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Posted: 2007-11-07 15:12
by Rhino
asymmetrically was the word I was infact looking for, stupid FF plugin spell checker

Posted: 2007-11-07 15:21
by jayceon515
[R-DEV]Rhino wrote:think the word you are looking for is a asymmetrically balanced?
Exactly

Posted: 2007-11-07 15:35
by Dunehunter
Rhino > FF spell checker. Your spelling is so horrible, it curls up in a corner and cries.
Also, I really like how PR has a bunch of asymmetrical maps. Cool that both sides have to make the most of what they get, and have to use different strategies.
Posted: 2007-11-07 22:19
by TayloR016
I cant wait to play this map looks amazing
Posted: 2007-11-08 23:54
by zangoo
so what will the ingame view distance be? i think it looks crazy with the 2km view distance. looks great, you have really pushed the limits of bf2.
Posted: 2007-11-09 01:05
by Teek
[R-DEV]Rhino wrote:asymmetrically was the word I was infact looking for, stupid FF plugin spell checker
um, you still have to cheak the spell checked words ya know.
you cant go:
assymictys blanced --> Check it --> assimilates blanched --> Submit Reply. lol
Posted: 2007-11-09 01:10
by Outlawz7
zangoo wrote:so what will the ingame view distance be? i think it looks crazy with the 2km view distance. looks great, you have really pushed the limits of bf2.
2 Km view distance, please read
Here are some nice pics from the editor of my progress so far. Please note that I have forced the editor into a 2km view distance and this will not be the view distance ingame in the final version, doing this almost killed my PC
But good question, what will be the actual view distance?
Posted: 2007-11-09 02:19
by zangoo
yes i understand that, if you read my post you will see that i asked what will the view distance be, and that it looks really cool with the 2km view distance. but also will there be more biuldings that you can go into? i think that it makes the game feel alot better when you have biulding that you can go into or that are destructible.
Posted: 2007-11-09 02:50
by IronTaxi
400m or so? i would guess at a maximum
Posted: 2007-11-09 04:11
by TexLax
Edit: nvm
Posted: 2007-11-09 08:52
by Rhino
[R-DEV]IronTaxi wrote:400m or so? i would guess at a maximum
ye, all depends on how much I can squeez out without too much lag

Posted: 2007-11-09 16:31
by Waaah_Wah
>600 Would be great

Posted: 2007-11-09 16:35
by darkNight
Yeah and please dont add any APCs or somethin. Only Infantry and the old good choppers from tha USA
How already mentioned...
Posted: 2007-11-09 16:37
by 77SiCaRiO77
darkNight wrote:Yeah and please dont add any APCs or somethin. Only Infantry and the old good choppers from tha USA
there is no way that an amphibius landing lacks of air/sea support .
Posted: 2007-11-09 16:41
by Rhino
darkNight wrote:Yeah and please dont add any APCs or somethin. Only Infantry and the old good choppers from tha USA
How already mentioned...
the APCs wont be a big impact on the map, they will mainly be there to be used as a support role for the infantry, will still mainly be about the choppers and infantry

Posted: 2007-11-09 16:51
by Waaah_Wah
We want alot of Little Birds!

Posted: 2007-11-10 10:29
by M4nicMin3r
[R-DEV]Rhino wrote:the APCs wont be a big impact on the map, they will mainly be there to be used as a support role for the infantry, will still mainly be about the choppers and infantry
I say yeh bring em on! they wont last 2 minutes inside the city anyway lol.
Posted: 2007-11-10 18:25
by =Romagnolo=
How many Black Hawks and Little birds do you plan to put in the map ? Just a guess...
Posted: 2007-11-10 18:35
by jayceon515
[R-DEV]Rhino wrote:the APCs wont be a big impact on the map, they will mainly be there to be used as a support role for the infantry, will still mainly be about the choppers and infantry
You mean USMC APCs or MEC APSs? Or both?
Posted: 2007-11-11 05:08
by Sudano68
As long as it is USA I dont care what vehicles there are. I want to play this so bad.