Ragdolls and Blood effects. (no, not the one you're thinking of)

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Lord.Helmet
Posts: 73
Joined: 2008-12-27 14:01

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by Lord.Helmet »

I agree! There should be some kind of blood effect in PR. Nothing huge thought, I wouldn't want the actual cloud of dust to be replaced in red for example.
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by hx.bjoffe »

Lord.Helmet wrote:I wouldn't want the actual cloud of dust to be replaced in red for example.
That's how it used to be
BreepZz
Posts: 121
Joined: 2008-02-04 13:16

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by BreepZz »

Yeah. I'm not a fan of blood in game, but here it's "Project REALITY", thus we need blood with the last bullet who kills! Blood on the ground too.
Action Jackson
Posts: 10
Joined: 2008-08-31 20:45

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by Action Jackson »

qaiex wrote: Red is a very rare colour
That's not true. I see my Ferrari EVERY time I go out of the house.
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by WilsonPL »

about ragdoll: can you just make bodies "heavier" so they not gonna fly when im spraying enemies with my m4.
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Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by Jaymz »

WilsonPL wrote:about ragdoll: can you just make bodies "heavier" so they not gonna fly when im spraying enemies with my m4.
going to try, yeah.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
amazing_retard
Posts: 376
Joined: 2008-10-01 03:13

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by amazing_retard »

BreepZz wrote:Yeah. I'm not a fan of blood in game, but here it's "Project REALITY", thus we need blood with the last bullet who kills! Blood on the ground too.
Are blood stains on the uniform hard coded? I think that's the perfect compromise.
TY2D2
Posts: 433
Joined: 2007-06-07 05:21

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by TY2D2 »

The whole fabric soaking up the blood excuse makes nearly no sense as an explanation to me.


Is the bullet not creating a hole in that fabric upon which the blood would then squirt out of in a narrow spray. Particlarly like what was illustrated prior in this thread? Bulets don't explode a peice of flesh when they hit it, they create a hole and displace everything in there, so a big blood splatter isn't realistic but a little jet of blood certainly is. And its hardly gorey, it's realism.

If a little blood squirting upsets your stomach then why are you playing a game where all you do is run around with guns that are meant to do just that?
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First Strike Developer
ASF Clan Leader
master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: Ragdolls and Blood effects. (no, not the one you're thinking of)

Post by master of the templars »

TY2D2 wrote:
If a little blood squirting upsets your stomach then why are you playing a game where all you do is run around with guns that are meant to do just that?
basically every shooting game ever made has blood so I'm sure no one will have any problem with it lol
Make nukes, Not war
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