[Help] We need a Modder for our Movieproject
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KEIOS
- Posts: 522
- Joined: 2008-09-08 12:43
[Help] We need a Modder for our Movieproject
For our actual PR Movie "Al-Fadshr 2" -> https://www.realitymod.com/forum/f112-p ... iler1.html
We need someone who is able to put in some very special Vehicles and Stuff on Muttrah City. Please contact us via Xfire: ptkeios or visit our Website PIMELTEROR
Thanks in Advance
We need someone who is able to put in some very special Vehicles and Stuff on Muttrah City. Please contact us via Xfire: ptkeios or visit our Website PIMELTEROR
Thanks in Advance
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
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KEIOS
- Posts: 522
- Joined: 2008-09-08 12:43
Re: [Help] We need a Modder for our Movieproject
Anybody else out there with experience and a little free time? 
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [Help] We need a Modder for our Movieproject
i highly doubt that any 1 will do do it, deu that modeling a car etc aint a 1h job, and no i cant 
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KEIOS
- Posts: 522
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Re: [Help] We need a Modder for our Movieproject
still we hope, that someone can help us, because without that, the whole project have to be changed.
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bosco_
- Retired PR Developer
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- Joined: 2006-12-17 19:04
Re: [Help] We need a Modder for our Movieproject
What kind of stuff do you want to have on the map? More info will probably attract more modders

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KEIOS
- Posts: 522
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Re: [Help] We need a Modder for our Movieproject
We would need some Tanks for MEC and US and some Apaches+Harriers on Muttrah City - and most important, we need a functional Nuke-Explosion (We thought, the Nuke from Satnav could be implemented), which is built in a container or a Truck.
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ice_killer
- Posts: 2361
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Re: [Help] We need a Modder for our Movieproject
if i where you i would first ask permission from rhino/ PR they own copyright on the map.
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KEIOS
- Posts: 522
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Re: [Help] We need a Modder for our Movieproject
if i was me, i would have asked, when i applied for the server license.. wait.. i am me 
i´ve asked here and asked satnav - nobody had anything against it....
i´ve asked here and asked satnav - nobody had anything against it....
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [Help] We need a Modder for our Movieproject
aksing on a forum is dirrent then on a PMKEIOS wrote:if i was me, i would have asked, when i applied for the server license.. wait.. i am me
i´ve asked here and asked satnav - nobody had anything against it....
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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Rudd
- Retired PR Developer
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Re: [Help] We need a Modder for our Movieproject
might want to make that extra cobras instead?Apaches+Harriers on Muttrah City
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: [Help] We need a Modder for our Movieproject
If your using PR, well the nuke explosion is already in the files. Just needs assigning to whatever weapon.
The problem with the harrier is that it isn´t finished, so you would need someone to get it into an easy flying state.
The problem with the harrier is that it isn´t finished, so you would need someone to get it into an easy flying state.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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KEIOS
- Posts: 522
- Joined: 2008-09-08 12:43
Re: [Help] We need a Modder for our Movieproject
[R-CON]ice_killer wrote:aksing on a forum is dirrent then on a PMthe change is big that Rhino did not read this and youre still having copyright issues ... get that sorted out first ./
I think, that´s a green light for our Project. Do you agree? Back to topic?[R-DEV]fuzzhead 09-28-2008, 12:29 AM :
"As far as editing PR for the movie, do whatever you feel is necesary as long as it stays on a passworded server..."
on Topic:
Most important part is the Nuke. If the Harriers aren´t finished, they won´t be missed, if it is more practical to have extra Cobras instead of Apaches, it´s OK.


