[TASK] F-16

Discussion pertaining to the PR Dutch Forces faction.
OwnRize
Posts: 75
Joined: 2007-11-21 20:42

Post by OwnRize »

black-wolf wrote:I thought it is KLu?
Well, international it is: RNLDAF / I would like to keep it like that if I may :P

Welcome to the forums black-wolf.
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Jonny for [R-CON]!!!!
Dutch Armed Forces in Process!
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

KingLorre wrote:i think caus of the crazy bug that the texture gets mirrored, maybe it should be a squadron whit 8's and 0's. ;)
Its not a bug, its done on purpose by whoever made it. Answer: to improve texture quality.

On a 1024x1024 (I guess) texture map for it, it would be dumb for the original creator to have two identical sides on there that would just waste space, instead the two sides are overlayed to make sure all other stuff can have bigger surface area on that map = improving quality.
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"Without geometry, life is pointless"
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Z-trooper wrote:Its not a bug, its done on purpose by whoever made it. Answer: to improve texture quality.

On a 1024x1024 (I guess) texture map for it, it would be dumb for the original creator to have two identical sides on there that would just waste space, instead the two sides are overlayed to make sure all other stuff can have bigger surface area on that map = improving quality.
Exactly. If there's going to be text on it, we'll use letters like T, I, O, X, M, H, A, W, V, U, Y, 8, 0.
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Post by Glimmerman »

Lol
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [TASK] F-16

Post by Glimmerman »

I noticed in the Kashan trainer map that the F-16 now has Laser guided bombs, perhaps the code form that can be used for our own F-16
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