In what way, shape or form is that relevant to whether or not a particular factor causes the reported issue? Hint - it's notnick20404 wrote:And you honestly expect a noob not to run and grab your chopper whilst your doing this?
My comment wasn't about the feasibility of jumping out of the Merlin mid-game, it was making the point that were the problem with the Huey and Merlin to do with their level of cockpit interior or collision mesh, the problem would not be solveable for any player experiencing it with this simple fix. Were it to do with graphics lag or a problem with the ColMesh, the problem would be more likely to be persistent - occuring for all players on specific levels of hardware, or occuring all the time for specific players, or for the entire round when it occured.
Instead, the problem is transient and has a viable work-around - which makes it more likely to be code-related.
