What do you want to see in a Realism Mod?
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
i am alll for this, this make sense, rather than jsut a bit of random guessing AND WAR IS NOT AOBUT RANDOM GUESSING or being good at it. not entirely true, but mainly!
I like the sound of this, i love games where specilized weapons such as snniper rifles requrie yuo to make adjucements or a small change to the weapon ext., this being actually being more complex than picking up as Ak and firing it, in the vague hope that a bullet might land somewhere on his body.
Sounds good, i cant see any major problems, other than BF2 it self (engine), i say the developer should see if they could get it in PR .4. Nice idea hicapa.
I like the sound of this, i love games where specilized weapons such as snniper rifles requrie yuo to make adjucements or a small change to the weapon ext., this being actually being more complex than picking up as Ak and firing it, in the vague hope that a bullet might land somewhere on his body.
Sounds good, i cant see any major problems, other than BF2 it self (engine), i say the developer should see if they could get it in PR .4. Nice idea hicapa.
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
Top CAt they shoudl give you a medal: Another idea is to make it that flags can only be captured by 3 or more people. THis could be a huge reason for squads to stick together. Becuase at present most players are in squads, the next stage is to get them working betting together, and this WOULD force them to stick together - "leave no man behind", would become the moto of all squads.
This would could also mean a decline in the number of small squads, these being not as helpfull as half as many larger ones.
The reason for the number 3 is because in is:
- half a full sized squad, and is therefore easily feasible for allmost all squads to complete, not exsisive or extreme.
- it increases the chance that the 3 poeple are co-operating, rather than jsut 2 poeple who randomly met up.
On 64 player amps this could possible increased to 4, due to almsot double the number of players compared to smaller games. This could even result in more Squad co-operation mabey.
This would could also mean a decline in the number of small squads, these being not as helpfull as half as many larger ones.
The reason for the number 3 is because in is:
- half a full sized squad, and is therefore easily feasible for allmost all squads to complete, not exsisive or extreme.
- it increases the chance that the 3 poeple are co-operating, rather than jsut 2 poeple who randomly met up.
On 64 player amps this could possible increased to 4, due to almsot double the number of players compared to smaller games. This could even result in more Squad co-operation mabey.
Last edited by Top_Cat_AxJnAt on 2006-05-07 18:47, edited 1 time in total.
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
Both the bradely and the Warrior should have a crew of 2 and be able to carry 6 other passenger. THis is entiely realistic, although one of those vehicles might be able to carry one more in real life but this extra 1 would in no way enhance gamaplay any more. THis enables an entire squad to be dropped off at a location and then be given complete support by a fully manned APC.
Last edited by Top_Cat_AxJnAt on 2006-05-07 19:11, edited 1 time in total.
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
-
[k]MuffinMaster
- Posts: 172
- Joined: 2006-04-20 17:37
http://www.army.mod.uk/img/equipment/pw/law94.1.jpgSgt. Jarvis wrote:LOL, this isn't FH sir, this is Project Reality, you know, with Realism it's main basis?
Look at this... OMG ! He carries... An assault rifle (SA 80)!
Go and tell him that's NOT REALISTIC...
-MuffinMaster, former [R-CON]
".....there's a life past those weapons you know." -[R-DEV]Gaz

".....there's a life past those weapons you know." -[R-DEV]Gaz

-
Pence
- Posts: 2248
- Joined: 2006-02-04 06:10
If you notice that the tip is yellow, this is in training. Also that looks like a 66 LAW (because of the creases like how the weapon is strached out wile in use).'[k wrote:MuffinMaster']http://www.army.mod.uk/img/equipment/pw/law94.1.jpg
Look at this... OMG ! He carries... An assault rifle (SA 80)!
Go and tell him that's NOT REALISTIC...![]()
LAW's or Light Anti-Tank/Material/Armour Weapon's are givern to soldiers within a squad to take out light targets, old tanks and alike when the Anti tank soldiers are unable to do so.
"I am not bald, i shave my head"

"How could you falter when you're the rock of Gibraltar"

"How could you falter when you're the rock of Gibraltar"
-
[k]MuffinMaster
- Posts: 172
- Joined: 2006-04-20 17:37
These guys (Royal Regiment of Fusiliers) are operating a Milan Anti-Tank system, they carry assaultrifles:

And this are no training Pictures. These are from Iraq.
Light Anti Armor:

Any more questions about realism?

And this are no training Pictures. These are from Iraq.
Light Anti Armor:

Any more questions about realism?
-MuffinMaster, former [R-CON]
".....there's a life past those weapons you know." -[R-DEV]Gaz

".....there's a life past those weapons you know." -[R-DEV]Gaz

-
Pence
- Posts: 2248
- Joined: 2006-02-04 06:10
The first picture is an emplaced MILAN, i think that walking around in BF2 with one of thies and emplaceing it everyware would be a foolish thing.
The second is (again) a Light Anti-Material Weapon, a squad level weapon used as i have stated before.
I also forgot, in Vietnam, the North Vietnamies; if ambushed, shot a volly of RPG's at there attackers, somethink the LAW can be used for.
The second is (again) a Light Anti-Material Weapon, a squad level weapon used as i have stated before.
I also forgot, in Vietnam, the North Vietnamies; if ambushed, shot a volly of RPG's at there attackers, somethink the LAW can be used for.
"I am not bald, i shave my head"

"How could you falter when you're the rock of Gibraltar"

"How could you falter when you're the rock of Gibraltar"
-
[k]MuffinMaster
- Posts: 172
- Joined: 2006-04-20 17:37
I don't get your point.
I was just defending my opinion against the assertion that LAW and assaultrifle don't go together.
As far as I know... there are only Light-Anti-Material Weapons carried by soldiers in BF2 and also in PRMM. -> Squad based.
So why not give the AT-Trooper an assaultrifle in PRMM ?
Oh and btw (dont' want to be a smart-***) but: I think it's the "rock of GibraltAr..."
I was just defending my opinion against the assertion that LAW and assaultrifle don't go together.
As far as I know... there are only Light-Anti-Material Weapons carried by soldiers in BF2 and also in PRMM. -> Squad based.
So why not give the AT-Trooper an assaultrifle in PRMM ?
Oh and btw (dont' want to be a smart-***) but: I think it's the "rock of GibraltAr..."
-MuffinMaster, former [R-CON]
".....there's a life past those weapons you know." -[R-DEV]Gaz

".....there's a life past those weapons you know." -[R-DEV]Gaz

-
Pence
- Posts: 2248
- Joined: 2006-02-04 06:10
Its a lyric from a song i copied so when i can be botherd....'[k wrote:MuffinMaster']
Oh and btw (dont' want to be a smart-***) but: I think it's the "rock of GibraltAr..."
Anyway the SRAW and Eryx are not light AT weapons, i am not going to try and explain because AT weapons are not my strong point.
With tanks comeing with front and side Flat Pannle, Block or Stillbrew ERA; the Eryx would be more worth useing.
"I am not bald, i shave my head"

"How could you falter when you're the rock of Gibraltar"

"How could you falter when you're the rock of Gibraltar"
-
[k]MuffinMaster
- Posts: 172
- Joined: 2006-04-20 17:37
The ERYX should be taken out... it is totally unrealistic in the game.
To make it Realistic is should be able to smash a concrete bunker wall with no problems: "Eryx is effective against static and moving tanks fitted with all types of armour including ERA (explosive reactive armour) from 50m up to a maximum range of 600m. It is also capable of defeating structures such as concrete bunkers and earthworks" http://www.army-technology.com/projects/eryx/
To make it Realistic is should be able to smash a concrete bunker wall with no problems: "Eryx is effective against static and moving tanks fitted with all types of armour including ERA (explosive reactive armour) from 50m up to a maximum range of 600m. It is also capable of defeating structures such as concrete bunkers and earthworks" http://www.army-technology.com/projects/eryx/
-MuffinMaster, former [R-CON]
".....there's a life past those weapons you know." -[R-DEV]Gaz

".....there's a life past those weapons you know." -[R-DEV]Gaz

-
G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
is that 2nd one not the predator out of bf2?'[k wrote:MuffinMaster']These guys (Royal Regiment of Fusiliers) are operating a Milan Anti-Tank system, they carry assaultrifles:
And this are no training Pictures. These are from Iraq.
Light Anti Armor:
Any more questions about realism?
anyway for realism, i would have to put this as the AT weapon for the british:
http://www.army.mod.uk/equipment/pw/pw_law.htm
The NLAW


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
