Random (small) suggestions

Suggestions from our community members for PR:BF2. Read the stickies before posting.
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Random (small) suggestions

Post by rushn »

some buble windows are very tiny
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Random (small) suggestions

Post by rampo »

Sabre_tooth_tigger wrote:Was just trying to drop a crate on a roof and figured a rear view camera for one or all of the helis would be useful

A bit like the logistics truck rear view, more accurate placement of a crate , etc
really could use them in more vehicles
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Random (small) suggestions

Post by Sabre_tooth_tigger »

I know about freelook but it disables the controls of the heli unfortunately which isnt a good idea when in close proximity to a building.
Better then nothing but I would not normally use it where as the jets have a rear view camera and can still be flown, its easier to flick back and forth with that where as free look needs to be directed
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Random (small) suggestions

Post by rushn »

I agree sometimes if you are not carefull you can flip your chopper and then you have to explain what happened

"I umm was looking around for a landing spot"
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Random (small) suggestions

Post by Sabre_tooth_tigger »

On many servers fighting or attacking main bases is banned because it leads to spawn killing which is unrealistic.

For this reason and the fact maps ending in a cap out happens less often, these are the least played parts of the map.
It seems a good basis for Skirmish gameplay to have the map boundaries within one of the main bases not normally fought over



For example the Qinling skirmish on one of the main bases would work well I think. Ive never assaulted the british base on foot, using hooks to climb the perimeter, etc


The Basra carpark and airport terminal is pretty unique and might make an interesting quick game


The chechen operations base on kozelsk all the way up to the main base is another great smaller map within the map kinda place
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: Random (small) suggestions

Post by ComradeHX »

General Dragosh wrote:As far as i know the AK-47 should be set to auto on spawn couse it was made to be a machinegun of some sort
That is because when you first flip the selector lever from "safe", it goes to "auto" first and then to "semi-auto".

Also, good to see a 2007 thread go all the way to today...
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: Random (small) suggestions

Post by General Dragosh »

ComradeHX wrote:That is because when you first flip the selector lever from "safe", it goes to "auto" first and then to "semi-auto".

Also, good to see a 2007 thread go all the way to today...
Its also good to see someone quotes my sentence's for a change :wink:
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