Helicopters on Forest Maps
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smee
- Posts: 516
- Joined: 2007-11-15 10:43
re: Helicopters on Forest Maps
personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
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Jaymz
- Retired PR Developer
- Posts: 9138
- Joined: 2006-04-29 10:03
re: Helicopters on Forest Maps
USI has one,P.S.Txatu miller wrote:PR hasn't got a a proper mi-24 hind model although polish faction might bring some forest maps with a mi-24(i dunno i am just guessing).

and USI have a history of being very generous with us in terms of sharing assets.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
re: Helicopters on Forest Maps
if theres one chopper, then it will still be troop based.... remove a tank and apc to not be to over powered, the trees and terrain will make it easy to hide as well .smee wrote:personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
re: Helicopters on Forest Maps
Lolwut?smee wrote:personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
I count 4 maps with attack helis on out of over 20, 1 of those with completely symmetrical balance.
There is always the possibility of variation in layers you know...
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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kf_reaper
- Posts: 369
- Joined: 2007-08-08 19:08
re: Helicopters on Forest Maps
i would love to see that. all of the game i played with me being on Russian team or shooting at them Russia lost. and it also at an transport right??
and remember the noob on your team will be the ones to shoot you down
and remember the noob on your team will be the ones to shoot you down
Ich will Munition, auf der Stelle!
Nein nein, Ihr macht alles falsch, feuert einfach weiter!
"is that is wrong please let me know the right spelling"
lets give the commander a 500ft air burst 15K tactical nuke. COME ON IT WILL BE FUN!
SEE ----->
Xfire: srreaper0016
Nein nein, Ihr macht alles falsch, feuert einfach weiter!
"is that is wrong please let me know the right spelling"
lets give the commander a 500ft air burst 15K tactical nuke. COME ON IT WILL BE FUN!
SEE ----->
Xfire: srreaper0016
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WilsonPL
- Posts: 510
- Joined: 2008-03-27 17:32
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
re: Helicopters on Forest Maps
As long as there wont be 20 aa kits like on karbala it would be fine...
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SqnLdr
- Posts: 180
- Joined: 2008-08-01 15:40
Re: Helicopters on Forest Maps
Haha I remember getting a bit drunk and raving on TS to an unforutante member of T&T about how it would be SO COOL to have a wooded Militia map where the upon cap of say, the third CP in line to the Milita base, a large triggerable lift comes up with a rusting Hind at Militian main for them to blow the Russians away with. "We were hiding it all along!" or something. It was really exciting in my head, I even made sound effects.
[T&T] SqnLdr
Tactics & Teamwork | All Maps: 217.146.85.30:16567
Helping to encourage Team-Level public play one round at a time
Helping to encourage Team-Level public play one round at a time
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Helicopters on Forest Maps
Kozelsk would be perfect for russian helos
sa7s in the trees, big map,
FUN FUN
Alex is right, Layers. Just take away a tank or both and put a chopper instead, maybe even two
put AA BRDM on militia side. simple.
sa7s in the trees, big map,
FUN FUN
Alex is right, Layers. Just take away a tank or both and put a chopper instead, maybe even two
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Smuke
- Posts: 877
- Joined: 2007-09-25 16:21
Re: Helicopters on Forest Maps
Chopper on Messita, it would be really hard to identify targets, also the tree line is really to heavy for a attack helicopter, and there aren't any LZ's for a transport helicopter.
In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Wild_Bill: Smuke, you are a true ninja!.
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ralfidude
- Posts: 2351
- Joined: 2007-12-25 00:40
Re: Helicopters on Forest Maps
Really guys? I was playing that map in three different servers, and everytime it went on, everybody started asking the admin to change the map. Not making this up, lol. Hey, i mean its ok, its not my favorite, but iv played two interesting rounds as chechnians, cuz everybody runs to the russian side.
Problem is that on chechnians, the SLs are not thinking at all. Its always me and some other brave squad leader keeping the first flag defended against 2 tanks, and incoming APCs, im just tired of doing that. But thats offtopic.
Still, dunno if its such a hot topic for a hind there.
Problem is that on chechnians, the SLs are not thinking at all. Its always me and some other brave squad leader keeping the first flag defended against 2 tanks, and incoming APCs, im just tired of doing that. But thats offtopic.
Still, dunno if its such a hot topic for a hind there.

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xatu miller
- Posts: 431
- Joined: 2008-05-01 12:38
Re: Helicopters on Forest Maps
Ahh didn't know about it'[R-DEV wrote:Jaymz;932014']USI has one,
and USI have a history of being very generous with us in terms of sharing assets.
"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
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xatu miller
- Posts: 431
- Joined: 2008-05-01 12:38
Re: Helicopters on Forest Maps
:shockedsmee wrote:personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
Out of 20 maps there is barley 4 "elite flying maps" where you cannot provide proper CAS or have a dog fight because of different reasons.
"Taking boots off the ground" isn't a bad thing. If people like inf more they will do inf(you will get plenty of those).
Why infantry based? infantry isn't the only weapon in the war? They need support from Attack helicopters , tanks , arty etc. In most of the conflicts there was at least CAS. We are talking "reality" here. Every commander would send support to the battlefield to keep the soldiers on the ground a life. "Taking some boots off the ground" means "supporting the boots on the ground".
"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
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single.shot (nor)
- Posts: 692
- Joined: 2008-04-12 07:06
Re: Helicopters on Forest Maps
kozelsk is perfect for a russian transport heli!
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
Re: Helicopters on Forest Maps
A hind for melitia on Fools would still be the best thing that ever happend to this mod since SL spawn removal 

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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Helicopters on Forest Maps
I feel the same. Attack helicopters that is. If the jungle is too dense like in ghost train u aint going nowhere with airtransport and not fastropes.
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sittingduck911
- Posts: 71
- Joined: 2008-06-11 09:21
Re: Helicopters on Forest Maps
i dont know about a attack helli. maybe a small sapport chopper. LB or somthing with mini guns only. this way it can be uses as transport but stil can be use for support in some way.
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Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Re: Helicopters on Forest Maps
It's not cool for the infantry. We'll get nowhere in the vehicles.
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Helicopters on Forest Maps
You mean if your team doesn´t use air defenses wisely?GoreZiad wrote:It's not cool for the infantry. We'll get nowhere in the vehicles.
Thats the beauty, teamwork on both sides rather than just spam on one side.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"




