TCC - TCombat.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: TCombat.com (USA)

Post by Psyko »

auto balance only allows for s very small inbalance. not 10 v 40. it would be more like 40 v 45
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

People have to remember that auto balance does not switch someone until they die... so if no one dies it will not work, thats hardcoded isnt it?
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Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

erm people dont die every 20 seconds at all, you can go through whole rounds without dieing once, plus medics revive a lot more now too and if people leave the loseing side that means its going to be even harder for someone on the winning side to die
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: TCombat.com (USA)

Post by Psyko »

i'v gone through whole rounds without dieing. (Sniper/jet/gunship/tank)
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

Psykogundam wrote:i'v gone through whole rounds without dieing. (Sniper/jet/gunship/tank)
Same here, not just in vehicles either, and it has all relivence as its to explain why the teams stay unbalanced
Robbi187 wrote:People have to remember that auto balance does not switch someone until they die...
So their is the OP to explain my 2 later posts ;)
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Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

im not saying 3 rounds which i know you then later meantioned, the OP was about auto balance, which I was explaining, wasnt until after the fact you mentioned about 3 rounds, but we'd already went off on a death in rounds tangent ;)

I very much doubt their was a 30 man difference for the whole 3 rounds...
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: TCombat.com (USA)

Post by Psyko »

Canadian4206 wrote:So you're telling me, a entire team consisting of 40 players and out of all the 40. None of them died once for 3 entire maps 2-4x a day on a daily bases?
maybe i dont fully understand...are you experiancing a lot of team switching? It shouldnt be the case. Our autobalance is worked so it works out for everyone, with minimal issues. i mean. i play on our server as much as anyone else if not more than most...and i dont get switched...ever. and im confident its not an admin doing the switching because thats pretty rare tbh. im not interragating you, i am just investigating the issue. :D
Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: TCombat.com (USA)

Post by Thermis »

I've personally never seen the server were one side was more that 6-7 people out maned by the other team. I have however seen it at times were the teams get stack and a lot of good clan players are all on one side verse a whole bunch of casual players who in turn get there behinds handed to them.
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

well Ive never had that problem so maybe its fixed now
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: TCombat.com (USA)

Post by Psyko »

Thermis wrote:I've personally never seen the server were one side was more that 6-7 people out maned by the other team. I have however seen it at times were the teams get stack and a lot of good clan players are all on one side verse a whole bunch of casual players who in turn get there behinds handed to them.
lol yup! :D

if you want to have a good game you need pubbies to be cohiesive. we are fair but we stick together. no point in me saying we are gonna split up clan members. theres only a few of us and we are usually on TS in the same channel having a convo. splitting us up every night would ruin the fun.
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

so then how can you have a greavance if you know and knew they had an AB problem? lol
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tlindy
Posts: 77
Joined: 2008-05-22 13:57

Re: TCombat.com (USA)

Post by tlindy »

Dont quote me (and I will find out for sure today and give you a accurate answer) but our AB is set for a 5 player differance. Its kind of a give and take situation, if its set for a 50/50 split then you almost constantly have squad members even squad leaders getting switched and IMO that sucks I hate playing on servers like that. If its left at 5 it gives some room for people to join and leave etc....but it can present a lop sided team at points even with auto balance on it wont switch until you die. As far as people switching teams that has always been a problem on any server you guys know that, I wished it was there was a simple solution but you have to remember its a public server so it comes with challenges built in :mrgreen: Anyway good fight I had a blast and I was on the loosing side for 3 rounds :-(
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: TCombat.com (USA)

Post by Eddiereyes909 »

Psykogundam wrote:lol yup! :D

if you want to have a good game you need pubbies to be cohiesive. we are fair but we stick together. no point in me saying we are gonna split up clan members. theres only a few of us and we are usually on TS in the same channel having a convo. splitting us up every night would ruin the fun.
Yep, I love having a TCC+DM&CO vs pubbies map. We usually win.

Then I love a TCC+ pubbies vs DM + pubbies. Always a good game that.


IMO the currect autobalance situation is perfect, +or-5.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: TCombat.com (USA)

Post by Robbi »

Amen Eddie.
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