Ragdolls and Blood effects. (no, not the one you're thinking of)
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Lord.Helmet
- Posts: 73
- Joined: 2008-12-27 14:01
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
I agree! There should be some kind of blood effect in PR. Nothing huge thought, I wouldn't want the actual cloud of dust to be replaced in red for example.
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hx.bjoffe
- Posts: 1062
- Joined: 2007-02-26 15:05
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
That's how it used to beLord.Helmet wrote:I wouldn't want the actual cloud of dust to be replaced in red for example.
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BreepZz
- Posts: 121
- Joined: 2008-02-04 13:16
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
Yeah. I'm not a fan of blood in game, but here it's "Project REALITY", thus we need blood with the last bullet who kills! Blood on the ground too.
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Action Jackson
- Posts: 10
- Joined: 2008-08-31 20:45
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
That's not true. I see my Ferrari EVERY time I go out of the house.qaiex wrote: Red is a very rare colour
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WilsonPL
- Posts: 510
- Joined: 2008-03-27 17:32
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
about ragdoll: can you just make bodies "heavier" so they not gonna fly when im spraying enemies with my m4.

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Jaymz
- Retired PR Developer
- Posts: 9138
- Joined: 2006-04-29 10:03
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
going to try, yeah.WilsonPL wrote:about ragdoll: can you just make bodies "heavier" so they not gonna fly when im spraying enemies with my m4.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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amazing_retard
- Posts: 376
- Joined: 2008-10-01 03:13
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
Are blood stains on the uniform hard coded? I think that's the perfect compromise.BreepZz wrote:Yeah. I'm not a fan of blood in game, but here it's "Project REALITY", thus we need blood with the last bullet who kills! Blood on the ground too.
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TY2D2
- Posts: 433
- Joined: 2007-06-07 05:21
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
The whole fabric soaking up the blood excuse makes nearly no sense as an explanation to me.
Is the bullet not creating a hole in that fabric upon which the blood would then squirt out of in a narrow spray. Particlarly like what was illustrated prior in this thread? Bulets don't explode a peice of flesh when they hit it, they create a hole and displace everything in there, so a big blood splatter isn't realistic but a little jet of blood certainly is. And its hardly gorey, it's realism.
If a little blood squirting upsets your stomach then why are you playing a game where all you do is run around with guns that are meant to do just that?
Is the bullet not creating a hole in that fabric upon which the blood would then squirt out of in a narrow spray. Particlarly like what was illustrated prior in this thread? Bulets don't explode a peice of flesh when they hit it, they create a hole and displace everything in there, so a big blood splatter isn't realistic but a little jet of blood certainly is. And its hardly gorey, it's realism.
If a little blood squirting upsets your stomach then why are you playing a game where all you do is run around with guns that are meant to do just that?
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master of the templars
- Posts: 598
- Joined: 2007-06-26 21:37
Re: Ragdolls and Blood effects. (no, not the one you're thinking of)
basically every shooting game ever made has blood so I'm sure no one will have any problem with it lolTY2D2 wrote:
If a little blood squirting upsets your stomach then why are you playing a game where all you do is run around with guns that are meant to do just that?
Make nukes, Not war

