[Map] Korengal Valley [released]

Maps created by PR community members.
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Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

5$ for a copy of coderedfox's map, only 5$. Anyone interested ? Only 5$ !
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Post by CodeRedFox »

LOL nice
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

congrats for joining the devs, nice to see
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

We've lost another one to their power.

The fight....



I....



I....fear we have lost. :28_behead





























j/k congrats man. Looking forward to seeing some more stuff from you in the future.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

i'll hijack his braincells :bur2:
CodeRedFox
Retired PR Developer
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Joined: 2005-11-08 00:47

Re: [Map] Khara Afganistan

Post by CodeRedFox »

Ok I lied, here an update.

Currently shots from the editor.



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Still have some texture work to be done.
Last edited by CodeRedFox on 2008-05-21 07:17, edited 1 time in total.
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: [Map] Khara Afganistan

Post by Rangu »

I came.

Congratulations coderedfox! That map of yours is nothing but sexy.
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Khara Afganistan

Post by marcoelnk »

Very nice work mate !!!...i wanna have those statics so bad :D
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MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: [Map] Khara Afganistan

Post by MAINERROR »

Holy COW!! Again I thought that it is real ... this map will confuse me like hell once its released :D
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Map] Khara Afganistan

Post by CodeRedFox »

Few things on the map I still cant/wont show...Muahahahahhaaha
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: [Map] Khara Afganistan

Post by CareBear »

errm me think stop posting piccys of it in the public domain... start posting in the tester area instead..... + alink for a dwnload of it :D
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: [Map] Khara Afganistan

Post by Waaah_Wah »

Awesome, but those trees on the hillside look odd for some reason :)
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Khara Afganistan

Post by Psyko »

played the map, after i downloaded it. awsome map, it looks so much like afghanistan! bravo, i mean it bravo!
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Re: [Map] Khara Afganistan

Post by MadTommy »

that doesn't look like the BF2 engine!.. just wow, great work.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Map] Khara Afganistan

Post by CodeRedFox »

Psykogundam wrote:played the map, after i downloaded it
Surprised it worked seeing a majority of the statics were not apart of the download :mrgreen: Guess I'll have to secure my downloads next time :D
Last edited by CodeRedFox on 2008-05-22 01:32, edited 2 times in total.
at1as
Posts: 45
Joined: 2008-03-18 01:59

Re: [Map] Khara Afganistan

Post by at1as »

may be you make some marijuana fields and when APC shoots over it or some grandes blowes in there, the field should start burning, so when some player run through burning field he get his screen blured, something like injures effect :P
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Khara Afganistan

Post by Rhino »

'[R-DEV wrote:coderedfox;680388']Surprised it worked seeing a majority of the statics were not apart of the download :mrgreen: Guess I'll have to secure my downloads next time :D
it will work but the statics will be missing :p

hope you have removed it already :p
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CodeRedFox
Retired PR Developer
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Re: [Map] Khara Afganistan

Post by CodeRedFox »

at1as wrote:may be you make some marijuana fields and when APC shoots over it or some grandes blowes in there, the field should start burning, so when some player run through burning field he get his screen blured, something like injures effect :P
Negative pothead :mrgreen:
[R-DEV]Rhino wrote:it will work but the statics will be missing :p

hope you have removed it already :p
Yeah its gone for good...
CodeRedFox
Retired PR Developer
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Re: [Map] Khara Afganistan

Post by CodeRedFox »

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Pics are from editor, so no the water doesnt look like that

This update was to let some of you know that these cave are connecting two valley. With out the caves troop would have to go around and find other ways up the mountain. I know this has been a feature allot of you wanted to see.

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