AnRK wrote:Isn't that kinda of stupid argument against the forum rules? Either way it's looked down upon by most people, you could say that to someone complaining about the prospect of having the millennium falcon in game.
How is my analogy inappropriate? Complaining that "shooting people with an anti-vehicle weapon is unrealistic" while you miraculously resurrect after being shot in the face and that's OK is a bit hypocritical.
My point is that you can respawn after dying, which isn't realistic but realism in that case would not be fun. Therefore the decision that realism is important only if it doesn't kill the fun has been made, so arguments based on realism alone shouldn't automatically be given merit.
The devs handled it correctly: Since in real life these weapons do not arm instantly and therefore can not be used for CQB kills making the in-game weapon follow that rule makes sense, and since the weapon is now fairly realistic you should allow any kill you can make with it.
I don't know of a single jet shot out of the sky by a tank's main gun in any war, so do you want to ban people from shooting at jets with a tank's main gun? If not, that would be hypocritical and if so then you are being silly.
Make the weapons realistic and let people use them as they see fit. If I wish to use my anti-tank weapons against infantry then so be it. If they aren't used that way in real life then they aren't used that way for a REASON, so find the reason and integrate it into the game rather than making SILLY RULES to try and impose your preferences on the game.
In WWII the most effective anti-tank weapons was an AAA gun! The 88mm gun was an anti-aircraft weapon (designated FLAK36 in fact) yet the troops figured out that it's immense round could cook even the most heavily armored allied tanks so they started aiming them at ground targets. Should the Germans have punished their men for using the weapon in this way? Then why should you.