experiences playing PR:BF2.
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

Do you honestly play at this res but yea couple of nice shots there
ARMY RANGER
Posts: 182
Joined: 2006-06-03 07:17

Post by ARMY RANGER »

THanks for thatt map rhino!!!!! thanks outlaw!! for sp!! and coop pr devopment team rule!!
ARMY RANGER
Posts: 182
Joined: 2006-06-03 07:17

Post by ARMY RANGER »

Sabre_tooth_tigger wrote:Do you honestly play at this res but yea couple of nice shots there
im gonna post a xhd screenshots for all of you to droll on and yes i get about 180 -135 on that res and graphics
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

'[R-PUB wrote:bosco;661569']So I heard you like M95s...
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:D , that's me by the tree 8-)
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PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

ARMY RANGER wrote:THanks for thatt map rhino!!!!! thanks outlaw!! for sp!! and coop pr devopment team rule!!
hehe, you don't know how tacky Muttrah (v1) looks to me now hehe, epically with your high rez screens the bad bits stand out even more :p
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Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

I wondered how close I could get to the enemy:
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Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
Scorch
Posts: 193
Joined: 2007-12-11 00:18

Post by Scorch »

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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

Nice man, keep up the good work. Empower the blue horde with knowledge.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Post by HughJass »

man, people keep trying to beat my sig with their m95 screenies, face it, you cant beat the 1337ness of mine.
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Ryan3215
Posts: 185
Joined: 2007-08-10 02:20

Post by Ryan3215 »

were those M95 shots taken on bi ming or fools road?
Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

Ryan3215 wrote:were those M95 shots taken on bi ming or fools road?
Don't tell him :P
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Kufrah pwnage by Reddish_Red

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hall0
Posts: 1700
Joined: 2007-06-09 17:20

Post by hall0 »

Cant be true the Mecs won at Kufrah :shock:
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Post by STORM-Mama »

Outlawz wrote:Kufrah pwnage by Reddish_Red

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Yeah that was like the worst pwnage I've ever seen. We only lost one T-90.
KingKong.CCCP
Posts: 396
Joined: 2006-10-25 08:13

Post by KingKong.CCCP »

Nice flying by DarthDisco :)
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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Post by Airsoft »

fearosious you always take a squad pic in the midst of battle even when taking fire :p
Chimpanzeeee
Posts: 102
Joined: 2008-04-05 17:48

Post by Chimpanzeeee »

Been a decided absence of flying corpse shots since .75 :neutral:

Does anyone else want to bring back the old death screen? I don't understand how it changes deadman spying unless they figure out a way to disable voip during man-down time.

There's nothing like watching yourself fly after a jdam hit.

btw. i've seen something like an fps counter + timer on the 9oclock pos of some screenshots. exactly what is that?
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