Project Reality: ARMA 2 0.15 BETA Update

Project Reality announcements and development highlights.
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gotblunt
Posts: 21
Joined: 2008-09-18 22:54

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by gotblunt »

So.. when can the commoners have a go at it? :)
Twisted Helix
Retired PR Developer
Posts: 5145
Joined: 2008-11-03 04:18

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Twisted Helix »

ontaiwolf wrote:I'm a dev. :mrgreen: And if I find a bug in my software I fix it by myself and don't aks users to "debug" it. ;)
I see the fine art of sarcasm is totally lost on you.
Sarcasm is where the user speaks of something the complete opposite of what the user means. It often has the best comedic value.


The object of war is not to die for your country but to make the other ******* die for his.
--George Patton--
ontaiwolf
Posts: 24
Joined: 2011-11-18 19:47

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by ontaiwolf »

[R-DEV]Twisted Helix wrote:I see the fine art of sarcasm is totally lost on you.
I'm Sheldon Cooper. :D

Actually...
Irony - Wikipedia, the free encyclopedia
Ironic statements (verbal irony) typically imply a meaning in opposition to their literal meaning.
To understand what sarcasm is just google it. ;-)
Absolute Killer
Posts: 42
Joined: 2009-02-24 01:19

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Absolute Killer »

why is it high recommended to have the british forces DLC, i thought the dev's created their own skins
Image

[3dAC] AK
sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by sparks50 »

Some of the skins are(at least for now) from the BAF DLC. It won't make any difference in gameplay, but certain skins will look better with BAF loaded.
Last edited by sparks50 on 2012-02-12 16:09, edited 2 times in total.
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Psyko »

damn that video was pretty
Mbites
Posts: 19
Joined: 2012-02-03 08:42

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Mbites »

Too bad I can't play the beta because I'm banned from a separate community for breaking unspoken rules. Why can't you guys setup your own server through Alphanetworks! This is unjust.
MaSSive
Posts: 4502
Joined: 2011-02-19 15:02

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by MaSSive »

Antol.PL wrote:Its massive.
It is indeed :razz:
Image
CATA4TW!

"People never lie so much as before an election, during a war, or after a hunt."
"God has a special providence for fools, drunks, and the United States of America."
― Otto von Bismarck
PaintScratcher
Posts: 208
Joined: 2009-06-27 13:58

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by PaintScratcher »

Mbites wrote:Too bad I can't play the beta because I'm banned from a separate community for breaking unspoken rules. Why can't you guys setup your own server through Alphanetworks! This is unjust.
If you are referring to TacticalGamer, you are more than welcome to appeal any bans on our forum.

Thanks,
Mbites
Posts: 19
Joined: 2012-02-03 08:42

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Mbites »

|TG|PaintScratcher wrote:If you are referring to TacticalGamer, you are more than welcome to appeal any bans on our forum.

Thanks,

I'm banned on your forums, I'd rather not go through your board of bias, raging admins again.
Thanks.

So PR team are you going to setup your own servers or let a private community with their own set of rules own monopoly over your mod. They don't even have location for majority users, ( Eastern hemisphere ).
epoch
Retired PR Developer
Posts: 4091
Joined: 2007-04-07 14:16

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by epoch »

Give it a rest Mbites, and don't push your luck.

Take your issues with TG to their forums.
Mbites
Posts: 19
Joined: 2012-02-03 08:42

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Mbites »

[R-DEV]epoch wrote:Give it a rest Mbites, and don't push your luck.

Take your issues with TG to their forums.
What do you mean 'push your luck'. I made a valid complaint.
epoch
Retired PR Developer
Posts: 4091
Joined: 2007-04-07 14:16

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by epoch »

This is an announcement/news thread. Not server feedback or complaints. I'd have thought that was obvious.

Kindly take your grudge elsewhere. This is neither the thread nor the forum for it.

As for how or where we run a beta, that's none of your business.
<<SpanishSurfer>>
Posts: 220
Joined: 2006-05-13 05:38

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by <<SpanishSurfer>> »

I went through the change list and didn't see any mention of the RPG being modified. Specifically, changing the effective distance to 200m-300m like its real world counterpart.

Was it modified in this new release?
"Get lost, support your Coast Guard."
Nebsif
Posts: 1512
Joined: 2009-08-22 07:57

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Nebsif »

Might give it another try, if the warping was fixed..
Bought ARMA solely for PR and couldnt force myself to play more than a hr of 0.1. :|
Anderoids
Posts: 8
Joined: 2009-09-17 13:00

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Anderoids »

This new content looks absolutely fabulous. (downloading now)

I came back to ARMA PR once the 1.6 release was out .... and found that it was only the Tactical Gamer PR server ever had any decent numbers: I can fully understand why the BEta is being tested on there.

THIS IS NOT BF3. PR ARMA is so immersive and unbelievably exciting at times. Tactics and teamwork are a must.

The dissilusioned thousands that were hoping BF3 was an updated BF2 will now be looking for something more fulfilling... lets get recruiting. Now that BF3 is dying a death (servers emptying rapidly) I hope that we can get more people back onto the PR ARMA servers and get some proper battles going.
hellspawnednl
Posts: 1
Joined: 2012-02-16 18:22

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by hellspawnednl »

man cant wait till i can play this! Great job project reality team!

but anyone know a date for 0.15 release ? :P
Beee8190
Posts: 473
Joined: 2011-08-26 13:40

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by Beee8190 »

hellspawnednl wrote:man cant wait till i can play this! Great job project reality team!

but anyone know a date for 0.15 release ? :P
As always, my guess is when its done. Though you can join TG server hosting pre-release 0.15 BETA right now, I suspect the official 0.15 release will be soon enough, as most bugs were ironed / dealt with, at least that's what I've intercepted.


Meanwhile join us on TG and welcome!
<<SpanishSurfer>>
Posts: 220
Joined: 2006-05-13 05:38

Re: Project Reality: ARMA 2 0.15 BETA Update

Post by <<SpanishSurfer>> »

<<SpanishSurfer>> wrote:I went through the change list and didn't see any mention of the RPG being modified. Specifically, changing the effective distance to 200m-300m like its real world counterpart.

Was it modified in this new release?


Bumping this.
"Get lost, support your Coast Guard."
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