[Models] US Army Kit Geometry [WIP]

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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

An update of sorts:
I need help. I realized recently that it is likely that the IOTV a) might not fit the USMC Heavy model and b) might not look/move/bend nice even if it does fit. I was hoping someone with the experience could UV map and export the IOTV & Helmet for some preliminary testing; texturing is unnecessary at this point.

Thanks for your help.

-REad
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

UPDATE:

I NEED HELP! Working on a Proof of Concept for the IOTV & Helmet. I cannot seem to export properly from 3ds Max. At first it was giving me errors on export, which I think had to do with having no weights assigned to vertices, now it doesn't error, it jsut doesn't send anything to my output directory.

If anyone can help, I'd appreciate it.

-REad
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

UPDATED, VIEW FRONT PAGE
-REad
Rudd
Retired PR Developer
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Re: [Textures] US Army Kit Geometry [WIP]

Post by Rudd »

thats pretty sweet!
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ReadMenace
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Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

Mini-Update: Check 1st Page.

-REad
ZZEZ
Retired PR Developer
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Re: [Textures] US Army Kit Geometry [WIP]

Post by ZZEZ »

Very nice Read, have you had any luck getting it ingame yet?
THE.FIST
Posts: 2036
Joined: 2007-07-11 23:00

Re: [Textures] US Army Kit Geometry [WIP]

Post by THE.FIST »

helmet too small comparing to head
[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Textures] US Army Kit Geometry [WIP]

Post by [uBp]Irish »

so is every model going to have the JTRS on the back? or just on like officer/spec ops? or did i miss something crucial.
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ReadMenace
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Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

'[uBp wrote:Irish;825442']so is every model going to have the JTRS on the back? or just on like officer/spec ops? or did i miss something crucial.
Zezz - I did some preliminary testing, got it into the Editor, but had it crash out from there. That drove me to simplify some things (IOTV was previously two pieces.) I will likely go back and work on a second export in the near future.

Fist, maybe your head is disproportional? ;) I went back and looked at the technical drawings @ Gentex and scaled the helmet up by 1.076, good eye.

Irish, you nailed it, the JTRS is just Officer/Spec Ops.

Thanks for your input guys!

-REad
ratlover232
Posts: 269
Joined: 2007-01-18 00:40

Re: [Textures] US Army Kit Geometry [WIP]

Post by ratlover232 »

Epic winzorz. Now all we need is some ingame action, and I'm sold.
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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [Textures] US Army Kit Geometry [WIP]

Post by agentscar »

So freakin awesome,keep it up!
:D
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

Check front page for an update.

-REad
Rudd
Retired PR Developer
Posts: 21225
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Re: [Textures] US Army Kit Geometry [WIP]

Post by Rudd »

swish! loving the glasses
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Mongolian_dude
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Re: [Textures] US Army Kit Geometry [WIP]

Post by Mongolian_dude »

COngrats on your marrage :)

...mongol...
Military lawyers engaged in fierce legal action.

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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

TANKWHORE UPDATE! CHECK FRONT PAGE!

-REad

PS: Thanks Mongolian!
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: [Textures] US Army Kit Geometry [WIP]

Post by Rambo Hunter »

Nice :D
But shouldn't the face mask cover the nose?
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

Rambo Hunter wrote:Nice :D
But shouldn't the face mask cover the nose?
Look at the brits up top ;)

-Read
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [Textures] US Army Kit Geometry [WIP]

Post by DeltaFart »

not sure I like the balaclava, wouldn't be necessary I don't think in a tank...
edit: You know what the tank CO in my picture has one on :D Ok leave it on
Priby
Posts: 2379
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Re: [Textures] US Army Kit Geometry [WIP]

Post by Priby »

Looks awesome!
Will you do this for other factions too, or only US?
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Textures] US Army Kit Geometry [WIP]

Post by ReadMenace »

Priby wrote:Looks awesome!
Will you do this for other factions too, or only US?
Tonnie is doing the ADF & Brits, and I don't know of anyone else working on kits.. If that's the case, I would love to do every faction I can.

-REad
Last edited by ReadMenace on 2008-10-19 02:22, edited 1 time in total.
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