Menu system

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Skylark
Posts: 19
Joined: 2007-07-27 14:33

Menu system

Post by Skylark »

Can you possibly move the "Deployment" button so it is at the top?

That way when you log-in you don't have to go 1 2 1 etc when you go online Just go 1 1 1 (easy and fast)



Quick question: why does the load up picture show an office picking his nose while the troopers board a chopper? :mrgreen:
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Menu system

Post by Mora »

A good idea, and maybe add the mode the map is currently played in i.e "standard layout" "Alternative layout" and the others. Would be helpful if you are looking for a specific map and layout.

Because right now the only way to find that out is to join the server.
M.0.D
Posts: 138
Joined: 2006-05-07 21:54

Re: Menu system

Post by M.0.D »

I always thought that 64 player-version is standard layout, 32 player-version is alternative layout and 16 player is the inf-only layout
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Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: Menu system

Post by Proff3ssorXman »

M.0.D wrote:I always thought that 64 player-version is standard layout, 32 player-version is alternative layout and 16 player is the inf-only layout
Right now 64 & 32 are shown as AAS
Insurgency 32 & 64 are shown as Insurgency
All 16 player are shown as Skirmish
and Training 64 comes up as a blank space.

Currently the only way to tell whether it is 32 or 64 player AAS is to join the map and look for the icons to show which vehicles or look for the little 32 player mode in the map description.

EDIT - You could probably look for the limit of people in the server name thingy ;-)
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AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: Menu system

Post by AncientMan »

No...

64 is standard, 32 is alternate, 16 is infantry.

There will be a way to show the map overview of the selected server before you join it so you can get this information.

Button order won't be changed.
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