ipetition - for EA / Dice for Player limit Increase - READ ME
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PRC_Heavy_Z
- Retired PR Developer
- Posts: 1088
- Joined: 2007-02-25 22:56
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
too early to tell mate, there aren't even 1000 people signed yet and it's only the second day.
Personally, I don't really care about the odds/probability of EA responding to something like this. Just want to see how far we can get with this thing and voice my opinion.
Personally, I don't really care about the odds/probability of EA responding to something like this. Just want to see how far we can get with this thing and voice my opinion.
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Renegade Warrior
- Posts: 153
- Joined: 2006-02-26 10:46
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Teek
- Posts: 3162
- Joined: 2006-12-23 02:45
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Its called a mod team for a reason, Woudnt be hard for devs to do that.tehb2 wrote:The thing I love about battlefield, large player games. If 124 is really possible, and wont screw up my PC (which I doubt, this thing has no problems w/ BF2), I'd love it.
Wouldn't other things have to be adjusted though? Like the number of vehicles and spawn times? If there could be sufficient numbers of transportation, then great, especially for this mod, where most of us are not new to having to walk hundreds of yards at a time because there aren't enough vehicles, they spawn too slow, were destroyed, or don't hold a full squad (ooh....there's another issue, full squad transportation).
Sounds awesome though. I always thought BF maps were too big for the player sizes. Good for varying areas to fight, but a real pain to prevent a really patient enemy from just flanking the whole thing. (Black Hawk Down was worse, people would take an hour march just to snipe spawns from the rear...)
PS, if you are referring to vbf2, then servers can keep it the way it is currently, mod teams just need a ability.

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space
- Posts: 2337
- Joined: 2008-03-02 06:42
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
DICE gave PR permission to use xpac statics, DICE are still patching a 3 year old game ( crysis was suppoerted for a few months ) although its unlikely, theres still a chance they could do this - the codes in there - it just needs "unlocking"
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vilhelm123
- Posts: 417
- Joined: 2007-09-23 20:11
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Signed, will link it to others.
Lots of love
Vilhelm xx
Vilhelm xx
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
signed
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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M.0.D
- Posts: 138
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EinEcki
- Posts: 69
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marcoelnk
- Retired PR Developer
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Psyko
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CareBear
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Waaah_Wah
- Posts: 3167
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Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Signed
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
m0jo
- Posts: 5
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
just got 16 mates to do it!
Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
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Viki
- Posts: 196
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
give this man an e-cookie$pyker wrote:just got 16 mates to do it!
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UK_Force
- Retired PR Developer
- Posts: 10823
- Joined: 2005-04-07 12:00
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
784 .... Not that many though really for the BF2 Community ?
- WeeGeez
- Posts: 842
- Joined: 2007-10-08 21:30
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Looks like it... Feast your eyes on this news peopleHughJass wrote:they did hire a new community manager so maybe they want to support bf2 somewhat still.
EA - ::Battlefield Franchise::EA wrote:There has been a lot of discussions on the Battlefield forums regarding the Battlefield 2 Update 1.50, so this is to let you all know what’s happening.
Update 1.50 is still in development, we have held back on releasing the update as we have become aware of and are taking preventative measures against 3rd party tools which have been severely affecting everyone’s playing experience recently by crashing dedicated servers, clients as well as allowing account spoofing. We hope you understand our decision to delay the release to resolve these issues rather than releasing early with a need to update again.
We are looking to release this update by Winter of this year.
Yeay!
And nice to see the PR Mod is in the spotlight section on this page
EA ::Battlefield 2:: Home
But they are really out of date here:
http://www.battlefield.ea.com/battlefie ... ryid=14033
Last edited by WeeGeez on 2008-09-27 15:50, edited 4 times in total.



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