[Weapon] AGS-30

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Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

[Weapon] AGS-30 [WIP]

Post by Matze:O:G:H »

i want to model the AGS-30.
Its a 30mm auto granadelancher
But i cannot find any good ref picx for modeling.
Need: top, side, front or back

plz help

would be a nice counterpart of the MK-19

sorry for my bad english^^
Last edited by Matze:O:G:H on 2008-09-20 20:02, edited 1 time in total.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Weapon] AGS-30

Post by Scot »

Just 1 I found, and it says its a 40mm grenade.

http://www.armyrecognition.com/europe/F ... 07_001.jpg
Image
Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

Re: [Weapon] AGS-30

Post by Matze:O:G:H »

no its 30x29 mm
EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: [Weapon] AGS-30

Post by EOD_Security-2252 »


Informally retired modder - Projects: Artillery Shell IED,PSC Faction
Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

Re: [Weapon] AGS-30

Post by Matze:O:G:H »

thx
but i need to know the dimensions of the gun
Scot
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Re: [Weapon] AGS-30

Post by Scot »

Complex dimensions........................................490x735x1,165 mm
Length of grenade launcher «body».............837 mm
^^ :)
Overall length: 1100 mm
Image
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Weapon] AGS-30

Post by steve_06-07 »

Sight PAG-17, optical
Muzzle velocity, m/s 185
Sighting range, m 1,700
Rate of fire, rds/min 400
Overall dimensions, mm 360 x 500 x 1,100
Fire unit, rds 90
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Re: [Weapon] AGS-30

Post by youm0nt »

And to think I'd click on this thread to see an actual AGS-30 model in the opening post, lol
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BetterDeadThanRed
Posts: 1728
Joined: 2007-02-12 02:30

Re: [Weapon] AGS-30

Post by BetterDeadThanRed »

I'm fairly certain this is an infantry portable weapon mainly. Judging from the video it looks like it has some bitching recoil too.
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: [Weapon] AGS-30

Post by charliegrs »

it would be totally awesome if you made this gun, because a 40mm mk19 is in the works and almost complete, so this would make a great auto grenade launcher for the OPFOR.
known in-game as BOOMSNAPP
'
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Weapon] AGS-30

Post by steve_06-07 »

Yeah agreed charliegers but this would probably be used in a different role. The MK. 19 would be on vehicles and possibly for defenses. Since this is lighter it could be used as a deployable asset or a pickup kit for the OpFor.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

Re: [Weapon] AGS-30

Post by Matze:O:G:H »

some pix
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torenico
Posts: 2594
Joined: 2007-06-30 04:00

Re: [Weapon] AGS-30

Post by torenico »

nadezz laucha pnwz...

Dont you think,, overpowered :P
Do it Do it!!
Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

Re: [Weapon] AGS-30

Post by Matze:O:G:H »

update
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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: [Weapon] AGS-30

Post by Ironcomatose »

Good stuff. Keep it up and remember, do it right the first time. Meaning dont cut corners and dont ever settle for "good enough".

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
DeadSmile187
Posts: 172
Joined: 2007-12-17 16:24

Re: [Weapon] AGS-30

Post by DeadSmile187 »

and you gonna make later an MM-1 ? or Mark 29 ?
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Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

Re: [Weapon] AGS-30

Post by Matze:O:G:H »

No, when the AGS30 is done i ll start with an EFV

edit:
the model is nearly finished, if u want it, i will start with uv mapping.
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Last edited by Matze:O:G:H on 2008-09-15 14:23, edited 1 time in total.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: [Weapon] AGS-30

Post by Ironcomatose »

Cool, make sure you fit all the details possible in that bad boy. You dont want a DEV to come in here and just tell you "its not good enough, start again".
Last edited by Ironcomatose on 2008-09-16 00:42, edited 1 time in total.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: [Weapon] AGS-30

Post by EOD_Security-2252 »

Go EFV! And Iron's got good advise, listen to him.

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
Matze:O:G:H
Posts: 45
Joined: 2008-09-07 16:59

Re: [Weapon] AGS-30

Post by Matze:O:G:H »

some pix of the current model

i think there are too many polys
poly count = 2.738

and i have to model the tripod...
maybe i can use the common 50cal tripod
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Last edited by Matze:O:G:H on 2008-09-20 20:10, edited 1 time in total.
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