Spotted

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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Spotted

Post by Bringerof_D »

hence proper use of the terms, ie. if you use the clock system in real life it would be 6 o'clock (high/low if necesary) in this case 145 degrees high/low
Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: Spotted

Post by Colt556 »

[R-DEV]AfterDune wrote:PR


Not PR


If you still want a marker on the spot, talk to your SL. Or if you are the SL, talk to your squadmember and place the marker. The squadmember can then tell you exactly if it's north/south/east/west of the placed marker.

But if you're being fired upon, you don't have much time of course. If you're the SL, place the attack marker on the spot where the enemy is. If you're not the SL, a quick "north of our position!" will most probably be enough.
Like I've said, it's very location dependent. If there's lots of places to hide, like in a city or woodland area, then it's nearly impossible to point out the enemy. There's just no referance point. If it's like, on Kashan you can just go "By the rocks" or something, but on other maps there often times aren't any landmarks to go off of. What then? Wait five minutes while your men franticly search the entire northern area while being shot at?

And again, what happens if you're in a fire team, and the other fireteam is like 100 meters to the west of you? How do you tell THEM where the enemy is? The compass sure wont work then, and the grid wont work either since it's too large for them to affectivly find the enemy. I've rarely actually had an enemy in a position where he was easily found by someone calling out his position.

Also Bring, the clock system doesn't work any better then the compass. Saying "6 o'clock high" is the same as "145 high". Both are still extremely vague and require people to search the entire area, in all directions, giving the enemy plenty of time to kill them. And neither work if a squad is working in fire-teams.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Spotted

Post by Bringerof_D »

Colt556 wrote:Like I've said, it's very location dependent. If there's lots of places to hide, like in a city or woodland area, then it's nearly impossible to point out the enemy. There's just no referance point. If it's like, on Kashan you can just go "By the rocks" or something, but on other maps there often times aren't any landmarks to go off of. What then? Wait five minutes while your men franticly search the entire northern area while being shot at?

And again, what happens if you're in a fire team, and the other fireteam is like 100 meters to the west of you? How do you tell THEM where the enemy is? The compass sure wont work then, and the grid wont work either since it's too large for them to affectivly find the enemy. I've rarely actually had an enemy in a position where he was easily found by someone calling out his position.

Also Bring, the clock system doesn't work any better then the compass. Saying "6 o'clock high" is the same as "145 high". Both are still extremely vague and require people to search the entire area, in all directions, giving the enemy plenty of time to kill them. And neither work if a squad is working in fire-teams.
most people in this situation tend to pull up the map and see, a quick estimate of the angles isnt that hard.

i always do this my friendly says 220, i pull up map i aproximate 220 for him and aprox distance and i check my angle till it crosses at the predicted location. this takes for me all of 3 seconds
Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: Spotted

Post by Colt556 »

Bringerof_D wrote:most people in this situation tend to pull up the map and see, a quick estimate of the angles isnt that hard.

i always do this my friendly says 220, i pull up map i aproximate 220 for him and aprox distance and i check my angle till it crosses at the predicted location. this takes for me all of 3 seconds
Wow, well I've never seen ANYONE do this, nor do it with any efficiancy. So you're just special.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Spotted

Post by Waaah_Wah »

^^How the hell do you know what they are doing?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Oklahoman
Posts: 52
Joined: 2008-07-04 05:43

Re: Spotted

Post by Oklahoman »

Colt556 wrote:Wow, well I've never seen ANYONE do this, nor do it with any efficiancy. So you're just special.
I can do that pretty easily. chances are you won't be standing out in the open when you're trying to communicate the coordinates of a hostile. popping up the map quickly to give proper directions isn't that hard. and comparing the marker to 'pointing a finger' in reality doesn't work. pointing hardly indicates the exact location of something.
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Flanker15
Posts: 266
Joined: 2007-02-23 09:37

Re: Spotted

Post by Flanker15 »

I had some spotting issue with it too. I spotted a firebase and called it out to the SL he couldn't see it because he was in a different position. I tried using the map grid but he still couldn't see it. I gave up and just watched the map and waited until he was in a spot that could see it and yelled "SL to the LEFT!" he turns spots a troop and then after a few seconds sees the FB.
Much longer and more difficult than over there "points".
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para_hjs
Posts: 263
Joined: 2005-01-19 11:46

Re: Spotted

Post by para_hjs »

Learn maps. Use VOIP with common directions/map coordinate. SL using the marker at target and correct the marker position with help from the squad.

Believe me it works and it works FAST within a team played squad among PR players (regulars, battle hardened).
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Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: Spotted

Post by Colt556 »

Meh, it seems most people are content with having to spend 5 minutes showing their squadies where the badguy is. I know from experiance it doesn't work as fast as you guys say it does, I've played in many squads, for a few weeks now, and not ONCE have I seen anything remotely like what you guys say. I'm assuming this is a clan thing, and not a means that graces public servers often. But, I digress, if people don't want it, oh well I guess.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Spotted

Post by gazzthompson »

if ur a squad leader, put a attack marker on , instant location, if not and u cant explain with use of bearings or land marks use this:

"watch my tracer" , fire 3 shots and hey presto a tracer shows ur hole squad the direction of the enemy, i also have not had problems of a squad member seeing some 1 and not being able to communicate it with land marks or friendly or enemy tracers
killer010devin
Posts: 42
Joined: 2008-05-24 20:46

Re: Spotted

Post by killer010devin »

Sometimes you dont always wanna shoot..
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Spotted

Post by gazzthompson »

killer010devin wrote:Sometimes you dont always wanna shoot..
then u have all the time in the world. people in PR have a "glow" about them in bf2, especially on low gfx settings so i only ever have to really say enemy east ontop of hill
Nickbond592
Retired PR Developer
Posts: 2713
Joined: 2007-01-30 18:16

Re: Spotted

Post by Nickbond592 »

killer010devin wrote:i mean IRL you really can tap you bud on the shoulder and use your finger to point at the enemy or area.
What if your mate is more than a arm length away? i'm sure then that you'd shout/speak to him yes ?

much like using voip :wink: generally speaking *ENEMY 2'O'ClOCK !!* will do the trick and is quite quick i'd imagine

Voip in BF2 is of some use here and the more we use it the more teamwork will result due to it, as you know its someone else your talking to and sharing the same experiences with, your more inclined to help him/her to accomplish a common goal resulting in a better game for all.

that and the fact that Q'spotting spam was bloody annoying aswell, killing two birds with one stone rings true here :wink:
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Spotted

Post by cyberzomby »

when i started playing again I missed the Q spotting. I remember when I used to play the discussion was just taking off wether to take the minimap spots and the Q spots out of the game. I was against it. In real life soldiers have got a few days of preperation to memorise the map and area. Also they got sound and feel to make out where the enemy is. We only got visual and to a lesser extent sound.

But now that I played a few battles I dont miss it that much. Its more fun this way. Forest or jungle battles are as tough as they should be. No enemy in sight but still you gettin shot at. Someone sees them but the problem ( as in real life I imagine ) is to get your squad members to see them as well. With the spotting system it would just be a matter of spotting the enemy and the rest homing in on the target.
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