Project Reality: ARMA 2 0.15 BETA Update
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gotblunt
- Posts: 21
- Joined: 2008-09-18 22:54
Re: Project Reality: ARMA 2 0.15 BETA Update
So.. when can the commoners have a go at it? 
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Twisted Helix
- Retired PR Developer
- Posts: 5145
- Joined: 2008-11-03 04:18
Re: Project Reality: ARMA 2 0.15 BETA Update
I see the fine art of sarcasm is totally lost on you.ontaiwolf wrote:I'm a dev.And if I find a bug in my software I fix it by myself and don't aks users to "debug" it.
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Sarcasm is where the user speaks of something the complete opposite of what the user means. It often has the best comedic value.
The object of war is not to die for your country but to make the other ******* die for his.
--George Patton--
--George Patton--
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ontaiwolf
- Posts: 24
- Joined: 2011-11-18 19:47
Re: Project Reality: ARMA 2 0.15 BETA Update
I'm Sheldon Cooper.[R-DEV]Twisted Helix wrote:I see the fine art of sarcasm is totally lost on you.
Actually...
Irony - Wikipedia, the free encyclopedia
To understand what sarcasm is just google it.Ironic statements (verbal irony) typically imply a meaning in opposition to their literal meaning.
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Absolute Killer
- Posts: 42
- Joined: 2009-02-24 01:19
Re: Project Reality: ARMA 2 0.15 BETA Update
why is it high recommended to have the british forces DLC, i thought the dev's created their own skins

[3dAC] AK
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sparks50
- Posts: 1128
- Joined: 2008-07-16 21:30
Re: Project Reality: ARMA 2 0.15 BETA Update
Some of the skins are(at least for now) from the BAF DLC. It won't make any difference in gameplay, but certain skins will look better with BAF loaded.
Last edited by sparks50 on 2012-02-12 16:09, edited 2 times in total.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Project Reality: ARMA 2 0.15 BETA Update
damn that video was pretty
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Mbites
- Posts: 19
- Joined: 2012-02-03 08:42
Re: Project Reality: ARMA 2 0.15 BETA Update
Too bad I can't play the beta because I'm banned from a separate community for breaking unspoken rules. Why can't you guys setup your own server through Alphanetworks! This is unjust.
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MaSSive
- Posts: 4502
- Joined: 2011-02-19 15:02
Re: Project Reality: ARMA 2 0.15 BETA Update
It is indeedAntol.PL wrote:Its massive.
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PaintScratcher
- Posts: 208
- Joined: 2009-06-27 13:58
Re: Project Reality: ARMA 2 0.15 BETA Update
If you are referring to TacticalGamer, you are more than welcome to appeal any bans on our forum.Mbites wrote:Too bad I can't play the beta because I'm banned from a separate community for breaking unspoken rules. Why can't you guys setup your own server through Alphanetworks! This is unjust.
Thanks,
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Mbites
- Posts: 19
- Joined: 2012-02-03 08:42
Re: Project Reality: ARMA 2 0.15 BETA Update
|TG|PaintScratcher wrote:If you are referring to TacticalGamer, you are more than welcome to appeal any bans on our forum.
Thanks,
I'm banned on your forums, I'd rather not go through your board of bias, raging admins again.
Thanks.
So PR team are you going to setup your own servers or let a private community with their own set of rules own monopoly over your mod. They don't even have location for majority users, ( Eastern hemisphere ).
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epoch
- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
Re: Project Reality: ARMA 2 0.15 BETA Update
Give it a rest Mbites, and don't push your luck.
Take your issues with TG to their forums.
Take your issues with TG to their forums.
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Mbites
- Posts: 19
- Joined: 2012-02-03 08:42
Re: Project Reality: ARMA 2 0.15 BETA Update
What do you mean 'push your luck'. I made a valid complaint.[R-DEV]epoch wrote:Give it a rest Mbites, and don't push your luck.
Take your issues with TG to their forums.
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epoch
- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
Re: Project Reality: ARMA 2 0.15 BETA Update
This is an announcement/news thread. Not server feedback or complaints. I'd have thought that was obvious.
Kindly take your grudge elsewhere. This is neither the thread nor the forum for it.
As for how or where we run a beta, that's none of your business.
Kindly take your grudge elsewhere. This is neither the thread nor the forum for it.
As for how or where we run a beta, that's none of your business.
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<<SpanishSurfer>>
- Posts: 220
- Joined: 2006-05-13 05:38
Re: Project Reality: ARMA 2 0.15 BETA Update
I went through the change list and didn't see any mention of the RPG being modified. Specifically, changing the effective distance to 200m-300m like its real world counterpart.
Was it modified in this new release?
Was it modified in this new release?
"Get lost, support your Coast Guard."
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Nebsif
- Posts: 1512
- Joined: 2009-08-22 07:57
Re: Project Reality: ARMA 2 0.15 BETA Update
Might give it another try, if the warping was fixed..
Bought ARMA solely for PR and couldnt force myself to play more than a hr of 0.1.
Bought ARMA solely for PR and couldnt force myself to play more than a hr of 0.1.
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Anderoids
- Posts: 8
- Joined: 2009-09-17 13:00
Re: Project Reality: ARMA 2 0.15 BETA Update
This new content looks absolutely fabulous. (downloading now)
I came back to ARMA PR once the 1.6 release was out .... and found that it was only the Tactical Gamer PR server ever had any decent numbers: I can fully understand why the BEta is being tested on there.
THIS IS NOT BF3. PR ARMA is so immersive and unbelievably exciting at times. Tactics and teamwork are a must.
The dissilusioned thousands that were hoping BF3 was an updated BF2 will now be looking for something more fulfilling... lets get recruiting. Now that BF3 is dying a death (servers emptying rapidly) I hope that we can get more people back onto the PR ARMA servers and get some proper battles going.
I came back to ARMA PR once the 1.6 release was out .... and found that it was only the Tactical Gamer PR server ever had any decent numbers: I can fully understand why the BEta is being tested on there.
THIS IS NOT BF3. PR ARMA is so immersive and unbelievably exciting at times. Tactics and teamwork are a must.
The dissilusioned thousands that were hoping BF3 was an updated BF2 will now be looking for something more fulfilling... lets get recruiting. Now that BF3 is dying a death (servers emptying rapidly) I hope that we can get more people back onto the PR ARMA servers and get some proper battles going.
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hellspawnednl
- Posts: 1
- Joined: 2012-02-16 18:22
Re: Project Reality: ARMA 2 0.15 BETA Update
man cant wait till i can play this! Great job project reality team!
but anyone know a date for 0.15 release ?
but anyone know a date for 0.15 release ?
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Beee8190
- Posts: 473
- Joined: 2011-08-26 13:40
Re: Project Reality: ARMA 2 0.15 BETA Update
As always, my guess is when its done. Though you can join TG server hosting pre-release 0.15 BETA right now, I suspect the official 0.15 release will be soon enough, as most bugs were ironed / dealt with, at least that's what I've intercepted.hellspawnednl wrote:man cant wait till i can play this! Great job project reality team!
but anyone know a date for 0.15 release ?![]()
Meanwhile join us on TG and welcome!
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<<SpanishSurfer>>
- Posts: 220
- Joined: 2006-05-13 05:38
Re: Project Reality: ARMA 2 0.15 BETA Update
<<SpanishSurfer>> wrote:I went through the change list and didn't see any mention of the RPG being modified. Specifically, changing the effective distance to 200m-300m like its real world counterpart.
Was it modified in this new release?
Bumping this.
"Get lost, support your Coast Guard."


