Page 6 of 11
Posted: 2008-01-18 07:01
by nedlands1
Quick question: why does the "USAAV_M6_launcher_arm" have a different value to the other ones?
Posted: 2008-01-18 08:19
by Mosquill
It has a bigger maxSpeed then the others, so it rotates faster. I don't know whether it is a feature or a bug. Oh btw, USAAV_M6_barrel_base has greater maxRotation then USAAV_M6_hud_spring, it's definately a bug.
Posted: 2008-01-18 08:52
by ralfidude
WOHOOO this means stabalizers are now somewhat possible for the next patch! YESsssss I knew my threads were going somewhere, lmao. Good damn job Mosquill, kudos to you! And thanks Devs for not locking and letting this thread go on.
Posted: 2008-01-18 09:04
by Mosquill
ralfidude wrote:WOHOOO this means stabalizers are now somewhat possible for the next patch! YESsssss I knew my threads were going somewhere, lmao. Good damn job Mosquill, kudos to you! And thanks Devs for not locking and letting this thread go on.
What? Who told you that? Only yaw stabilization is working so far.
Posted: 2008-01-18 09:07
by ralfidude
lmao, so, do u know how much that means? that in itself is a god given gift from above for tank gunners, makes life sooo easy, and realistic. Still man, congrats on that.
Posted: 2008-01-18 09:09
by nedlands1
ralfidude wrote:WOHOOO this means stabalizers are now somewhat possible for the next patch! YESsssss I knew my threads were going somewhere, lmao. Good damn job Mosquill, kudos to you! And thanks Devs for not locking and letting this thread go on.
Delusions of grandeur.

Posted: 2008-01-18 09:12
by Mosquill
Not much of an achievement. I would rather call it a failure.
Posted: 2008-01-18 10:20
by Dunehunter
Nah, atleast it's something. I'd be really happy with the grade of stabilization in that vid you put up.
Posted: 2008-01-18 16:45
by Jay
[R-MOD]dunehunter wrote:Nah, atleast it's something. I'd be really happy with the grade of stabilization in that vid you put up.
+1
Posted: 2008-01-18 19:12
by Mora
+10

Posted: 2008-01-18 20:21
by Mongolian_dude
All we need to do now is learn to code the public then we can release v1.0
...mongol...
Posted: 2008-01-19 19:23
by Mosquill
Is it possible to dynamically adjust regulatePitch according to the vehicle's absolute rotation via python?
Posted: 2008-01-19 20:06
by agentscar
Great Work!
Posted: 2008-01-20 11:54
by Mosquill
I don't think PM'ing Devs would result in a good answer. Besides i got a feeling that even if it IS possible, I would have to do it myself.
agentscar wrote:Great Work!
I don't understand why are people so happy about this? Did I miss something? I don't even know if it's going to get implemented into the game.
Posted: 2008-01-20 12:31
by Mora
why are you so depressed. i bet its going to be implemented!
Posted: 2008-01-20 13:04
by markonymous
ye i bet its gonna be implemented too. even if its only yaw its so much better then it is now.
Posted: 2008-01-20 15:37
by Waaah_Wah
Mosquill wrote:
I don't understand why are people so happy about this? Did I miss something? I don't even know if it's going to get implemented into the game.
Coz this is WAY better than no stabilisators

Posted: 2008-01-20 15:50
by Dunehunter
Indeed, it is a major improvement. And as you can see from the flight changes, the DEVs are not adverse to putting in stuff that works even when it isn't something they made.